Player Matchup

Sylvanus
Sylvanus
Ahbruzencab2238
Sylvanus
Level 18
God Stats
13W - 4L
1,588 SR
Queue Stats
124W - 63L
1,786 Elo+
Party 3
Ne Zha
Ne Zha
DaMiNci2020
Ne Zha
Level 42
God Stats
1W - 0L
1,362 SR
Queue Stats
62W - 59L
1,629 Elo+
Party 1
Skadi
Skadi
OG TD0GG
Skadi
Level 89
God Stats
21W - 14L
1,610 SR
Queue Stats
36W - 31L
1,675 Elo+
Party 3
Janus
Janus
alancv20
Janus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
johnweek
Neith
Level 28
God Stats
3W - 0L
1,653 SR
Queue Stats
10W - 7L
1,583 Elo+
Party 1
Team Averages
Level 62
1,543 SR
1,635 Elo+

VS

Team Averages
Level 49
1,806 SR
1,686 Elo+
Thanatos
Thanatos
BeMore
Thanatos
Level 84
God Stats
1W - 3L
1,778 SR
Queue Stats
43W - 32L
1,666 Elo+
Party 2
Izanami
Izanami
Maximillian
Izanami
Level 100
God Stats
3W - 1L
1,887 SR
Queue Stats
108W - 65L
1,654 Elo+
Party 2
Cthulhu
Cthulhu
PureImajhination
Cthulhu
Level 17
God Stats
0W - 1L
1,752 SR
Queue Stats
1W - 4L
1,616 Elo+
Party 2
Tiamat
Tiamat
TechBlast
Tiamat
Level 14
God Stats
0W - 2L
1,778 SR
Queue Stats
10W - 7L
1,762 Elo+
Party 2
Ares
Ares
UrsusMaelstrom
Ares
Level 28
God Stats
3W - 5L
1,835 SR
Queue Stats
11W - 6L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 1 / 3
7,518
537
3,238
7,941
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
14
3 / 1 / 6
8,830
631
5,376
6,432
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
OG TD0GG
Skadi
12
0 / 4 / 0
7,125
509
2,107
7,532
2,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
alancv20
Janus
17
10 / 0 / 1
10,403
743
11,305
4,969
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
johnweek
Neith
12
2 / 5 / 2
7,665
548
2,593
7,304
2,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeMore
Thanatos
10
1 / 5 / 1
6,281
449
2,213
10,974
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Maximillian
Izanami
14
4 / 1 / 0
8,075
577
6,562
7,102
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 1
7,509
536
5,299
9,474
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
TechBlast
Tiamat
10
1 / 7 / 0
6,215
444
653
7,233
2,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
1 / 1 / 2
6,319
451
2,630
5,488
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
11
11
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
1
3
3.5
L
Thanatos
BeMore
Thanatos
1
5
1
0.3
W
Ne Zha
3
1
6
6
L
Izanami
Maximillian
Izanami
4
1
0
4
W
Skadi
OG TD0GG
Skadi
0
4
0
0
L
4
3
1
1.5
L
Tiamat
TechBlast
Tiamat
1
7
0
0.14
L
1
1
2
2
W
Janus
alancv20
Janus
10
0
1
10.5
W
Neith
johnweek
Neith
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,619
Damage
17,357
34,178
Taken
40,271
13,422
Mitigated
14,242
11,222
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,238
1,407
792
3,639
7,941
4,950
228
1,202
6,739
23,731
9,441
L
Thanatos
BeMore
Thanatos
2,213
898
0
7,262
10,974
3,304
0
3,680
7,294
0
31,020
W
Ne Zha
5,376
1,851
0
3,539
6,432
2,138
128
931
5,501
0
55,146
L
Izanami
Maximillian
Izanami
6,562
3,983
0
3,690
7,102
2,403
1,362
1,137
5,965
0
62,829
W
Skadi
OG TD0GG
Skadi
2,107
1,153
0
566
7,532
2,098
192
490
7,042
0
37,027
L
5,299
259
63
1,514
9,474
3,546
386
1,886
7,588
33,859
0
L
Tiamat
TechBlast
Tiamat
653
119
0
806
7,233
2,662
81
5,340
1,893
22,693
0
L
2,630
176
0
1,936
5,488
2,327
0
2,077
3,411
14,848
0
W
Janus
alancv20
Janus
11,305
733
0
1,605
4,969
1,620
1,814
1,003
3,924
77,688
0
W
Neith
johnweek
Neith
2,593
830
0
1,081
7,304
2,616
322
4,914
2,390
0
33,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,541
Gold Earned
34,399
443
Minions Killed
358
0
Camps Cleared
0
1,308,841
Distance Traveled
1,232,072
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,518
537
65
5
0
249,237
2
L
Thanatos
6,281
449
68
5
0
245,569
0
W
Ne Zha
8,830
631
99
7
0
289,788
5
L
Izanami
8,075
577
134
10
0
246,077
7
W
Skadi
7,125
509
75
5
0
247,284
0
L
Cthulhu
7,509
536
80
6
0
239,202
0
L
Tiamat
6,215
444
57
4
0
232,985
1
L
Ares
6,319
451
19
1
0
268,239
0
W
Janus
10,403
743
141
10
0
277,780
3
W
Neith
7,665
548
63
5
0
244,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role