Player Matchup

Cthulhu
Cthulhu
AK907HEATLESS
Cthulhu
Level 24
God Stats
9W - 9L
1,522 SR
Queue Stats
90W - 107L
1,453 Elo+
Party 1
Olorun
Olorun
DarkKrahz
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,785 Elo+
Solo
Hun Batz
Hun Batz
Shortnuts
Hun Batz
Level 10
God Stats
3W - 6L
1,525 SR
Queue Stats
12W - 14L
1,201 Elo+
Party 1
Artemis
Artemis
Tharadran907
Artemis
Level 16
God Stats
13W - 13L
1,640 SR
Queue Stats
47W - 55L
1,441 Elo+
Party 1
Tiamat
Tiamat
xouthou
Tiamat
Level 27
God Stats
2W - 8L
1,207 SR
Queue Stats
43W - 49L
1,467 Elo+
Solo
Team Averages
Level 19
1,479 SR
1,470 Elo+

VS

Team Averages
Level 37
1,765 SR
1,581 Elo+
Gilgamesh
Gilgamesh
KDAKuzenbo
Gilgamesh
Level 28
God Stats
5W - 0L
1,822 SR
Queue Stats
10W - 1L
1,852 Elo+
Party 2
Serqet
Serqet
RisingAsh
Serqet
Level 14
God Stats
6W - 0L
1,788 SR
Queue Stats
23W - 3L
1,756 Elo+
Party 2
Cthulhu
Cthulhu
Ultimaras1998
Cthulhu
Level 10
God Stats
2W - 0L
1,741 SR
Queue Stats
53W - 63L
1,215 Elo+
Party 3
Nemesis
Nemesis
ZeusBoppedYou
Nemesis
Level 7
God Stats
9W - 5L
1,668 SR
Queue Stats
27W - 32L
1,355 Elo+
Party 3
He Bo
He Bo
xCurlyQ
He Bo
Level 127
God Stats
5W - 0L
1,805 SR
Queue Stats
158W - 102L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 7 / 7
8,537
1,067
7,773
15,170
14,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
DarkKrahz
Olorun
13
2 / 12 / 7
8,302
1,038
7,491
16,625
6,179
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Shortnuts
Hun Batz
13
2 / 11 / 6
8,265
1,033
6,449
16,530
7,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Tharadran907
Artemis
14
3 / 11 / 6
8,908
1,114
10,203
15,289
5,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
xouthou
Tiamat
14
2 / 9 / 7
8,350
1,044
6,309
16,715
8,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KDAKuzenbo
Gilgamesh
18
20 / 1 / 20
12,978
1,622
19,175
10,573
11,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
RisingAsh
Serqet
18
6 / 3 / 32
10,712
1,339
12,901
8,275
6,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
15
1 / 5 / 18
8,851
1,106
7,928
12,051
5,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
15
3 / 1 / 15
9,378
1,172
6,344
8,597
3,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
xCurlyQ
He Bo
18
20 / 1 / 21
12,751
1,594
28,399
8,588
3,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
156
11
Kills
50
50
Deaths
11
33
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
7
7
0.79
L
Olorun
DarkKrahz
Olorun
2
12
7
0.46
W
Gilgamesh
KDAKuzenbo
Gilgamesh
20
1
20
30
W
Serqet
RisingAsh
Serqet
6
3
32
7.33
L
Hun Batz
Shortnuts
Hun Batz
2
11
6
0.45
L
Artemis
Tharadran907
Artemis
3
11
6
0.55
W
Cthulhu
1
5
18
2
W
Nemesis
3
1
15
10.5
W
He Bo
xCurlyQ
He Bo
20
1
21
30.5
L
Tiamat
xouthou
Tiamat
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,225
Damage
74,747
80,329
Taken
48,084
42,827
Mitigated
30,561
4,688
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,773
455
15
0
15,170
14,775
0
7,198
7,851
15,996
0
L
Olorun
DarkKrahz
Olorun
7,491
4,535
734
1,381
16,625
6,179
0
8,929
7,561
15,298
0
W
Gilgamesh
KDAKuzenbo
Gilgamesh
19,175
4,219
0
66
10,573
11,427
0
4,794
5,779
968
26,308
W
Serqet
RisingAsh
Serqet
12,901
3,390
0
0
8,275
6,367
0
4,372
3,903
0
18,893
L
Hun Batz
Shortnuts
Hun Batz
6,449
1,341
0
722
16,530
7,055
0
8,400
7,748
0
11,354
L
Artemis
Tharadran907
Artemis
10,203
6,350
0
0
15,289
5,839
0
5,543
9,524
0
23,421
W
Cthulhu
7,928
1,049
0
485
12,051
5,895
0
5,800
6,251
18,282
0
W
Nemesis
6,344
2,233
0
1,144
8,597
3,600
0
2,174
6,423
0
25,386
W
He Bo
xCurlyQ
He Bo
28,399
3,157
716
2,894
8,588
3,272
0
4,433
4,155
51,620
0
L
Tiamat
xouthou
Tiamat
6,309
1,214
0
1,836
16,715
8,979
0
7,225
9,490
31,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,362
Gold Earned
54,670
124
Minions Killed
163
3
Camps Cleared
9
656,817
Distance Traveled
910,876
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,537
1,067
15
2
0
161,797
0
L
Olorun
8,302
1,038
18
2
0
109,442
0
W
Gilgamesh
12,978
1,622
19
2
2
188,208
1
W
Serqet
10,712
1,339
16
2
1
179,272
0
L
Hun Batz
8,265
1,033
10
1
3
135,719
0
L
Artemis
8,908
1,114
19
2
0
103,961
1
W
Cthulhu
8,851
1,106
25
3
0
149,806
0
W
Nemesis
9,378
1,172
47
6
3
211,653
1
W
He Bo
12,751
1,594
56
7
3
181,937
0
L
Tiamat
8,350
1,044
62
8
0
145,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role