Player Matchup

Mercury
Mercury
BASEDGOD 512
Mercury
Level 40
God Stats
12W - 11L
1,462 SR
Queue Stats
283W - 331L
1,407 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CokePapi512
Kumbhakarna
Level 60
God Stats
12W - 10L
1,581 SR
Queue Stats
56W - 52L
1,505 Elo+
Party 1
Ra
Ra
K1LLSWITCH 512
Ra
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 86L
1,450 Elo+
Party 1
Hercules
Hercules
Sh0cKw4vE 512
Hercules
Level 43
God Stats
2W - 1L
1,506 SR
Queue Stats
118W - 115L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
texasmade78753
Kukulkan
Level 27
God Stats
59W - 70L
1,506 SR
Queue Stats
293W - 336L
1,421 Elo+
Party 1
Team Averages
Level 46
1,511 SR
1,430 Elo+

VS

Team Averages
Level 73
1,503 SR
1,464 Elo+
Bellona
Bellona
Aschmierer
Bellona
Level 67
God Stats
5W - 9L
1,580 SR
Queue Stats
131W - 130L
1,524 Elo+
Party 2
Loki
Loki
Gotta D Up
Loki
Level 121
God Stats
9W - 8L
1,586 SR
Queue Stats
272W - 270L
1,487 Elo+
Party 2
Merlin
Merlin
KiwiJuice69
Merlin
Level 105
God Stats
14W - 25L
1,470 SR
Queue Stats
170W - 177L
1,475 Elo+
Party 2
Apollo
Apollo
KrazyThaJoker
Apollo
Level 46
God Stats
47W - 55L
1,550 SR
Queue Stats
411W - 445L
1,394 Elo+
Solo
Athena
Athena
LeroyJenkins925
Athena
Level 25
God Stats
0W - 2L
1,327 SR
Queue Stats
6W - 9L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BASEDGOD 512
Mercury
13
2 / 3 / 2
7,903
465
3,573
10,909
4,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
CokePapi512
Kumbhakarna
11
2 / 2 / 3
6,805
400
5,602
12,502
8,273
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 6
10,652
627
7,796
8,083
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Sh0cKw4vE 512
Hercules
14
1 / 3 / 4
8,364
492
3,712
16,527
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
14
3 / 1 / 4
8,045
473
10,961
6,207
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aschmierer
Bellona
14
0 / 2 / 6
8,804
518
9,013
10,335
7,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 2 / 1
9,842
579
5,639
11,099
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
14
2 / 6 / 1
8,408
495
6,011
9,071
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 4 / 3
6,836
402
6,513
11,283
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 4
7,497
441
7,081
13,225
9,452
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
15
Kills
11
11
Deaths
15
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aschmierer
Bellona
0
2
6
1.5
W
Mercury
BASEDGOD 512
Mercury
2
3
2
1
W
Kumbhakarna
CokePapi512
Kumbhakarna
2
2
3
1.75
L
7
2
1
3.75
W
7
2
6
5
L
Merlin
2
6
1
0.42
L
1
4
3
0.63
L
1
1
4
3
W
Hercules
Sh0cKw4vE 512
Hercules
1
3
4
1
W
Kukulkan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,644
Damage
34,257
54,228
Taken
55,013
27,037
Mitigated
28,492
14,175
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aschmierer
Bellona
9,013
3,345
0
2,456
10,335
7,124
161
2,765
7,530
0
51,461
W
Mercury
BASEDGOD 512
Mercury
3,573
1,122
0
0
10,909
4,632
0
1,320
9,493
0
44,560
W
Kumbhakarna
CokePapi512
Kumbhakarna
5,602
331
0
4,239
12,502
8,273
169
4,662
7,798
26,988
0
L
5,639
1,430
0
4,770
11,099
4,573
0
2,765
8,190
0
60,888
W
7,796
702
413
2,357
8,083
2,930
361
3,262
4,487
64,792
0
L
Merlin
6,011
1
0
591
9,071
3,222
786
3,927
4,952
54,253
0
L
6,513
2,985
0
2,680
11,283
4,121
0
7,243
3,762
0
31,482
L
7,081
2,029
0
3,600
13,225
9,452
0
6,601
6,220
30,068
0
W
Hercules
Sh0cKw4vE 512
Hercules
3,712
991
0
7,166
16,527
9,167
142
1,689
14,836
0
29,681
W
Kukulkan
10,961
309
0
0
6,207
2,035
268
1,595
4,522
44,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
41,387
427
Minions Killed
429
0
Camps Cleared
0
1,727,494
Distance Traveled
1,521,229
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,804
518
93
5
0
312,741
0
W
Mercury
7,903
465
92
5
0
399,875
0
W
Kumbhakarna
6,805
400
30
2
0
336,424
1
L
Loki
9,842
579
123
7
0
337,687
2
W
Ra
10,652
627
149
9
0
339,213
2
L
Merlin
8,408
495
108
6
0
283,789
6
L
Apollo
6,836
402
44
3
0
244,619
1
L
Athena
7,497
441
61
4
0
342,393
4
W
Hercules
8,364
492
62
4
0
310,637
1
W
Kukulkan
8,045
473
94
6
0
341,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role