Player Matchup

Scylla
Scylla
Silver II
Dejay99
Scylla
Silver II
Level 126
God Stats
2W - 1L
1,868 SR
Queue Stats
8W - 7L
1,501 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Dopplegama
Cu Chulainn
Bronze III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
J0hnin
Cerberus
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,562 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
LetsGoGulls
Guan Yu
Platinum V
Level 146
God Stats
8W - 10L
2,065 SR
Queue Stats
998W - 988L
1,691 MMR
Solo
Anhur
Anhur
Silver I
kakanis
Anhur
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,686 SR
1,551 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,496 SR
1,628 MMR
Sobek
Sobek
Gold IV
ALevel5Bidoof
Sobek
Gold IV
Level 113
God Stats
1W - 0L
1,424 SR
Queue Stats
7W - 3L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
MantisShrimp
Kukulkan
Platinum IV
Level 154
God Stats
3W - 3L
1,442 SR
Queue Stats
164W - 147L
1,774 MMR
Solo
Medusa
Medusa
Platinum V
Soytusueño
Medusa
Platinum V
Level 146
God Stats
7W - 2L
1,719 SR
Queue Stats
114W - 111L
1,648 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
armostallion
Erlang Shen
Gold I
Level 159
God Stats
2W - 3L
1,396 SR
Queue Stats
64W - 54L
1,716 MMR
Solo
Hercules
Hercules
Platinum V
azadoreson123
Hercules
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dejay99
Scylla
16
1 / 5 / 4
9,655
508
3,939
9,435
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Dopplegama
Cu Chulainn
16
1 / 6 / 0
9,211
485
9,753
17,227
12,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
J0hnin
Cerberus
13
2 / 8 / 2
8,258
435
3,365
18,001
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
LetsGoGulls
Guan Yu
15
4 / 5 / 5
9,816
517
9,082
18,990
15,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
kakanis
Anhur
16
2 / 5 / 4
10,053
529
6,077
13,605
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetTiamatApolloAo KuangDanzaburou

VS

Bans
AthenaCupidJanusNemesisAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 17
10,383
546
5,616
17,889
15,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
MantisShrimp
Kukulkan
19
7 / 0 / 11
12,734
670
15,109
6,030
2,583
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
18
8 / 4 / 7
12,293
647
12,847
11,450
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
armostallion
Erlang Shen
19
10 / 2 / 7
12,518
659
17,063
13,302
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
azadoreson123
Hercules
17
2 / 2 / 8
11,455
603
8,239
17,664
15,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
10
Kills
29
29
Deaths
11
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
L
Scylla
Dejay99
Scylla
1
5
4
0.6
L
Cu Chulainn
Dopplegama
Cu Chulainn
1
6
0
0.17
L
Cerberus
J0hnin
Cerberus
2
8
2
0.38
L
Guan Yu
LetsGoGulls
Guan Yu
4
5
5
1.3
W
Kukulkan
MantisShrimp
Kukulkan
7
0
11
12.5
W
Medusa
8
4
7
2.88
W
Erlang Shen
armostallion
Erlang Shen
10
2
7
6.75
W
Hercules
azadoreson123
Hercules
2
2
8
3
L
Anhur
kakanis
Anhur
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,216
Damage
58,874
77,258
Taken
66,335
47,727
Mitigated
43,973
20,046
Healing
25,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,616
573
0
4,973
17,889
15,029
0
2,251
15,590
29,223
0
L
Scylla
Dejay99
Scylla
3,939
1,010
0
652
9,435
2,456
0
3,589
5,846
62,032
0
L
Cu Chulainn
Dopplegama
Cu Chulainn
9,753
1,798
0
3,884
17,227
12,987
0
4,216
13,011
7,791
57,443
L
Cerberus
J0hnin
Cerberus
3,365
341
0
3,351
18,001
11,656
0
6,133
11,868
21,458
0
L
Guan Yu
LetsGoGulls
Guan Yu
9,082
1,339
1,389
6,793
18,990
15,773
0
4,280
14,710
0
66,998
W
Kukulkan
MantisShrimp
Kukulkan
15,109
2,326
0
1,356
6,030
2,583
1,813
1,085
4,945
101,947
0
W
Medusa
12,847
6,787
0
4,990
11,450
3,366
6,658
915
10,535
0
99,490
W
Erlang Shen
armostallion
Erlang Shen
17,063
9,750
0
5,191
13,302
7,893
1,370
3,808
9,351
0
97,347
W
Hercules
azadoreson123
Hercules
8,239
2,044
0
8,587
17,664
15,102
272
2,971
14,645
0
61,857
L
Anhur
kakanis
Anhur
6,077
3,778
0
3,977
13,605
4,855
1,408
2,507
11,098
0
64,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,993
Gold Earned
59,383
563
Minions Killed
631
0
Camps Cleared
0
1,796,964
Distance Traveled
1,940,292
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,383
546
20
1
0
352,553
6
L
Scylla
9,655
508
139
7
0
359,728
2
L
Cu Chulainn
9,211
485
129
7
0
355,776
3
L
Cerberus
8,258
435
49
3
0
361,714
8
L
Guan Yu
9,816
517
118
6
0
378,494
5
W
Kukulkan
12,734
670
181
10
0
406,317
5
W
Medusa
12,293
647
170
9
0
332,072
6
W
Erlang Shen
12,518
659
127
7
0
444,763
4
W
Hercules
11,455
603
133
7
0
404,587
9
L
Anhur
10,053
529
128
7
0
341,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role