Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BiddyBoyz
Danzaburou
Level 55
God Stats
9W - 12L
1,465 SR
Queue Stats
39W - 55L
1,367 Elo+
Party 2
Anubis
Anubis
Quaker oats9316
Anubis
Level 29
God Stats
1W - 10L
1,135 SR
Queue Stats
19W - 46L
1,191 Elo+
Party 3
Erlang Shen
Erlang Shen
Superjmac13
Erlang Shen
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 100L
1,419 Elo+
Party 2
Thanatos
Thanatos
SwillySwonka
Thanatos
Level 35
God Stats
1W - 5L
1,322 SR
Queue Stats
27W - 50L
1,241 Elo+
Party 3
Team Averages
Level 53
1,385 SR
1,344 Elo+

VS

Team Averages
Level 47
1,503 SR
1,360 Elo+
Ra
Ra
DIVER5ION
Ra
Level 60
God Stats
4W - 6L
1,364 SR
Queue Stats
187W - 212L
1,407 Elo+
Party 1
Rama
Rama
Glitterglue
Rama
Level 49
God Stats
5W - 3L
1,575 SR
Queue Stats
158W - 170L
1,399 Elo+
Party 1
Sun Wukong
Sun Wukong
Squishbugs
Sun Wukong
Level 40
God Stats
27W - 35L
1,406 SR
Queue Stats
199W - 263L
1,144 Elo+
Solo
Erlang Shen
Erlang Shen
TFright
Erlang Shen
Level 49
God Stats
24W - 25L
1,494 SR
Queue Stats
158W - 186L
1,378 Elo+
Party 1
Fafnir
Fafnir
oastjc
Fafnir
Level 38
God Stats
3W - 1L
1,677 SR
Queue Stats
119W - 106L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 6 / 2
7,360
460
5,810
20,322
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
BiddyBoyz
Danzaburou
13
1 / 2 / 1
7,859
491
5,986
9,251
3,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 0
6,515
407
4,301
10,024
3,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Superjmac13
Erlang Shen
13
2 / 5 / 0
7,769
486
4,172
13,545
6,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
SwillySwonka
Thanatos
7
0 / 4 / 0
5,748
359
398
7,475
2,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
9,675
605
2,770
4,907
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
12 / 1 / 3
10,295
643
13,811
7,271
2,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Squishbugs
Sun Wukong
13
1 / 1 / 5
8,015
501
5,960
6,196
4,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
TFright
Erlang Shen
16
4 / 2 / 7
9,289
581
9,341
10,244
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
oastjc
Fafnir
10
2 / 1 / 3
7,366
460
3,883
8,341
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
21
22
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
2
0.33
L
Danzaburou
BiddyBoyz
Danzaburou
1
2
1
0.75
W
2
0
4
4
W
12
1
3
13.5
L
0
5
0
0
W
Sun Wukong
Squishbugs
Sun Wukong
1
1
5
3.5
L
Erlang Shen
Superjmac13
Erlang Shen
2
5
0
0.4
L
Thanatos
SwillySwonka
Thanatos
0
4
0
0
W
Erlang Shen
TFright
Erlang Shen
4
2
7
3.75
W
Fafnir
oastjc
Fafnir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,667
Damage
35,765
60,617
Taken
36,959
24,417
Mitigated
19,456
18,804
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,810
367
0
6,320
20,322
9,122
555
3,294
16,948
35,896
0
L
Danzaburou
BiddyBoyz
Danzaburou
5,986
2,988
0
4,592
9,251
3,038
215
993
8,258
0
52,162
W
2,770
98
625
2,916
4,907
1,673
447
2,827
2,080
59,551
0
W
13,811
9,988
0
2,755
7,271
2,073
3,341
1,674
5,597
0
52,673
L
4,301
373
0
2,527
10,024
3,419
0
1,837
7,993
25,527
0
W
Sun Wukong
Squishbugs
Sun Wukong
5,960
1,318
0
666
6,196
4,757
635
1,138
5,058
0
30,053
L
Erlang Shen
Superjmac13
Erlang Shen
4,172
2,856
0
2,019
13,545
6,812
824
0
13,545
0
38,916
L
Thanatos
SwillySwonka
Thanatos
398
0
0
3,346
7,475
2,026
0
233
7,220
0
13,357
W
Erlang Shen
TFright
Erlang Shen
9,341
6,145
0
2,122
10,244
4,832
393
2,214
8,030
0
66,266
W
Fafnir
oastjc
Fafnir
3,883
1,444
0
1,379
8,341
6,121
0
2,258
6,083
9,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
44,640
337
Minions Killed
409
0
Camps Cleared
0
1,258,286
Distance Traveled
1,442,241
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,360
460
79
5
0
291,198
0
L
Danzaburou
7,859
491
97
6
0
284,548
0
W
Ra
9,675
605
123
8
0
335,518
4
W
Rama
10,295
643
97
6
0
283,279
6
L
Anubis
6,515
407
50
3
0
239,998
0
W
Sun Wukong
8,015
501
57
4
0
323,999
4
L
Erlang Shen
7,769
486
79
5
0
252,712
1
L
Thanatos
5,748
359
32
2
0
189,830
0
W
Erlang Shen
9,289
581
121
8
0
332,790
2
W
Fafnir
7,366
460
11
1
0
166,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role