Player Matchup

Izanami
Izanami
CarePenne
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DarkLogic49
Ymir
Level 7
God Stats
6W - 1L
1,723 SR
Queue Stats
108W - 44L
1,693 Elo+
Solo
Gilgamesh
Gilgamesh
GNREAPER
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
SadiztikAbyss
Nox
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 71L
1,659 Elo+
Solo
Sun Wukong
Sun Wukong
ZeroRider16
Sun Wukong
Level 16
God Stats
6W - 10L
1,452 SR
Queue Stats
10W - 14L
1,499 Elo+
Party 1
Team Averages
Level 44
1,535 SR
1,570 Elo+

VS

Team Averages
Level 18
1,639 SR
1,712 Elo+
Sol
Sol
AngelicHeresy
Sol
Level 19
God Stats
8W - 4L
1,912 SR
Queue Stats
46W - 27L
1,750 Elo+
Party 2
Izanami
Izanami
Harpagan420
Izanami
Level 18
God Stats
5W - 3L
1,605 SR
Queue Stats
5W - 3L
1,689 Elo+
Solo
Jormungandr
Jormungandr
ShelteredTruth
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 28L
1,750 Elo+
Party 2
Thoth
Thoth
Thighdeologie
Thoth
Level 13
God Stats
9W - 5L
1,676 SR
Queue Stats
46W - 28L
1,750 Elo+
Party 2
Gilgamesh
Gilgamesh
lXtremeMariol
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 44L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarePenne
Izanami
11
2 / 1 / 3
6,298
573
3,177
5,146
1,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 5
6,390
581
2,597
6,599
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
GNREAPER
Gilgamesh
12
6 / 1 / 4
7,100
645
6,560
8,193
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 0 / 4
5,869
534
1,381
3,364
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ZeroRider16
Sun Wukong
11
0 / 0 / 2
5,608
510
1,372
3,623
1,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,691
517
4,788
5,132
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Harpagan420
Izanami
8
1 / 6 / 1
5,196
472
2,456
6,117
1,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
ShelteredTruth
Jormungandr
8
2 / 2 / 0
5,827
530
2,892
5,727
2,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 0
5,880
535
3,379
2,918
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
lXtremeMariol
Gilgamesh
10
0 / 1 / 0
5,595
509
2,234
2,949
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Izanami
CarePenne
Izanami
2
1
3
3.5
W
4
1
5
6.5
W
Gilgamesh
GNREAPER
Gilgamesh
6
1
4
8
L
Izanami
Harpagan420
Izanami
1
6
1
0.25
W
1
0
4
3
L
Jormungandr
ShelteredTruth
Jormungandr
2
2
0
1
L
0
1
0
0
W
Sun Wukong
ZeroRider16
Sun Wukong
0
0
2
1
L
Gilgamesh
lXtremeMariol
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,087
Damage
15,749
26,925
Taken
22,843
10,558
Mitigated
6,994
10,496
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,788
1,575
0
2,190
5,132
1,126
768
1,456
3,668
33,376
0
W
Izanami
CarePenne
Izanami
3,177
2,265
0
2,872
5,146
1,485
2,059
2,160
2,986
0
41,673
W
2,597
892
0
2,231
6,599
3,735
0
3,983
2,512
17,857
0
W
Gilgamesh
GNREAPER
Gilgamesh
6,560
2,494
0
3,416
8,193
2,940
0
2,090
6,019
0
43,212
L
Izanami
Harpagan420
Izanami
2,456
1,900
0
403
6,117
1,276
0
657
5,420
0
19,899
W
1,381
180
0
1,128
3,364
1,026
0
2,380
726
25,925
0
L
Jormungandr
ShelteredTruth
Jormungandr
2,892
594
0
1,999
5,727
2,098
55
1,047
4,670
14,122
0
L
3,379
116
0
394
2,918
763
0
740
2,158
32,845
0
W
Sun Wukong
ZeroRider16
Sun Wukong
1,372
38
0
849
3,623
1,372
0
0
3,623
0
22,082
L
Gilgamesh
lXtremeMariol
Gilgamesh
2,234
490
0
530
2,949
1,731
156
0
2,949
0
18,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
28,189
325
Minions Killed
246
0
Camps Cleared
0
1,053,876
Distance Traveled
979,842
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,691
517
70
6
0
183,607
1
W
Izanami
6,298
573
92
8
0
199,840
0
W
Ymir
6,390
581
19
2
0
215,327
2
W
Gilgamesh
7,100
645
87
8
0
234,117
2
L
Izanami
5,196
472
36
3
0
229,737
1
W
Nox
5,869
534
74
7
0
222,585
4
L
Jormungandr
5,827
530
23
2
0
186,864
4
L
Thoth
5,880
535
72
7
0
184,568
3
W
Sun Wukong
5,608
510
53
5
0
182,007
1
L
Gilgamesh
5,595
509
45
4
0
195,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role