Player Matchup

Gilgamesh
Gilgamesh
BG Panic
Gilgamesh
Level 107
God Stats
8W - 11L
1,657 SR
Queue Stats
350W - 305L
1,578 Elo+
Party 2
Ao Kuang
Ao Kuang
BigSnacc
Ao Kuang
Level 83
God Stats
12W - 13L
1,563 SR
Queue Stats
266W - 254L
1,540 Elo+
Solo
Mulan
Mulan
ItzHiero
Mulan
Level 106
God Stats
2W - 4L
1,102 SR
Queue Stats
75W - 79L
1,483 Elo+
Solo
Tiamat
Tiamat
MannyAKAFresh
Tiamat
Level 108
God Stats
8W - 11L
1,292 SR
Queue Stats
368W - 316L
1,615 Elo+
Party 2
Heimdallr
Heimdallr
MinusMicrobe3
Heimdallr
Level 123
God Stats
62W - 40L
1,601 SR
Queue Stats
391W - 377L
1,538 Elo+
Solo
Team Averages
Level 105
1,443 SR
1,551 Elo+

VS

Team Averages
Level 92
1,545 SR
1,589 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bi0nic_BeJe
Nu Wa
Level 122
God Stats
2W - 1L
1,512 SR
Queue Stats
165W - 164L
1,489 Elo+
Solo
Anhur
Anhur
PK Flame6969
Anhur
Level 87
God Stats
6W - 4L
1,549 SR
Queue Stats
114W - 88L
1,680 Elo+
Party 1
Fenrir
Fenrir
SavageGhost785
Fenrir
Level 85
God Stats
3W - 4L
1,463 SR
Queue Stats
141W - 96L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
iiiNXGiii
Cthulhu
Level 81
God Stats
9W - 5L
1,699 SR
Queue Stats
114W - 89L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BG Panic
Gilgamesh
12
0 / 4 / 0
6,917
494
4,863
11,044
6,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
BigSnacc
Ao Kuang
11
2 / 5 / 0
6,456
461
4,036
10,688
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mulan
ItzHiero
Mulan
11
1 / 4 / 1
6,440
460
3,673
9,157
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 4 / 3
7,802
557
9,985
7,807
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MinusMicrobe3
Heimdallr
11
0 / 5 / 0
6,790
485
4,068
11,480
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 0 / 2
8,844
632
8,587
11,954
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 6 / 7
8,142
582
7,079
8,490
2,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 0 / 1
9,584
685
8,714
6,717
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 5
7,840
560
3,765
8,723
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
iiiNXGiii
Cthulhu
13
5 / 0 / 5
8,413
601
5,812
9,295
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
22
22
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
2
5
L
Gilgamesh
BG Panic
Gilgamesh
0
4
0
0
W
3
6
7
1.08
L
Ao Kuang
BigSnacc
Ao Kuang
2
5
0
0.4
L
Mulan
ItzHiero
Mulan
1
4
1
0.38
L
4
4
3
1.38
L
Heimdallr
MinusMicrobe3
Heimdallr
0
5
0
0
W
7
0
1
7.5
W
3
1
5
5.5
W
Cthulhu
iiiNXGiii
Cthulhu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,625
Damage
33,957
50,176
Taken
45,179
20,036
Mitigated
19,314
11,116
Healing
19,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,587
2,193
0
7,018
11,954
5,081
0
1,228
10,726
0
50,797
L
Gilgamesh
BG Panic
Gilgamesh
4,863
1,329
0
910
11,044
6,036
528
661
10,383
0
44,252
W
7,079
1,668
0
1,494
8,490
2,750
464
7,082
998
42,171
0
L
Ao Kuang
BigSnacc
Ao Kuang
4,036
806
0
2,274
10,688
3,776
0
2,920
7,768
27,964
5,384
L
Mulan
ItzHiero
Mulan
3,673
972
0
3,054
9,157
3,097
0
2,145
7,012
0
37,074
L
9,985
1,034
0
1,921
7,807
4,767
0
5,303
2,504
49,000
0
L
Heimdallr
MinusMicrobe3
Heimdallr
4,068
2,758
0
2,957
11,480
2,360
0
1,862
9,618
0
42,395
W
8,714
5,079
0
2,736
6,717
2,548
1,991
498
6,219
0
73,493
W
3,765
989
0
4,710
8,723
2,901
0
1,857
6,802
0
36,494
W
Cthulhu
iiiNXGiii
Cthulhu
5,812
841
81
3,827
9,295
6,034
27
2,569
6,635
29,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
42,823
403
Minions Killed
478
0
Camps Cleared
0
1,295,201
Distance Traveled
1,392,294
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,844
632
112
8
0
307,477
5
L
Gilgamesh
6,917
494
80
6
0
253,512
0
W
Nu Wa
8,142
582
95
7
0
250,900
4
L
Ao Kuang
6,456
461
51
4
0
277,987
5
L
Mulan
6,440
460
89
6
0
300,717
0
L
Tiamat
7,802
557
100
7
0
246,517
4
L
Heimdallr
6,790
485
83
6
0
216,468
0
W
Anhur
9,584
685
155
11
0
251,498
4
W
Fenrir
7,840
560
83
6
0
284,617
7
W
Cthulhu
8,413
601
33
2
0
297,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role