Player Matchup

Nu Wa
Nu Wa
AlphaGen22
Nu Wa
Level 17
God Stats
6W - 3L
1,597 SR
Queue Stats
11W - 16L
1,378 Elo+
Party 2
Nemesis
Nemesis
Concalto
Nemesis
Level 99
God Stats
7W - 5L
1,557 SR
Queue Stats
16W - 15L
1,653 Elo+
Party 2
Ymir
Ymir
TastyRAGE
Ymir
Level 14
God Stats
2W - 1L
1,553 SR
Queue Stats
8W - 9L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
Timscotthy
Danzaburou
Level 17
God Stats
11W - 12L
1,469 SR
Queue Stats
31W - 47L
1,418 Elo+
Party 2
Tsukuyomi
Tsukuyomi
geo1raid2
Tsukuyomi
Level 16
God Stats
23W - 19L
1,409 SR
Queue Stats
28W - 32L
1,321 Elo+
Solo
Team Averages
Level 33
1,517 SR
1,447 Elo+

VS

Team Averages
Level 36
1,467 SR
1,403 Elo+
Hou Yi
Hou Yi
Aluucardd
Hou Yi
Level 18
God Stats
8W - 11L
1,504 SR
Queue Stats
180W - 171L
1,278 Elo+
Solo
Mulan
Mulan
BrAzzer_Bruv
Mulan
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
336W - 409L
1,417 Elo+
Solo
Yemoja
Yemoja
Icywidowmaker
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,422 Elo+
Party 1
Fenrir
Fenrir
Jeromy_TV
Fenrir
Level 106
God Stats
2W - 3L
1,330 SR
Queue Stats
21W - 18L
1,433 Elo+
Party 1
King Arthur
King Arthur
Sadd_Godd
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
4 / 3 / 9
11,088
482
16,786
8,127
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Concalto
Nemesis
17
1 / 3 / 7
10,735
467
7,399
13,734
5,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
16
3 / 4 / 9
10,125
440
12,031
22,364
24,272
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Timscotthy
Danzaburou
17
6 / 3 / 10
11,255
489
20,018
15,473
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
geo1raid2
Tsukuyomi
19
12 / 4 / 7
12,197
530
21,062
15,187
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aluucardd
Hou Yi
16
5 / 4 / 5
10,296
448
15,722
22,474
8,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 9 / 4
8,613
374
4,844
20,609
12,296
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 0 / 7
10,238
445
8,322
17,031
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Jeromy_TV
Fenrir
15
10 / 7 / 3
10,301
448
11,107
24,058
9,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Sadd_Godd
King Arthur
12
1 / 6 / 2
8,295
361
1,289
16,377
7,285
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
26
Kills
17
17
Deaths
26
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
3
9
2.83
L
Hou Yi
Aluucardd
Hou Yi
5
4
5
1.88
L
0
9
4
0.22
W
Nemesis
Concalto
Nemesis
1
3
7
1.5
L
1
0
7
4.5
L
Fenrir
Jeromy_TV
Fenrir
10
7
3
1.64
L
King Arthur
Sadd_Godd
King Arthur
1
6
2
0.33
W
Ymir
3
4
9
1.88
W
Danzaburou
Timscotthy
Danzaburou
6
3
10
3.67
W
Tsukuyomi
geo1raid2
Tsukuyomi
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,296
Damage
41,284
74,885
Taken
100,549
45,227
Mitigated
51,440
19,242
Healing
26,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
16,786
3,710
0
456
8,127
2,407
3,908
277
7,850
58,448
0
L
Hou Yi
Aluucardd
Hou Yi
15,722
9,040
0
7,406
22,474
8,781
0
5,201
17,111
0
69,959
L
4,844
279
0
2,777
20,609
12,296
1,801
3,982
16,443
0
36,042
W
Nemesis
Concalto
Nemesis
7,399
2,908
0
3,298
13,734
5,540
2,750
1,037
12,697
0
70,651
L
8,322
2,210
3,732
6,091
17,031
13,929
0
6,465
10,238
37,925
0
L
Fenrir
Jeromy_TV
Fenrir
11,107
3,190
876
4,338
24,058
9,149
230
6,920
16,740
0
45,567
L
King Arthur
Sadd_Godd
King Arthur
1,289
140
0
1,130
16,377
7,285
431
4,702
11,200
0
21,057
W
Ymir
12,031
2,824
0
3,607
22,364
24,272
625
3,282
19,082
35,117
0
W
Danzaburou
Timscotthy
Danzaburou
20,018
9,523
2,168
6,981
15,473
6,125
1,642
1,943
13,530
0
65,371
W
Tsukuyomi
geo1raid2
Tsukuyomi
21,062
5,340
0
2,732
15,187
6,883
410
1,783
13,404
0
80,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,400
Gold Earned
47,743
455
Minions Killed
336
0
Camps Cleared
0
2,088,331
Distance Traveled
1,855,631
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,088
482
97
4
0
394,929
2
L
Hou Yi
10,296
448
118
5
0
326,827
2
L
Mulan
8,613
374
70
3
0
390,514
4
W
Nemesis
10,735
467
122
5
0
446,395
0
L
Yemoja
10,238
445
48
2
0
384,206
3
L
Fenrir
10,301
448
59
3
0
417,163
1
L
King Arthur
8,295
361
41
2
0
336,921
0
W
Ymir
10,125
440
40
2
0
383,098
1
W
Danzaburou
11,255
489
89
4
0
392,985
1
W
Tsukuyomi
12,197
530
107
5
0
470,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role