Player Matchup

Gilgamesh
Gilgamesh
PR0JECT SANCTUM
Gilgamesh
Level 49
God Stats
18W - 25L
1,198 SR
Queue Stats
105W - 129L
1,453 Elo+
Party 1
Nox
Nox
So1o tS
Nox
Level 101
God Stats
4W - 3L
1,687 SR
Queue Stats
184W - 157L
1,517 Elo+
Party 1
Mercury
Mercury
chickicur
Mercury
Level 60
God Stats
1W - 2L
1,485 SR
Queue Stats
80W - 100L
1,423 Elo+
Solo
Team Averages
Level 70
1,456 SR
1,464 Elo+

VS

Team Averages
Level 120
1,381 SR
1,361 Elo+
Kumbhakarna
Kumbhakarna
Fatty Doinker
Kumbhakarna
Level 107
God Stats
2W - 3L
1,275 SR
Queue Stats
20W - 22L
1,206 Elo+
Party 2
Olorun
Olorun
Poison My Vodka
Olorun
Level 114
God Stats
5W - 2L
1,544 SR
Queue Stats
43W - 44L
1,317 Elo+
Party 2
Thanatos
Thanatos
PuuNCaK3
Thanatos
Level 138
God Stats
3W - 9L
1,325 SR
Queue Stats
154W - 159L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PR0JECT SANCTUM
Gilgamesh
19
7 / 7 / 7
15,347
667
16,433
20,900
19,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nox
18
5 / 5 / 9
14,944
650
13,521
19,308
6,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
chickicur
Mercury
17
4 / 11 / 7
14,613
635
7,808
20,902
6,287
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fatty Doinker
Kumbhakarna
18
1 / 3 / 17
15,238
663
7,839
20,145
33,010
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 5 / 10
15,840
689
22,145
18,089
9,158
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
PuuNCaK3
Thanatos
20
14 / 8 / 6
16,983
738
22,096
20,211
11,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
16
Kills
23
23
Deaths
16
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Fatty Doinker
Kumbhakarna
1
3
17
3.17
L
Gilgamesh
PR0JECT SANCTUM
Gilgamesh
7
7
7
1.5
W
8
5
10
2.6
W
Thanatos
PuuNCaK3
Thanatos
14
8
6
2.13
L
Nox
5
5
9
1.9
L
Mercury
chickicur
Mercury
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
52,080
61,110
Taken
58,445
32,085
Mitigated
53,405
8,239
Healing
23,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Fatty Doinker
Kumbhakarna
7,839
836
562
2,485
20,145
33,010
126
3,778
16,113
28,403
0
L
Gilgamesh
PR0JECT SANCTUM
Gilgamesh
16,433
3,492
0
1,103
20,900
19,547
600
14,541
6,359
0
50,589
W
22,145
11,970
634
5,965
18,089
9,158
1,657
4,886
12,921
103,322
0
W
Thanatos
PuuNCaK3
Thanatos
22,096
6,428
0
13,664
20,211
11,237
599
4,722
15,151
0
94,236
L
Nox
13,521
746
80
6,505
19,308
6,251
564
7,281
12,027
76,218
0
L
Mercury
chickicur
Mercury
7,808
3,853
0
551
20,902
6,287
645
8,294
12,608
0
42,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,904
Gold Earned
48,061
224
Minions Killed
258
0
Camps Cleared
0
1,189,458
Distance Traveled
1,160,884
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
15,238
663
25
1
0
420,160
0
L
Gilgamesh
15,347
667
50
2
0
402,025
0
W
Olorun
15,840
689
132
6
0
355,966
11
W
Thanatos
16,983
738
101
4
0
384,758
1
L
Nox
14,944
650
110
5
0
380,101
1
L
Mercury
14,613
635
64
3
0
407,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role