Player Matchup

Fenrir
Fenrir
Kaivalya
Fenrir
Level 89
God Stats
8W - 8L
1,482 SR
Queue Stats
456W - 442L
1,440 Elo+
Party 3
Neith
Neith
Pikachula
Neith
Level 17
God Stats
40W - 66L
1,396 SR
Queue Stats
714W - 762L
1,352 Elo+
Party 3
Cabrakan
Cabrakan
SandJamHam
Cabrakan
Level 67
God Stats
28W - 26L
1,612 SR
Queue Stats
331W - 301L
1,529 Elo+
Solo
Hou Yi
Hou Yi
Vrrrrrah
Hou Yi
Level 48
God Stats
7W - 3L
1,743 SR
Queue Stats
36W - 25L
1,578 Elo+
Party 1
Anubis
Anubis
WheatleyGibbs
Anubis
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,542 Elo+
Party 1
Team Averages
Level 54
1,547 SR
1,488 Elo+

VS

Team Averages
Level 87
1,548 SR
1,599 Elo+
Thoth
Thoth
JoeyTheSandwich
Thoth
Level 128
God Stats
0W - 1L
1,316 SR
Queue Stats
25W - 18L
1,604 Elo+
Party 2
Jormungandr
Jormungandr
Pelangocho
Jormungandr
Level 155
God Stats
6W - 4L
1,435 SR
Queue Stats
158W - 167L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Simpy69
Guan Yu
Level 6
God Stats
2W - 2L
1,571 SR
Queue Stats
3W - 3L
1,691 Elo+
Party 2
Gilgamesh
Gilgamesh
Wayvey
Gilgamesh
Level 79
God Stats
1W - 2L
1,750 SR
Queue Stats
27W - 25L
1,605 Elo+
Party 2
Mercury
Mercury
Zen552
Mercury
Level 67
God Stats
1W - 2L
1,667 SR
Queue Stats
128W - 97L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kaivalya
Fenrir
20
21 / 9 / 18
17,719
1,266
26,948
26,047
17,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Pikachula
Neith
20
2 / 10 / 27
13,539
967
11,704
21,731
7,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
SandJamHam
Cabrakan
20
7 / 4 / 37
15,806
1,129
27,193
29,137
46,002
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Vrrrrrah
Hou Yi
20
9 / 8 / 22
14,829
1,059
28,376
19,848
6,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 9 / 30
15,887
1,135
40,800
21,446
10,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 10 / 18
17,589
1,256
37,884
21,325
6,887
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Pelangocho
Jormungandr
20
3 / 4 / 29
14,660
1,047
16,704
29,761
14,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Simpy69
Guan Yu
20
6 / 14 / 18
14,301
1,022
9,439
33,727
28,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Wayvey
Gilgamesh
20
11 / 7 / 20
16,387
1,171
29,029
32,549
26,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Zen552
Mercury
20
4 / 13 / 21
14,330
1,024
18,266
27,139
8,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
146
48
Kills
40
40
Deaths
48
134
Assists
106
Player
Kills
Deaths
Assists
KDA
L
16
10
18
2.5
W
Fenrir
Kaivalya
Fenrir
21
9
18
3.33
L
Jormungandr
Pelangocho
Jormungandr
3
4
29
4.38
W
Neith
Pikachula
Neith
2
10
27
1.55
W
Cabrakan
SandJamHam
Cabrakan
7
4
37
6.38
L
Guan Yu
Simpy69
Guan Yu
6
14
18
1.07
W
Hou Yi
Vrrrrrah
Hou Yi
9
8
22
2.5
L
Gilgamesh
Wayvey
Gilgamesh
11
7
20
3
W
9
9
30
2.67
L
Mercury
Zen552
Mercury
4
13
21
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,021
Damage
111,322
118,209
Taken
144,501
87,990
Mitigated
84,427
12,992
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
37,884
1,105
242
2,480
21,325
6,887
0
5,964
15,361
68,295
0
W
Fenrir
Kaivalya
Fenrir
26,948
4,197
0
587
26,047
17,362
0
11,710
14,052
0
48,212
L
Jormungandr
Pelangocho
Jormungandr
16,704
1,768
0
1,502
29,761
14,118
0
13,742
16,019
59,622
0
W
Neith
Pikachula
Neith
11,704
5,622
0
3,506
21,731
7,293
0
12,088
9,374
0
40,317
W
Cabrakan
SandJamHam
Cabrakan
27,193
2,028
0
0
29,137
46,002
0
11,160
17,608
40,589
0
L
Guan Yu
Simpy69
Guan Yu
9,439
2,429
1,096
2,155
33,727
28,317
0
17,490
15,805
0
17,564
W
Hou Yi
Vrrrrrah
Hou Yi
28,376
16,819
0
2,079
19,848
6,917
0
10,550
9,057
0
49,700
L
Gilgamesh
Wayvey
Gilgamesh
29,029
9,404
0
704
32,549
26,308
0
16,398
16,151
3,157
46,772
W
40,800
1,445
0
6,820
21,446
10,416
0
10,379
10,801
71,735
0
L
Mercury
Zen552
Mercury
18,266
8,735
0
274
27,139
8,797
0
14,399
12,740
0
47,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,780
Gold Earned
77,267
239
Minions Killed
277
4
Camps Cleared
10
1,226,477
Distance Traveled
1,381,605
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
17,589
1,256
73
5
1
281,886
0
W
Fenrir
17,719
1,266
37
3
2
303,395
0
L
Jormungandr
14,660
1,047
96
7
2
281,154
3
W
Neith
13,539
967
49
4
0
220,714
0
W
Cabrakan
15,806
1,129
29
2
1
244,349
0
L
Guan Yu
14,301
1,022
11
1
2
235,541
1
W
Hou Yi
14,829
1,059
38
3
1
231,732
0
L
Gilgamesh
16,387
1,171
34
2
4
290,333
1
W
Anubis
15,887
1,135
86
6
0
226,287
0
L
Mercury
14,330
1,024
63
5
1
292,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role