Player Matchup

Apollo
Apollo
 
Apollo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
D4CDojyaaan
Gilgamesh
Level 58
God Stats
10W - 8L
1,613 SR
Queue Stats
201W - 189L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Meows4Vodka
Nu Wa
Level 56
God Stats
31W - 35L
1,481 SR
Queue Stats
320W - 403L
1,394 Elo+
Solo
Pele
Pele
SpookySmoker956
Pele
Level 69
God Stats
13W - 36L
1,332 SR
Queue Stats
492W - 470L
1,450 Elo+
Solo
Merlin
Merlin
ioyoshi
Merlin
Level 109
God Stats
2W - 2L
1,249 SR
Queue Stats
15W - 18L
1,384 Elo+
Solo
Team Averages
Level 74
1,435 SR
1,454 Elo+

VS

Team Averages
Level 62
1,468 SR
1,406 Elo+
Discordia
Discordia
AfootBridge33
Discordia
Level 45
God Stats
14W - 17L
1,433 SR
Queue Stats
151W - 191L
1,414 Elo+
Solo
Neith
Neith
WickedFrost72
Neith
Level 53
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 209L
1,360 Elo+
Solo
Yemoja
Yemoja
blugirlwhisper1
Yemoja
Level 61
God Stats
167W - 206L
1,488 SR
Queue Stats
467W - 631L
1,451 Elo+
Solo
Nu Wa
Nu Wa
gael0802
Nu Wa
Level 67
God Stats
14W - 14L
1,528 SR
Queue Stats
46W - 35L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
mt07_28
Gilgamesh
Level 83
God Stats
6W - 4L
1,388 SR
Queue Stats
105W - 117L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 4 / 3
9,551
868
3,357
9,650
4,971
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
D4CDojyaaan
Gilgamesh
16
3 / 4 / 4
10,070
915
10,424
21,192
15,641
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 2
9,932
903
10,794
15,553
3,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 12 / 3
10,505
955
14,761
21,902
7,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ioyoshi
Merlin
16
0 / 18 / 5
9,463
860
2,504
31,983
10,875
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AfootBridge33
Discordia
19
2 / 2 / 28
11,382
1,035
9,992
6,362
1,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 3 / 26
11,649
1,059
12,643
10,029
3,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

16
0 / 4 / 19
10,385
944
4,003
9,748
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
gael0802
Nu Wa
20
24 / 1 / 19
14,640
1,331
39,904
7,323
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
mt07_28
Gilgamesh
19
12 / 0 / 25
12,327
1,121
20,309
11,544
5,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
161
10
Kills
44
45
Deaths
10
17
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
3
0.63
W
Discordia
AfootBridge33
Discordia
2
2
28
8
L
Gilgamesh
D4CDojyaaan
Gilgamesh
3
4
4
1.25
L
2
7
2
0.43
L
4
12
3
0.46
W
6
3
26
6.33
W
0
4
19
2.38
W
Nu Wa
gael0802
Nu Wa
24
1
19
33.5
L
Merlin
ioyoshi
Merlin
0
18
5
0.14
W
Gilgamesh
mt07_28
Gilgamesh
12
0
25
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,840
Damage
86,851
100,280
Taken
45,006
42,172
Mitigated
21,345
4,083
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,357
1,385
271
444
9,650
4,971
0
4,514
4,294
515
17,966
W
Discordia
AfootBridge33
Discordia
9,992
607
0
418
6,362
1,859
0
1,441
4,821
36,556
0
L
Gilgamesh
D4CDojyaaan
Gilgamesh
10,424
2,365
0
90
21,192
15,641
0
10,238
10,636
0
36,494
L
10,794
1,607
231
1,110
15,553
3,049
0
10,570
4,653
31,904
0
L
14,761
2,663
0
1,937
21,902
7,636
0
11,567
9,957
0
34,803
W
12,643
5,372
1,005
2,815
10,029
3,939
0
2,675
7,204
0
38,547
W
4,003
1,490
1,516
1,302
9,748
7,011
0
2,639
7,084
9,701
0
W
Nu Wa
gael0802
Nu Wa
39,904
10,889
468
1,826
7,323
2,715
0
2,119
5,179
61,538
0
L
Merlin
ioyoshi
Merlin
2,504
37
0
0
31,983
10,875
0
15,544
15,384
10,631
0
W
Gilgamesh
mt07_28
Gilgamesh
20,309
7,408
0
3,137
11,544
5,821
0
4,526
6,868
0
36,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,521
Gold Earned
60,383
155
Minions Killed
215
9
Camps Cleared
1
874,103
Distance Traveled
950,121
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,551
868
29
3
4
227,621
2
W
Discordia
11,382
1,035
65
6
0
176,786
0
L
Gilgamesh
10,070
915
39
4
2
193,990
0
L
Nu Wa
9,932
903
38
3
2
152,709
0
L
Pele
10,505
955
30
3
1
138,571
0
W
Neith
11,649
1,059
48
4
0
186,715
0
W
Yemoja
10,385
944
11
1
1
150,595
2
W
Nu Wa
14,640
1,331
53
5
0
201,245
0
L
Merlin
9,463
860
19
2
0
161,212
0
W
Gilgamesh
12,327
1,121
38
3
0
234,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role