Player Matchup

Fenrir
Fenrir
Anton-MontanAk47
Fenrir
Level 29
God Stats
17W - 15L
1,525 SR
Queue Stats
157W - 171L
1,497 Elo+
Solo
Chaac
Chaac
Chaac Only
Chaac
Level 15
God Stats
9W - 1L
1,971 SR
Queue Stats
9W - 1L
1,787 Elo+
Party 1
Poseidon
Poseidon
GoneTaxi
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,787 Elo+
Party 1
Ares
Ares
Icarrymyson
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,787 Elo+
Party 1
Rama
Rama
SwoleGetsu
Rama
Level 154
God Stats
5W - 11L
1,313 SR
Queue Stats
101W - 119L
1,416 Elo+
Party 1
Team Averages
Level 43
1,562 SR
1,655 Elo+

VS

Team Averages
Level 24
1,544 SR
1,565 Elo+
Cupid
Cupid
Blooperbob
Cupid
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 117L
1,631 Elo+
Solo
Anubis
Anubis
Doraexploredmel
Anubis
Level 16
God Stats
7W - 5L
1,824 SR
Queue Stats
46W - 34L
1,543 Elo+
Solo
Apollo
Apollo
Gsoliveira-2k
Apollo
Level 29
God Stats
2W - 0L
1,259 SR
Queue Stats
75W - 87L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Pichigames23
Cthulhu
Level 18
God Stats
4W - 7L
1,635 SR
Queue Stats
61W - 69L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
XHighRollerX534
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 17L
1,838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,772
555
3,524
10,122
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
13
3 / 2 / 2
8,167
583
10,058
12,162
7,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
GoneTaxi
Poseidon
8
0 / 13 / 1
5,402
386
993
9,929
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 5
7,241
517
6,928
16,593
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 4 / 1
7,148
511
4,973
9,335
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
2 / 1 / 9
7,764
555
4,524
6,092
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
10 / 6 / 4
8,362
597
12,816
9,587
4,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 3
7,830
559
4,814
8,742
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Pichigames23
Cthulhu
13
4 / 2 / 11
7,496
535
9,707
12,298
5,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
XHighRollerX534
Gilgamesh
15
8 / 0 / 4
9,144
653
10,212
9,850
5,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
25
26
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Cupid
2
1
9
6.5
L
Chaac
3
2
2
2
W
10
6
4
2
L
Poseidon
GoneTaxi
Poseidon
0
13
1
0.04
W
1
2
3
1.25
L
1
4
5
0.88
W
Cthulhu
Pichigames23
Cthulhu
4
2
11
4.75
L
4
4
1
1.13
W
Gilgamesh
XHighRollerX534
Gilgamesh
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,476
Damage
42,073
58,141
Taken
46,569
24,925
Mitigated
21,266
14,503
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,524
686
0
1,156
10,122
3,894
0
1,399
8,723
0
46,037
W
Cupid
4,524
1,746
1,000
3,318
6,092
1,727
1,632
978
5,114
0
35,210
L
Chaac
10,058
1,249
0
4,417
12,162
7,911
1,590
1,842
10,320
0
53,892
W
12,816
252
0
2,265
9,587
4,811
1,247
2,296
7,291
46,819
0
L
Poseidon
GoneTaxi
Poseidon
993
323
0
420
9,929
2,545
0
6,013
3,916
12,218
0
W
4,814
3,135
0
1,737
8,742
3,120
1,106
655
8,087
0
43,598
L
6,928
336
0
5,731
16,593
7,667
0
8,825
7,768
21,349
0
W
Cthulhu
Pichigames23
Cthulhu
9,707
541
1,120
5,311
12,298
5,885
736
2,293
10,005
36,703
0
L
4,973
4,311
0
2,779
9,335
2,908
0
4,444
4,891
0
31,765
W
Gilgamesh
XHighRollerX534
Gilgamesh
10,212
4,815
0
1,548
9,850
5,723
1,485
1,699
8,151
0
61,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,730
Gold Earned
40,596
298
Minions Killed
383
0
Camps Cleared
0
1,223,604
Distance Traveled
1,383,204
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,772
555
91
7
0
313,929
3
W
Cupid
7,764
555
74
5
0
278,040
3
L
Chaac
8,167
583
104
7
0
231,480
1
W
Anubis
8,362
597
76
5
0
231,735
2
L
Poseidon
5,402
386
20
1
0
187,716
4
W
Apollo
7,830
559
79
6
0
244,400
2
L
Ares
7,241
517
22
2
0
261,075
1
W
Cthulhu
7,496
535
58
4
0
305,709
2
L
Rama
7,148
511
61
4
0
229,404
2
W
Gilgamesh
9,144
653
96
7
0
323,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role