Player Matchup

Ares
Ares
AkaBigDaddy
Ares
Level 26
God Stats
0W - 2L
1,292 SR
Queue Stats
39W - 52L
1,415 Elo+
Party 2
Bellona
Bellona
jonezzz
Bellona
Level 15
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 5L
1,133 Elo+
Solo
Loki
Loki
kuangli
Loki
Level 8
God Stats
3W - 3L
1,816 SR
Queue Stats
63W - 78L
1,563 Elo+
Solo
Artemis
Artemis
xG0LDL1K3R1234
Artemis
Level 6
God Stats
10W - 13L
1,311 SR
Queue Stats
91W - 134L
1,387 Elo+
Solo
Ra
Ra
辣么可爱的想想呀
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,433 Elo+
Party 2
Team Averages
Level 14
1,451 SR
1,386 Elo+

VS

Team Averages
Level 28
1,487 SR
1,527 Elo+
Nox
Nox
AmonCyrus
Nox
Level 28
God Stats
1W - 5L
1,114 SR
Queue Stats
62W - 83L
1,345 Elo+
Party 1
Fafnir
Fafnir
CPBigJ
Fafnir
Level 29
God Stats
15W - 15L
1,597 SR
Queue Stats
38W - 33L
1,566 Elo+
Solo
Chaac
Chaac
GreigorII
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Pilli9rimm
Izanami
Level 27
God Stats
29W - 22L
1,505 SR
Queue Stats
233W - 246L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TroianeC
Tsukuyomi
Level 30
God Stats
2W - 0L
1,719 SR
Queue Stats
5W - 1L
1,817 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 4
7,265
484
6,425
12,855
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
jonezzz
Bellona
11
0 / 6 / 0
5,991
399
3,195
11,501
7,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
kuangli
Loki
11
1 / 3 / 2
6,824
455
2,664
9,287
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 5 / 0
6,195
413
2,778
6,585
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 6 / 4
7,039
469
4,837
7,812
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
6,857
457
2,153
6,574
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
CPBigJ
Fafnir
16
9 / 0 / 5
10,164
678
13,065
10,274
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
GreigorII
Chaac
18
6 / 0 / 0
10,711
714
7,129
8,094
8,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Pilli9rimm
Izanami
12
2 / 4 / 2
7,490
499
2,741
10,365
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
TroianeC
Tsukuyomi
16
8 / 1 / 3
9,873
658
8,606
9,069
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
25
25
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
0
4
5
0.63
W
Fafnir
CPBigJ
Fafnir
9
0
5
11.5
W
Chaac
GreigorII
Chaac
6
0
0
6
W
Izanami
Pilli9rimm
Izanami
2
4
2
0.75
W
Tsukuyomi
TroianeC
Tsukuyomi
8
1
3
9.5
L
Bellona
jonezzz
Bellona
0
6
0
0
L
Loki
kuangli
Loki
1
3
2
0.67
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,899
Damage
33,694
48,040
Taken
44,376
25,139
Mitigated
24,492
9,393
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,425
1,125
0
1,379
12,855
9,363
160
3,040
9,739
20,213
0
W
2,153
426
142
827
6,574
2,196
162
3,018
3,390
22,423
0
W
Fafnir
CPBigJ
Fafnir
13,065
2,545
0
3,672
10,274
7,015
92
2,567
7,589
46,643
0
W
Chaac
GreigorII
Chaac
7,129
1,457
0
4,064
8,094
8,537
667
0
8,094
0
77,218
W
Izanami
Pilli9rimm
Izanami
2,741
1,445
277
4,074
10,365
3,411
760
4,075
6,168
0
51,417
W
Tsukuyomi
TroianeC
Tsukuyomi
8,606
2,248
0
4,213
9,069
3,333
0
1,142
7,873
0
73,847
L
Bellona
jonezzz
Bellona
3,195
771
0
2,748
11,501
7,521
476
6,028
4,785
0
21,852
L
Loki
kuangli
Loki
2,664
277
0
2,990
9,287
2,878
0
1,986
7,229
0
36,315
L
2,778
1,106
0
30
6,585
2,887
0
0
6,260
0
27,180
L
4,837
463
581
1,665
7,812
2,490
185
3,120
4,434
29,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,314
Gold Earned
45,095
256
Minions Killed
515
0
Camps Cleared
0
1,263,533
Distance Traveled
1,457,799
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,265
484
14
1
0
277,135
6
W
Nox
6,857
457
39
3
0
277,696
0
W
Fafnir
10,164
678
83
6
0
306,917
7
W
Chaac
10,711
714
185
12
0
269,115
3
W
Izanami
7,490
499
83
6
0
243,969
4
W
Tsukuyomi
9,873
658
125
8
0
360,102
2
L
Bellona
5,991
399
41
3
0
274,511
0
L
Loki
6,824
455
74
5
0
236,706
1
L
Artemis
6,195
413
57
4
0
217,305
0
L
Ra
7,039
469
70
5
0
257,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role