Player Matchup

Ares
Ares
BliggaOn60fps
Ares
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
439W - 435L
1,517 Elo+
Party 3
Medusa
Medusa
Evening Meds
Medusa
Level 120
God Stats
3W - 3L
1,650 SR
Queue Stats
194W - 168L
1,590 Elo+
Party 3
Set
Set
JMoneyHoney
Set
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 190L
1,505 Elo+
Party 2
Raijin
Raijin
SeesCthulhu
Raijin
Level 121
God Stats
0W - 2L
1,605 SR
Queue Stats
193W - 174L
1,496 Elo+
Party 2
Chaac
Chaac
andresyeve
Chaac
Level 122
God Stats
0W - 1L
1,563 SR
Queue Stats
9W - 14L
1,557 Elo+
Solo
Team Averages
Level 98
1,563 SR
1,533 Elo+

VS

Team Averages
Level 98
1,579 SR
1,450 Elo+
Cthulhu
Cthulhu
PostShmalone
Cthulhu
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 150L
1,505 Elo+
Party 4
Baron Samedi
Baron Samedi
RickLeinhart
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
XxSadistic33xX
Fenrir
Level 121
God Stats
5W - 5L
1,746 SR
Queue Stats
188W - 173L
1,505 Elo+
Party 4
Cupid
Cupid
lupiotwenty
Cupid
Level 59
God Stats
16W - 11L
1,678 SR
Queue Stats
464W - 493L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
verbo73
Gilgamesh
Level 106
God Stats
32W - 25L
1,471 SR
Queue Stats
252W - 274L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 3
5,234
476
3,392
12,560
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
9
3 / 7 / 2
6,130
557
9,035
10,112
2,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 3 / 0
5,484
499
3,026
7,933
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
10
0 / 1 / 2
5,968
543
3,916
4,582
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
10
0 / 2 / 0
5,318
483
3,973
7,035
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PostShmalone
Cthulhu
11
4 / 1 / 12
7,314
665
8,536
10,909
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
RickLeinhart
Baron Samedi
11
1 / 0 / 4
6,193
563
5,143
7,299
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 2 / 2
6,029
548
2,889
6,626
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
10 / 4 / 5
7,426
675
9,744
7,492
2,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
verbo73
Gilgamesh
11
1 / 0 / 1
6,929
630
4,746
6,503
2,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
20
20
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Medusa
3
7
2
0.57
L
3
3
0
1
W
Cthulhu
PostShmalone
Cthulhu
4
1
12
10
W
Baron Samedi
RickLeinhart
Baron Samedi
1
0
4
3
L
Raijin
0
1
2
1
W
4
2
2
2.5
L
Chaac
0
2
0
0
W
10
4
5
3.13
W
Gilgamesh
verbo73
Gilgamesh
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
31,058
42,222
Taken
38,829
17,754
Mitigated
16,867
10,334
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,392
280
0
1,986
12,560
7,479
0
4,913
7,647
11,809
0
L
Medusa
9,035
3,638
0
1,810
10,112
2,885
0
3,813
6,299
0
21,737
L
3,026
1,271
0
2,070
7,933
2,644
0
3,036
4,897
0
21,143
W
Cthulhu
PostShmalone
Cthulhu
8,536
1,439
105
3,338
10,909
6,419
0
2,122
8,787
25,747
0
W
Baron Samedi
RickLeinhart
Baron Samedi
5,143
702
475
3,262
7,299
2,850
0
2,695
4,290
37,197
0
L
Raijin
3,916
200
0
822
4,582
1,365
0
1,917
2,665
31,743
0
W
2,889
540
0
2,818
6,626
2,227
678
612
5,978
0
22,786
L
Chaac
3,973
961
0
3,646
7,035
3,381
0
0
7,035
0
28,061
W
9,744
6,459
361
2,668
7,492
2,431
106
1,479
5,963
0
34,125
W
Gilgamesh
verbo73
Gilgamesh
4,746
1,424
0
1,489
6,503
2,940
270
0
6,503
0
29,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,134
Gold Earned
33,891
216
Minions Killed
277
0
Camps Cleared
0
1,035,100
Distance Traveled
1,029,213
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,234
476
15
1
0
204,952
1
L
Medusa
6,130
557
35
3
0
195,553
2
L
Set
5,484
499
51
5
0
216,165
0
W
Cthulhu
7,314
665
32
3
0
219,457
3
W
Baron Samedi
6,193
563
58
5
0
205,066
3
L
Raijin
5,968
543
68
6
0
211,230
5
W
Fenrir
6,029
548
57
5
0
215,056
2
L
Chaac
5,318
483
47
4
0
207,200
1
W
Cupid
7,426
675
66
6
0
190,699
0
W
Gilgamesh
6,929
630
64
6
0
198,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role