Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
ARZATE
Ah Muzen Cab
Gold III
Level 147
God Stats
5W - 3L
1,707 SR
Queue Stats
228W - 229L
1,572 MMR
Solo
Achilles
Achilles
Gold V
Cønquest
Achilles
Gold V
Level 40
God Stats
1W - 0L
1,218 SR
Queue Stats
8W - 8L
1,647 MMR
Party 3
Athena
Athena
Gold V
HolgharTuDios
Athena
Gold V
Level 32
God Stats
5W - 2L
1,650 SR
Queue Stats
37W - 38L
1,647 MMR
Party 3
Geb
Geb
Bronze III
Strebby
Geb
Bronze III
Level 59
God Stats
27W - 22L
1,622 SR
Queue Stats
70W - 63L
1,540 MMR
Party 2
Raijin
Raijin
Bronze III
urbadandsad
Raijin
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,505 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 68
1,539 SR
1,582 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,689 SR
1,525 MMR
Anhur
Anhur
Bronze III
Klenzi
Anhur
Bronze III
Level 38
God Stats
23W - 8L
1,936 SR
Queue Stats
93W - 26L
1,554 MMR
Solo
Bellona
Bellona
Gold IV
OhAveo
Bellona
Gold IV
Level 116
God Stats
9W - 8L
1,534 SR
Queue Stats
534W - 546L
1,428 MMR
Solo
Scylla
Scylla
Gold I
Persephy
Scylla
Gold I
Level 160
God Stats
4W - 2L
2,037 SR
Queue Stats
61W - 66L
1,674 MMR
Solo
Nemesis
Nemesis
Silver I
TreeFlights
Nemesis
Silver I
Level 84
God Stats
0W - 1L
1,482 SR
Queue Stats
13W - 18L
1,467 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
ZARGizzi
Sylvanus
Bronze III
Level 45
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ARZATE
Ah Muzen Cab
17
2 / 9 / 4
10,899
454
10,418
17,492
4,849
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Cønquest
Achilles
18
0 / 0 / 4
11,157
465
10,814
21,553
22,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 2 / 7
13,446
560
15,957
17,783
9,275
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
19
6 / 1 / 14
13,231
551
13,413
15,489
15,772
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
19
6 / 2 / 9
12,449
519
13,332
13,491
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
DanzaburouJanusTiamatKing ArthurApollo

VS

Bans
TsukuyomiMerlinGuan YuHeimdallrSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Klenzi
Anhur
20
10 / 3 / 2
13,031
543
16,771
20,075
7,805
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
OhAveo
Bellona
20
2 / 3 / 0
12,574
524
17,281
22,288
17,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
Persephy
Scylla
18
1 / 5 / 2
11,073
461
9,062
12,067
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TreeFlights
Nemesis
16
1 / 2 / 5
10,408
434
7,784
16,290
7,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ZARGizzi
Sylvanus
14
0 / 8 / 3
8,673
361
3,894
14,392
9,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
21
Kills
14
14
Deaths
21
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ARZATE
Ah Muzen Cab
2
9
4
0.44
W
Achilles
Cønquest
Achilles
0
0
4
2
W
7
2
7
5.25
L
Anhur
Klenzi
Anhur
10
3
2
3.67
L
Bellona
OhAveo
Bellona
2
3
0
0.67
L
Scylla
Persephy
Scylla
1
5
2
0.4
W
Geb
6
1
14
13
L
Nemesis
TreeFlights
Nemesis
1
2
5
1.75
L
Sylvanus
ZARGizzi
Sylvanus
0
8
3
0.19
W
Raijin
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,934
Damage
54,792
85,808
Taken
85,112
57,589
Mitigated
47,017
26,624
Healing
25,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ARZATE
Ah Muzen Cab
10,418
3,928
0
4,835
17,492
4,849
0
530
16,926
0
76,218
W
Achilles
Cønquest
Achilles
10,814
2,842
0
7,622
21,553
22,227
0
1,122
20,391
0
72,297
W
15,957
2,784
0
7,613
17,783
9,275
0
2,374
15,279
112,429
0
L
Anhur
Klenzi
Anhur
16,771
10,023
0
9,230
20,075
7,805
590
8,514
11,469
0
103,541
L
Bellona
OhAveo
Bellona
17,281
7,345
0
9,423
22,288
17,526
512
7,488
14,508
0
101,764
L
Scylla
Persephy
Scylla
9,062
807
0
2,706
12,067
4,634
0
8,438
3,467
86,521
0
W
Geb
13,413
2,131
0
2,670
15,489
15,772
0
3,666
11,628
50,489
0
L
Nemesis
TreeFlights
Nemesis
7,784
1,030
0
1,975
16,290
7,341
0
7,457
8,607
0
77,724
L
Sylvanus
ZARGizzi
Sylvanus
3,894
1,209
838
1,802
14,392
9,711
117
9,911
4,359
25,162
4,343
W
Raijin
13,332
957
228
3,656
13,491
5,466
0
4,457
8,838
95,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,182
Gold Earned
55,759
732
Minions Killed
734
0
Camps Cleared
0
2,411,972
Distance Traveled
2,252,843
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,899
454
110
5
0
404,282
0
W
Achilles
11,157
465
157
7
0
500,049
2
W
Athena
13,446
560
187
8
0
562,354
5
L
Anhur
13,031
543
169
7
0
405,299
2
L
Bellona
12,574
524
200
8
0
481,465
2
L
Scylla
11,073
461
185
8
0
420,027
9
W
Geb
13,231
551
73
3
0
506,880
8
L
Nemesis
10,408
434
118
5
0
557,043
2
L
Sylvanus
8,673
361
62
3
0
389,009
4
W
Raijin
12,449
519
205
9
0
438,407
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role