Player Matchup

Baron Samedi
Baron Samedi
Gagerb
Baron Samedi
Level 40
God Stats
24W - 26L
1,434 SR
Queue Stats
176W - 215L
1,379 Elo+
Party 1
Anhur
Anhur
Klenzi
Anhur
Level 38
God Stats
6W - 2L
1,500 SR
Queue Stats
82W - 28L
1,630 Elo+
Party 3
Gilgamesh
Gilgamesh
McGavGav
Gilgamesh
Level 100
God Stats
10W - 12L
1,598 SR
Queue Stats
363W - 355L
1,521 Elo+
Party 1
Sobek
Sobek
Sk1a
Sobek
Level 99
God Stats
2W - 0L
1,514 SR
Queue Stats
484W - 458L
1,519 Elo+
Party 1
Kali
Kali
TheLastShad0w
Kali
Level 158
God Stats
3W - 0L
1,732 SR
Queue Stats
343W - 131L
1,714 Elo+
Party 3
Team Averages
Level 87
1,556 SR
1,553 Elo+

VS

Team Averages
Level 56
1,756 SR
1,695 Elo+
Tyr
Tyr
I-ShadowWalker-1
Tyr
Level 47
God Stats
24W - 24L
1,576 SR
Queue Stats
155W - 139L
1,547 Elo+
Solo
Cabrakan
Cabrakan
M忽悠Y
Cabrakan
Level 43
God Stats
35W - 24L
1,641 SR
Queue Stats
206W - 177L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
eenknam
Gilgamesh
Level 74
God Stats
36W - 17L
1,764 SR
Queue Stats
1,400W - 1,021L
1,737 Elo+
Party 2
Ares
Ares
iiAmSonic
Ares
Level 42
God Stats
19W - 3L
1,959 SR
Queue Stats
193W - 82L
1,904 Elo+
Party 2
Sol
Sol
nonspatial
Sol
Level 74
God Stats
9W - 3L
1,840 SR
Queue Stats
886W - 587L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gagerb
Baron Samedi
16
0 / 7 / 8
10,505
478
7,111
14,656
7,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Klenzi
Anhur
20
22 / 4 / 4
16,071
731
41,898
26,028
11,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
McGavGav
Gilgamesh
19
3 / 3 / 12
12,223
556
14,378
23,994
21,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Sobek
Sk1a
Sobek
16
2 / 6 / 16
11,451
521
4,694
20,109
20,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
14 / 2 / 4
14,028
638
26,315
23,315
13,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
11,088
504
13,476
26,824
29,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
M忽悠Y
Cabrakan
16
5 / 8 / 4
10,522
478
10,287
22,555
15,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
eenknam
Gilgamesh
17
6 / 9 / 5
11,215
510
13,830
22,239
8,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ares
14
2 / 12 / 8
9,994
454
8,488
24,752
17,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
7 / 7 / 3
12,084
549
20,299
20,917
7,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
41
Kills
21
22
Deaths
42
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Gagerb
Baron Samedi
0
7
8
0.57
L
1
6
2
0.33
W
Anhur
Klenzi
Anhur
22
4
4
6
W
Gilgamesh
McGavGav
Gilgamesh
3
3
12
3
L
Cabrakan
M忽悠Y
Cabrakan
5
8
4
0.88
W
Sobek
Sk1a
Sobek
2
6
16
1.67
W
14
2
4
8
L
Gilgamesh
eenknam
Gilgamesh
6
9
5
0.94
L
Ares
2
12
8
0.5
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,396
Damage
66,380
108,102
Taken
117,287
73,901
Mitigated
78,992
46,044
Healing
24,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Gagerb
Baron Samedi
7,111
666
365
2,215
14,656
7,335
971
11,380
3,276
49,338
0
L
13,476
2,061
0
9,589
26,824
29,519
1,958
490
26,306
1,034
74,409
W
Anhur
Klenzi
Anhur
41,898
28,418
0
18,187
26,028
11,302
5,239
9,216
16,812
0
153,262
W
Gilgamesh
McGavGav
Gilgamesh
14,378
3,499
0
8,268
23,994
21,096
1,190
5,465
18,529
0
74,826
L
Cabrakan
M忽悠Y
Cabrakan
10,287
952
0
4,292
22,555
15,590
260
3,102
19,321
51,977
0
W
Sobek
Sk1a
Sobek
4,694
513
0
6,588
20,109
20,328
320
9,154
10,955
25,933
0
W
26,315
15,439
0
10,421
23,315
13,840
640
10,591
12,724
0
116,930
L
Gilgamesh
eenknam
Gilgamesh
13,830
2,760
0
1,802
22,239
8,765
864
2,292
19,929
0
66,247
L
Ares
8,488
178
0
1,831
24,752
17,488
0
1,908
22,836
20,486
0
L
20,299
3,442
0
6,752
20,917
7,630
3,138
3,434
17,090
90,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,278
Gold Earned
54,903
593
Minions Killed
538
0
Camps Cleared
0
2,181,612
Distance Traveled
1,909,807
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,505
478
88
4
0
359,027
6
L
Tyr
11,088
504
150
7
0
391,496
0
W
Anhur
16,071
731
181
8
0
414,408
2
W
Gilgamesh
12,223
556
136
6
0
448,222
3
L
Cabrakan
10,522
478
93
4
0
388,163
0
W
Sobek
11,451
521
40
2
0
446,170
2
W
Kali
14,028
638
148
7
0
513,785
2
L
Gilgamesh
11,215
510
121
6
0
408,041
4
L
Ares
9,994
454
18
1
0
365,758
6
L
Sol
12,084
549
156
7
0
356,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role