Player Matchup

Skadi
Skadi
DarkerThorn
Skadi
Level 58
God Stats
8W - 12L
1,583 SR
Queue Stats
20W - 29L
1,478 Elo+
Party 2
Yemoja
Yemoja
DiablaYukki
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
OniOkamiX
Gilgamesh
Level 128
God Stats
6W - 6L
1,655 SR
Queue Stats
323W - 321L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
SweetXDreamer
Nu Wa
Level 122
God Stats
1W - 4L
1,672 SR
Queue Stats
12W - 15L
1,458 Elo+
Party 2
Tyr
Tyr
XGN Upstage
Tyr
Level 78
God Stats
2W - 6L
1,416 SR
Queue Stats
112W - 110L
1,418 Elo+
Party 2
Team Averages
Level 83
1,565 SR
1,472 Elo+

VS

Team Averages
Level 113
1,502 SR
1,471 Elo+
Sun Wukong
Sun Wukong
AEAtlasAce
Sun Wukong
Level 126
God Stats
4W - 3L
1,724 SR
Queue Stats
110W - 96L
1,506 Elo+
Party 1
Hercules
Hercules
Motta03
Hercules
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 190L
1,484 Elo+
Party 1
Medusa
Medusa
QuamaTidal
Medusa
Level 62
God Stats
6W - 8L
1,399 SR
Queue Stats
58W - 63L
1,377 Elo+
Party 1
Gilgamesh
Gilgamesh
RapxGamexDamian
Gilgamesh
Level 123
God Stats
40W - 40L
1,522 SR
Queue Stats
218W - 245L
1,474 Elo+
Solo
Nu Wa
Nu Wa
pandaslayer1304
Nu Wa
Level 158
God Stats
16W - 17L
1,368 SR
Queue Stats
482W - 506L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 16 / 8
15,973
420
16,443
31,706
12,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
20
4 / 8 / 22
18,082
476
12,799
29,927
43,091
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
OniOkamiX
Gilgamesh
20
14 / 7 / 12
20,724
545
33,377
42,034
29,013
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 8 / 12
21,193
558
42,795
26,237
11,461
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 6 / 15
19,963
525
32,447
49,967
45,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AEAtlasAce
Sun Wukong
20
8 / 10 / 10
18,996
500
38,481
56,937
65,573
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
Motta03
Hercules
11
3 / 1 / 4
11,868
312
1,737
10,962
3,759
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
QuamaTidal
Medusa
20
13 / 13 / 14
20,923
551
23,931
31,524
12,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
RapxGamexDamian
Gilgamesh
20
5 / 8 / 14
19,286
508
21,201
45,768
27,678
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
15 / 8 / 12
22,238
585
45,972
26,417
11,284
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
98
40
Kills
44
45
Deaths
40
69
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AEAtlasAce
Sun Wukong
8
10
10
1.3
L
3
16
8
0.44
L
Yemoja
4
8
22
1.88
W
Hercules
Motta03
Hercules
3
1
4
5
L
Gilgamesh
OniOkamiX
Gilgamesh
14
7
12
2.86
W
Medusa
QuamaTidal
Medusa
13
13
14
1.54
W
Gilgamesh
RapxGamexDamian
Gilgamesh
5
8
14
1.5
L
10
8
12
2
L
9
6
15
2.75
W
15
8
12
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,861
Damage
131,322
179,871
Taken
171,608
141,795
Mitigated
121,203
46,003
Healing
47,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AEAtlasAce
Sun Wukong
38,481
9,533
0
18,002
56,937
65,573
1,673
17,688
38,983
0
121,809
L
16,443
9,980
0
3,718
31,706
12,802
2,877
7,141
23,332
0
111,620
L
Yemoja
12,799
2,969
8,558
3,118
29,927
43,091
1,562
7,527
21,346
50,439
0
W
Hercules
Motta03
Hercules
1,737
392
330
1,242
10,962
3,759
0
6,900
3,768
0
9,895
L
Gilgamesh
OniOkamiX
Gilgamesh
33,377
6,882
0
7,760
42,034
29,013
2,470
10,863
29,512
0
199,948
W
Medusa
QuamaTidal
Medusa
23,931
14,667
315
1,312
31,524
12,909
1,160
10,412
20,892
0
108,537
W
Gilgamesh
RapxGamexDamian
Gilgamesh
21,201
4,015
0
16,557
45,768
27,678
0
14,322
31,206
0
166,982
L
42,795
3,880
404
6,559
26,237
11,461
5,785
7,093
17,932
164,669
0
L
32,447
6,504
0
15,886
49,967
45,428
2,471
12,570
34,458
2,695
125,438
W
45,972
7,032
1,031
9,180
26,417
11,284
4,074
8,757
17,312
225,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,935
Gold Earned
93,311
799
Minions Killed
869
0
Camps Cleared
0
3,082,313
Distance Traveled
2,575,214
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,996
500
173
5
0
582,076
2
L
Skadi
15,973
420
132
3
0
507,916
4
L
Yemoja
18,082
476
53
1
0
580,273
3
W
Hercules
11,868
312
18
0
0
131,936
1
L
Gilgamesh
20,724
545
204
5
0
724,234
4
W
Medusa
20,923
551
177
5
0
581,029
2
W
Gilgamesh
19,286
508
208
5
0
666,044
16
L
Nu Wa
21,193
558
205
5
0
594,077
7
L
Tyr
19,963
525
205
5
0
675,813
3
W
Nu Wa
22,238
585
293
8
0
614,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role