Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
CuRRy--v
Izanami
Level 102
God Stats
5W - 7L
1,593 SR
Queue Stats
259W - 218L
1,487 Elo+
Party 1
Ymir
Ymir
DYZAS
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,428 Elo+
Party 3
Ganesha
Ganesha
GankMyLaneHoe
Ganesha
Level 26
God Stats
8W - 6L
1,688 SR
Queue Stats
94W - 74L
1,619 Elo+
Party 1
Hera
Hera
King_Chavez626
Hera
Level 79
God Stats
2W - 2L
1,572 SR
Queue Stats
123W - 102L
1,558 Elo+
Party 1
Team Averages
Level 72
1,571 SR
1,518 Elo+

VS

Team Averages
Level 59
1,503 SR
1,453 Elo+
Terra
Terra
BigTryHard12
Terra
Level 62
God Stats
34W - 32L
1,538 SR
Queue Stats
297W - 376L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Bruin7088
Danzaburou
Level 48
God Stats
25W - 29L
1,367 SR
Queue Stats
245W - 345L
1,404 Elo+
Party 2
Pele
Pele
CacnerGaustad
Pele
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
542W - 654L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
ShaquilleOneele
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
hooka
Anubis
Level 63
God Stats
2W - 0L
1,609 SR
Queue Stats
37W - 34L
1,484 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 1 / 2
5,761
524
3,720
5,755
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
CuRRy--v
Izanami
11
2 / 2 / 0
6,435
585
3,622
4,989
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
DYZAS
Ymir
8
3 / 2 / 0
5,431
494
2,027
5,309
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ganesha
8
0 / 3 / 6
5,747
522
4,034
7,519
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 1
5,792
527
2,562
4,385
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,348
486
2,377
5,812
1,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Bruin7088
Danzaburou
10
0 / 2 / 1
5,339
485
1,265
5,401
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 1 / 1
6,932
630
5,445
6,389
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ShaquilleOneele
Gilgamesh
11
1 / 3 / 0
6,013
547
3,658
5,900
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
hooka
Anubis
11
3 / 2 / 1
6,554
596
4,441
6,330
3,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
9
Kills
10
10
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
2
3
W
0
1
6
3
W
Danzaburou
Bruin7088
Danzaburou
0
2
1
0.25
W
6
1
1
6.5
L
Izanami
CuRRy--v
Izanami
2
2
0
1
L
Ymir
DYZAS
Ymir
3
2
0
1.5
L
Ganesha
0
3
6
1
L
2
2
1
1.25
W
Gilgamesh
ShaquilleOneele
Gilgamesh
1
3
0
0.33
W
Anubis
hooka
Anubis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,965
Damage
17,186
27,957
Taken
29,832
10,331
Mitigated
10,628
8,140
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,720
1,068
0
2,597
5,755
1,691
0
1,381
4,374
0
27,996
W
2,377
124
988
1,600
5,812
1,789
0
2,519
3,293
16,488
0
W
Danzaburou
Bruin7088
Danzaburou
1,265
533
0
698
5,401
1,304
0
803
4,598
0
26,301
W
5,445
1,280
0
2,716
6,389
1,751
0
498
5,891
0
41,208
L
Izanami
CuRRy--v
Izanami
3,622
2,022
0
2,010
4,989
1,330
0
498
4,491
0
46,259
L
Ymir
DYZAS
Ymir
2,027
727
0
240
5,309
3,479
120
0
5,309
14,217
610
L
Ganesha
4,034
268
0
2,184
7,519
2,781
0
3,609
3,910
18,974
0
L
2,562
543
0
1,109
4,385
1,050
0
1,330
3,055
29,764
0
W
Gilgamesh
ShaquilleOneele
Gilgamesh
3,658
1,123
0
1,457
5,900
2,687
392
2,501
3,399
0
24,313
W
Anubis
hooka
Anubis
4,441
0
0
2,817
6,330
3,097
28
2,218
4,112
40,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,166
Gold Earned
30,186
279
Minions Killed
292
0
Camps Cleared
0
960,351
Distance Traveled
1,023,767
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,761
524
69
6
0
232,960
2
W
Terra
5,348
486
23
2
0
234,283
3
W
Danzaburou
5,339
485
41
4
0
185,021
0
W
Pele
6,932
630
79
7
0
233,179
0
L
Izanami
6,435
585
107
10
0
178,651
2
L
Ymir
5,431
494
23
2
0
184,282
0
L
Ganesha
5,747
522
10
1
0
191,408
1
L
Hera
5,792
527
70
6
0
173,050
2
W
Gilgamesh
6,013
547
61
6
0
197,131
0
W
Anubis
6,554
596
88
8
0
174,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role