Player Matchup

Izanami
Izanami
Gold V
NoMercÿ
Izanami
Gold V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,687 MMR
Solo
Chernobog
Chernobog
Gold II
VnikeV
Chernobog
Gold II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
iiZong
Nu Wa
Platinum IV
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 321L
1,783 MMR
Party 1
Odin
Odin
Platinum I
zSaitama
Odin
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum I
ѕuperman
Erlang Shen
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,500 SR
1,594 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,816 SR
1,952 MMR
Cu Chulainn
Cu Chulainn
Platinum III
Pibetumba
Cu Chulainn
Platinum III
Level 122
God Stats
6W - 1L
1,768 SR
Queue Stats
100W - 86L
1,889 MMR
Party 2
Nemesis
Nemesis
Platinum IV
SamirHaz
Nemesis
Platinum IV
Level 144
God Stats
49W - 31L
1,662 SR
Queue Stats
122W - 134L
1,678 MMR
Party 2
Thoth
Thoth
Masters
xRyuuuk
Thoth
Masters
Level 160
God Stats
5W - 6L
1,648 SR
Queue Stats
134W - 77L
2,399 MMR
Party 4
Athena
Athena
Gold II
xlChris
Athena
Gold II
Level 48
God Stats
2W - 0L
1,846 SR
Queue Stats
54W - 56L
1,578 MMR
Solo
Anhur
Anhur
Platinum II
zFeit
Anhur
Platinum II
Level 138
God Stats
18W - 9L
2,153 SR
Queue Stats
84W - 42L
2,219 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NoMercÿ
Izanami
13
2 / 7 / 1
8,619
454
5,285
11,839
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
VnikeV
Chernobog
13
1 / 8 / 5
7,960
419
6,943
21,785
10,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
iiZong
Nu Wa
15
3 / 6 / 4
9,017
475
13,360
12,541
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
14
1 / 4 / 7
8,606
453
9,072
19,818
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
ѕuperman
Erlang Shen
19
7 / 2 / 3
11,516
606
14,161
14,888
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ScyllaSetDanzaburouApolloJanus

VS

Bans
GebFenrirKumbhakarnaTyrGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Pibetumba
Cu Chulainn
18
5 / 2 / 6
11,430
602
13,295
16,894
13,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
SamirHaz
Nemesis
15
5 / 3 / 10
10,371
546
11,947
14,978
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
xRyuuuk
Thoth
18
8 / 4 / 3
11,619
612
15,065
10,654
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
xlChris
Athena
12
0 / 3 / 10
8,757
461
4,912
16,702
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
zFeit
Anhur
19
9 / 2 / 5
12,394
652
16,710
13,632
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
14
Kills
27
27
Deaths
14
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
NoMercÿ
Izanami
2
7
1
0.36
W
Cu Chulainn
Pibetumba
Cu Chulainn
5
2
6
4
W
Nemesis
SamirHaz
Nemesis
5
3
10
3.33
L
Chernobog
VnikeV
Chernobog
1
8
5
0.44
L
Nu Wa
iiZong
Nu Wa
3
6
4
0.83
W
Thoth
xRyuuuk
Thoth
8
4
3
2.38
W
Athena
xlChris
Athena
0
3
10
1.67
W
Anhur
zFeit
Anhur
9
2
5
5.75
L
Odin
1
4
7
1.13
L
Erlang Shen
ѕuperman
Erlang Shen
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,821
Damage
61,929
80,871
Taken
72,860
37,720
Mitigated
38,639
21,278
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
NoMercÿ
Izanami
5,285
3,399
0
2,333
11,839
2,302
493
1,523
10,296
0
57,675
W
Cu Chulainn
Pibetumba
Cu Chulainn
13,295
2,428
0
5,219
16,894
13,544
1,230
3,074
13,258
9,881
71,734
W
Nemesis
SamirHaz
Nemesis
11,947
5,489
0
2,319
14,978
5,938
28
2,463
12,316
0
64,764
L
Chernobog
VnikeV
Chernobog
6,943
4,309
0
5,240
21,785
10,865
0
5,310
16,362
0
40,554
L
Nu Wa
iiZong
Nu Wa
13,360
2,716
273
1,406
12,541
3,366
542
5,111
7,192
62,754
0
W
Thoth
xRyuuuk
Thoth
15,065
383
123
1,376
10,654
3,825
1,974
2,494
7,902
77,661
0
W
Athena
xlChris
Athena
4,912
1,513
0
3,488
16,702
10,640
0
3,688
12,710
21,857
0
W
Anhur
zFeit
Anhur
16,710
10,906
0
4,584
13,632
4,692
2,614
943
12,605
0
101,043
L
Odin
9,072
2,594
0
7,778
19,818
12,810
237
6,753
12,895
116
41,917
L
Erlang Shen
ѕuperman
Erlang Shen
14,161
6,585
0
4,248
14,888
8,377
0
3,074
11,694
0
85,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,718
Gold Earned
54,571
526
Minions Killed
559
0
Camps Cleared
0
1,717,892
Distance Traveled
1,879,757
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,619
454
125
7
0
281,701
6
W
Cu Chulainn
11,430
602
137
7
0
356,826
2
W
Nemesis
10,371
546
96
5
0
404,940
1
L
Chernobog
7,960
419
63
3
0
354,240
5
L
Nu Wa
9,017
475
96
5
0
335,746
4
W
Thoth
11,619
612
141
7
0
371,820
4
W
Athena
8,757
461
19
1
0
391,514
7
W
Anhur
12,394
652
166
9
0
354,657
4
L
Odin
8,606
453
86
5
0
359,460
2
L
Erlang Shen
11,516
606
156
8
0
386,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role