Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Just DrewX
Ah Muzen Cab
Level 31
God Stats
29W - 21L
1,523 SR
Queue Stats
866W - 867L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
RainBowBoi21
Gilgamesh
Level 29
God Stats
33W - 25L
1,684 SR
Queue Stats
626W - 581L
1,422 Elo+
Party 2
Hera
Hera
lhazy dreams
Hera
Level 108
God Stats
5W - 2L
1,560 SR
Queue Stats
775W - 713L
1,480 Elo+
Party 2
Team Averages
Level 56
1,589 SR
1,431 Elo+

VS

Team Averages
Level 32
1,493 SR
1,170 Elo+
Cupid
Cupid
Adrian1305
Cupid
Level 27
God Stats
3W - 4L
1,480 SR
Queue Stats
26W - 34L
1,338 Elo+
Solo
Ah Puch
Ah Puch
Wolfoflegend01
Ah Puch
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,085 Elo+
Party 1
Sylvanus
Sylvanus
w1nterBREAD60
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Just DrewX
Ah Muzen Cab
18
11 / 5 / 12
14,699
735
24,255
21,153
7,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
RainBowBoi21
Gilgamesh
10
5 / 2 / 5
11,393
570
6,749
8,430
4,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 2 / 12
14,826
741
21,124
12,555
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
5 / 9 / 3
13,362
668
11,631
21,625
8,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 7 / 4
13,124
656
15,397
19,962
9,985
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
w1nterBREAD60
Sylvanus
15
1 / 11 / 5
11,677
584
4,371
23,369
13,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
27
Kills
9
9
Deaths
27
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
5
9
3
0.72
W
Ah Muzen Cab
Just DrewX
Ah Muzen Cab
11
5
12
3.4
W
Gilgamesh
RainBowBoi21
Gilgamesh
5
2
5
3.75
L
3
7
4
0.71
W
11
2
12
8.5
L
Sylvanus
w1nterBREAD60
Sylvanus
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,128
Damage
31,399
42,138
Taken
64,956
17,473
Mitigated
32,186
7,835
Healing
19,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
11,631
7,109
1,197
7,005
21,625
8,339
1,630
5,859
15,450
0
82,821
W
Ah Muzen Cab
Just DrewX
Ah Muzen Cab
24,255
14,487
0
4,719
21,153
7,616
2,215
10,800
10,353
0
67,344
W
Gilgamesh
RainBowBoi21
Gilgamesh
6,749
731
370
321
8,430
4,527
649
4,282
4,148
1,462
10,926
L
15,397
990
0
3,395
19,962
9,985
0
6,784
12,878
56,027
0
W
21,124
3,942
551
1,874
12,555
5,330
609
4,785
7,770
78,853
0
L
Sylvanus
w1nterBREAD60
Sylvanus
4,371
1,505
3,665
3,988
23,369
13,862
0
8,205
14,732
21,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,918
Gold Earned
38,163
250
Minions Killed
190
0
Camps Cleared
0
871,682
Distance Traveled
887,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,362
668
111
6
0
278,150
0
W
Ah Muzen Cab
14,699
735
84
4
0
362,379
0
W
Gilgamesh
11,393
570
30
2
0
162,921
0
L
Ah Puch
13,124
656
57
3
0
323,559
0
W
Hera
14,826
741
136
7
0
346,382
0
L
Sylvanus
11,677
584
22
1
0
286,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role