Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Ahkhu
Izanami
Level 8
God Stats
2W - 1L
1,840 SR
Queue Stats
6W - 2L
1,870 Elo+
Party 2
Aphrodite
Aphrodite
Canelita nwn
Aphrodite
Level 157
God Stats
1W - 2L
1,696 SR
Queue Stats
73W - 76L
1,460 Elo+
Party 2
Ymir
Ymir
Noma Ind
Ymir
Level 16
God Stats
0W - 1L
1,757 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
WantedBowl9
Discordia
Level 157
God Stats
0W - 1L
1,746 SR
Queue Stats
74W - 82L
1,471 Elo+
Party 2
Team Averages
Level 99
1,708 SR
1,560 Elo+

VS

Team Averages
Level 123
1,584 SR
1,552 Elo+
Ra
Ra
Ibize
Ra
Level 146
God Stats
4W - 2L
1,538 SR
Queue Stats
78W - 65L
1,576 Elo+
Party 1
Hades
Hades
L672
Hades
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Lag4Everyone
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ThatOneWizard
Gilgamesh
Level 139
God Stats
1W - 0L
1,775 SR
Queue Stats
45W - 34L
1,598 Elo+
Party 1
Cernunnos
Cernunnos
hectorino626
Cernunnos
Level 156
God Stats
11W - 7L
1,609 SR
Queue Stats
238W - 227L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 5 / 4
9,534
502
11,334
18,675
7,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Ahkhu
Izanami
12
0 / 9 / 1
7,285
383
3,812
10,578
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Canelita nwn
Aphrodite
15
4 / 3 / 3
9,529
502
13,412
14,006
8,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 10 / 0
7,075
372
2,977
15,704
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
WantedBowl9
Discordia
13
2 / 9 / 4
8,580
452
11,098
13,183
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
5 / 3 / 9
10,729
565
8,838
10,549
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
L672
Hades
16
2 / 2 / 3
10,210
537
5,080
11,930
5,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Lag4Everyone
Chronos
17
3 / 5 / 7
10,649
560
7,529
17,458
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ThatOneWizard
Gilgamesh
16
5 / 1 / 17
10,632
560
11,897
18,338
11,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
hectorino626
Cernunnos
20
21 / 0 / 9
13,635
718
25,018
17,732
7,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
11
Kills
36
36
Deaths
11
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
5
4
1.2
L
Izanami
Ahkhu
Izanami
0
9
1
0.06
L
Aphrodite
Canelita nwn
Aphrodite
4
3
3
1.83
W
Ra
5
3
9
3.17
W
Hades
L672
Hades
2
2
3
1.75
W
Chronos
Lag4Everyone
Chronos
3
5
7
1.3
L
Ymir
1
10
0
0.1
W
Gilgamesh
ThatOneWizard
Gilgamesh
5
1
17
13.5
L
Discordia
WantedBowl9
Discordia
2
9
4
0.44
W
Cernunnos
hectorino626
Cernunnos
21
0
9
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,633
Damage
58,362
72,146
Taken
76,007
36,826
Mitigated
34,662
20,749
Healing
37,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,334
4,030
0
5,345
18,675
7,340
0
7,371
11,304
0
57,098
L
Izanami
Ahkhu
Izanami
3,812
2,699
0
963
10,578
3,244
0
931
9,647
0
46,153
L
Aphrodite
Canelita nwn
Aphrodite
13,412
1,611
4,750
7,970
14,006
8,492
166
6,565
7,441
47,549
0
W
Ra
8,838
347
4,051
4,746
10,549
3,710
571
4,382
5,869
81,685
0
W
Hades
L672
Hades
5,080
751
178
6,166
11,930
5,176
1,012
6,104
5,754
56,417
0
W
Chronos
Lag4Everyone
Chronos
7,529
2,847
0
5,081
17,458
7,007
1,044
5,255
11,996
66,215
0
L
Ymir
2,977
1,260
0
916
15,704
13,154
0
1,566
14,138
12,806
0
W
Gilgamesh
ThatOneWizard
Gilgamesh
11,897
2,947
395
3,443
18,338
11,344
296
4,389
13,816
7,611
54,618
L
Discordia
WantedBowl9
Discordia
11,098
1,001
0
805
13,183
4,596
0
6,479
6,704
47,446
0
W
Cernunnos
hectorino626
Cernunnos
25,018
14,250
0
13,076
17,732
7,425
2,582
6,491
11,085
0
108,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,003
Gold Earned
55,855
398
Minions Killed
608
0
Camps Cleared
0
1,709,117
Distance Traveled
1,832,078
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,534
502
102
5
0
387,284
6
L
Izanami
7,285
383
99
5
0
350,336
3
L
Aphrodite
9,529
502
89
5
0
325,921
3
W
Ra
10,729
565
128
7
0
382,243
3
W
Hades
10,210
537
119
6
0
335,861
5
W
Chronos
10,649
560
125
7
0
385,479
5
L
Ymir
7,075
372
15
1
0
322,695
4
W
Gilgamesh
10,632
560
67
4
0
395,706
1
L
Discordia
8,580
452
93
5
0
322,881
3
W
Cernunnos
13,635
718
169
9
0
332,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role