Player Matchup

Erlang Shen
Erlang Shen
Diamond III
PurpleGalaxy
Erlang Shen
Diamond III
Level 129
God Stats
35W - 16L
1,726 SR
Queue Stats
607W - 509L
2,379 MMR
Party 1
Cerberus
Cerberus
Diamond IV
ReaperDotExE
Cerberus
Diamond IV
Level 155
God Stats
22W - 21L
1,618 SR
Queue Stats
341W - 320L
2,190 MMR
Party 1
Ymir
Ymir
Platinum II
Telegonus
Ymir
Platinum II
Level 160
God Stats
2W - 5L
1,154 SR
Queue Stats
316W - 300L
1,956 MMR
Solo
Janus
Janus
Diamond III
gmrxiii
Janus
Diamond III
Level 160
God Stats
57W - 57L
1,698 SR
Queue Stats
433W - 418L
2,178 MMR
Solo
Cupid
Cupid
Masters
kerbrarus
Cupid
Masters
Level 159
God Stats
12W - 9L
1,711 SR
Queue Stats
274W - 213L
2,366 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,581 SR
2,214 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,736 SR
2,090 MMR
Susano
Susano
Diamond I
DDDEATHMASTER
Susano
Diamond I
Level 109
God Stats
6W - 4L
1,675 SR
Queue Stats
215W - 150L
2,390 MMR
Party 2
Terra
Terra
Diamond IV
Pi11ar0fAutumn
Terra
Diamond IV
Level 148
God Stats
33W - 29L
1,550 SR
Queue Stats
582W - 562L
2,068 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
TotalKraken
Tsukuyomi
Platinum II
Level 42
God Stats
8W - 5L
1,918 SR
Queue Stats
90W - 78L
1,959 MMR
Solo
Ra
Ra
Platinum IV
lleomega
Ra
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
mathsquirrel
Anhur
Masters
Level 87
God Stats
5W - 6L
2,040 SR
Queue Stats
240W - 182L
2,531 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PurpleGalaxy
Erlang Shen
19
8 / 3 / 10
12,260
613
10,718
18,817
12,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
ReaperDotExE
Cerberus
19
7 / 2 / 10
12,757
638
17,877
23,355
20,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
16
1 / 5 / 11
11,219
561
5,833
16,323
14,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
gmrxiii
Janus
20
6 / 3 / 10
13,523
676
10,798
8,732
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
kerbrarus
Cupid
18
8 / 3 / 10
12,522
626
14,723
14,891
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
TiamatSetPersephoneAthenaGuan Yu

VS

Bans
ApolloSobekCu ChulainnSun WukongYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 4
11,083
554
9,320
12,844
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 5 / 9
9,730
487
8,237
17,168
11,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
TotalKraken
Tsukuyomi
15
2 / 7 / 1
9,457
473
12,715
18,595
8,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 7 / 4
9,458
473
6,744
12,143
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 7 / 3
11,800
590
11,351
15,340
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
30
Kills
16
16
Deaths
30
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
4
4
2.5
L
1
5
9
1.1
W
Erlang Shen
PurpleGalaxy
Erlang Shen
8
3
10
4.33
W
Cerberus
ReaperDotExE
Cerberus
7
2
10
6
W
Ymir
1
5
11
1.3
L
Tsukuyomi
TotalKraken
Tsukuyomi
2
7
1
0.36
W
Janus
gmrxiii
Janus
6
3
10
3.67
W
Cupid
kerbrarus
Cupid
8
3
10
4.33
L
1
7
4
0.43
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,949
Damage
48,367
82,118
Taken
76,090
56,418
Mitigated
33,188
29,617
Healing
18,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,320
1,710
0
3,388
12,844
4,922
0
3,053
9,553
0
74,812
L
8,237
1,294
1,543
2,930
17,168
11,953
0
8,606
8,027
19,958
0
W
Erlang Shen
PurpleGalaxy
Erlang Shen
10,718
5,999
0
3,894
18,817
12,482
2,500
2,154
16,591
0
90,250
W
Cerberus
ReaperDotExE
Cerberus
17,877
712
0
13,655
23,355
20,452
404
4,664
18,559
78,165
0
W
Ymir
5,833
775
0
2,054
16,323
14,121
134
4,309
11,877
22,014
0
L
Tsukuyomi
TotalKraken
Tsukuyomi
12,715
2,519
0
3,634
18,595
8,034
0
10,564
7,194
0
66,101
W
Janus
gmrxiii
Janus
10,798
521
0
1,466
8,732
3,076
952
1,422
7,274
101,168
0
W
Cupid
kerbrarus
Cupid
14,723
9,519
1,706
6,842
14,891
6,287
3,812
2,985
11,822
0
98,257
L
6,744
901
1,851
2,639
12,143
4,150
0
6,199
5,755
71,829
0
L
11,351
7,031
0
2,880
15,340
4,129
886
4,099
11,053
0
62,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,281
Gold Earned
51,528
651
Minions Killed
530
0
Camps Cleared
0
2,030,485
Distance Traveled
1,842,551
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,083
554
132
7
0
397,624
2
L
Terra
9,730
487
19
1
0
379,708
8
W
Erlang Shen
12,260
613
119
6
0
453,981
7
W
Cerberus
12,757
638
163
8
0
386,329
3
W
Ymir
11,219
561
40
2
0
400,442
7
L
Tsukuyomi
9,457
473
103
5
0
381,606
9
W
Janus
13,523
676
187
9
0
421,579
5
W
Cupid
12,522
626
142
7
0
368,154
4
L
Ra
9,458
473
158
8
0
387,837
2
L
Anhur
11,800
590
118
6
0
295,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role