Player Matchup

The Morrigan
The Morrigan
Asumata
The Morrigan
Level 85
God Stats
15W - 11L
1,554 SR
Queue Stats
129W - 148L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
Egguwu699
Gilgamesh
Level 49
God Stats
7W - 3L
1,711 SR
Queue Stats
27W - 26L
1,548 Elo+
Solo
Merlin
Merlin
Sense Of Legacy
Merlin
Level 29
God Stats
24W - 16L
1,607 SR
Queue Stats
104W - 116L
1,442 Elo+
Party 1
Medusa
Medusa
Subby Slays
Medusa
Level 29
God Stats
17W - 15L
1,748 SR
Queue Stats
193W - 236L
1,463 Elo+
Party 1
Thanatos
Thanatos
nirmall
Thanatos
Level 69
God Stats
8W - 4L
1,587 SR
Queue Stats
218W - 213L
1,497 Elo+
Party 1
Team Averages
Level 52
1,641 SR
1,492 Elo+

VS

Team Averages
Level 62
1,473 SR
1,561 Elo+
Cthulhu
Cthulhu
Baby Pluto4407
Cthulhu
Level 48
God Stats
1W - 5L
1,389 SR
Queue Stats
142W - 134L
1,482 Elo+
Party 3
Hun Batz
Hun Batz
JakeTheSnake5344
Hun Batz
Level 39
God Stats
1W - 2L
1,365 SR
Queue Stats
115W - 142L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Xx_Bow-Nasty_xX
Gilgamesh
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 97L
1,618 Elo+
Party 2
Sol
Sol
iDONTlikeSMITEok
Sol
Level 32
God Stats
5W - 2L
1,747 SR
Queue Stats
83W - 44L
1,638 Elo+
Party 2
Thoth
Thoth
l Sneakyy l
Thoth
Level 66
God Stats
8W - 4L
1,361 SR
Queue Stats
190W - 147L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Asumata
The Morrigan
17
8 / 2 / 7
10,927
607
9,406
8,830
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Egguwu699
Gilgamesh
16
7 / 4 / 10
10,603
589
11,774
14,955
6,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 3 / 4
9,288
516
2,837
6,387
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
18
18 / 3 / 7
12,591
700
16,584
20,038
7,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
nirmall
Thanatos
17
5 / 3 / 5
10,216
568
11,159
16,508
6,696
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
9,805
545
7,435
14,668
12,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
2 / 9 / 3
8,629
479
7,567
14,971
4,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Xx_Bow-Nasty_xX
Gilgamesh
13
2 / 10 / 5
8,373
465
9,759
14,713
8,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 10 / 2
9,244
514
12,322
15,573
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 4 / 2
10,497
583
8,039
8,861
2,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
38
Kills
15
15
Deaths
38
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Asumata
The Morrigan
8
2
7
5.75
L
2
5
0
0.4
W
Gilgamesh
Egguwu699
Gilgamesh
7
4
10
3
L
2
9
3
0.39
W
0
3
4
0.67
W
Medusa
18
3
7
7.17
L
Gilgamesh
Xx_Bow-Nasty_xX
Gilgamesh
2
10
5
0.45
L
3
10
2
0.4
L
6
4
2
1.75
W
Thanatos
nirmall
Thanatos
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,760
Damage
45,122
66,718
Taken
68,786
25,813
Mitigated
32,174
33,353
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Asumata
The Morrigan
9,406
2,404
0
4,607
8,830
3,172
1,378
2,162
6,474
57,118
7,340
L
7,435
877
0
2,450
14,668
12,472
314
2,473
12,195
59,366
0
W
Gilgamesh
Egguwu699
Gilgamesh
11,774
2,300
405
2,970
14,955
6,466
0
5,632
9,323
0
53,180
L
7,567
3,365
0
290
14,971
4,748
671
1,719
13,252
0
49,381
W
2,837
0
0
360
6,387
1,846
390
4,071
2,316
42,024
0
W
Medusa
16,584
9,376
0
11,514
20,038
7,633
2,755
8,569
11,469
0
73,459
L
Gilgamesh
Xx_Bow-Nasty_xX
Gilgamesh
9,759
3,456
0
1,467
14,713
8,382
183
146
14,527
0
35,760
L
12,322
2,708
0
4,229
15,573
3,703
0
1,189
14,334
54,809
0
L
8,039
143
0
1,233
8,861
2,869
0
2,276
6,397
66,052
0
W
Thanatos
nirmall
Thanatos
11,159
4,516
0
13,497
16,508
6,696
1,108
6,743
9,340
0
59,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,625
Gold Earned
46,548
510
Minions Killed
477
0
Camps Cleared
0
1,707,008
Distance Traveled
1,586,430
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,927
607
115
6
0
315,240
2
L
Cthulhu
9,805
545
121
7
0
289,825
0
W
Gilgamesh
10,603
589
79
4
0
364,356
0
L
Hun Batz
8,629
479
79
4
0
303,137
3
W
Merlin
9,288
516
98
5
0
346,718
0
W
Medusa
12,591
700
122
7
0
326,055
1
L
Gilgamesh
8,373
465
50
3
0
341,476
5
L
Sol
9,244
514
95
5
0
305,737
3
L
Thoth
10,497
583
132
7
0
346,255
3
W
Thanatos
10,216
568
96
5
0
354,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role