Player Matchup

Sylvanus
Sylvanus
Hannafofanna
Sylvanus
Level 29
God Stats
35W - 33L
1,463 SR
Queue Stats
188W - 141L
1,617 Elo+
Party 1
Horus
Horus
Hippopotapolis
Horus
Level 115
God Stats
14W - 9L
1,581 SR
Queue Stats
157W - 119L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
Psycopathik
Gilgamesh
Level 43
God Stats
6W - 9L
1,476 SR
Queue Stats
288W - 251L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
QandAir
Ah Muzen Cab
Level 128
God Stats
3W - 0L
1,529 SR
Queue Stats
145W - 115L
1,630 Elo+
Party 1
Ares
Ares
a30cal assassin
Ares
Level 117
God Stats
27W - 10L
1,624 SR
Queue Stats
251W - 207L
1,639 Elo+
Party 1
Team Averages
Level 86
1,535 SR
1,611 Elo+

VS

Team Averages
Level 73
1,521 SR
1,441 Elo+
Nemesis
Nemesis
IlIlNLMBllIl
Nemesis
Level 18
God Stats
1W - 2L
1,557 SR
Queue Stats
15W - 13L
1,479 Elo+
Party 2
Fafnir
Fafnir
Meaner Stink
Fafnir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,277 Elo+
Party 3
Gilgamesh
Gilgamesh
SlinkyPenny6674
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 113L
1,452 Elo+
Solo
Ymir
Ymir
TROLLURGAME
Ymir
Level 119
God Stats
0W - 1L
1,312 SR
Queue Stats
60W - 51L
1,535 Elo+
Party 3
Baron Samedi
Baron Samedi
lil Jew Money
Baron Samedi
Level 130
God Stats
1W - 1L
1,737 SR
Queue Stats
81W - 71L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hannafofanna
Sylvanus
18
4 / 0 / 15
12,411
1,034
7,372
5,409
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 1 / 13
10,580
882
4,785
10,508
9,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Psycopathik
Gilgamesh
18
4 / 0 / 17
11,446
954
14,547
12,720
9,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
QandAir
Ah Muzen Cab
19
10 / 0 / 11
12,456
1,038
19,448
2,917
1,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 0 / 16
11,024
919
9,715
7,109
4,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

361

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IlIlNLMBllIl
Nemesis
15
0 / 10 / 1
9,556
796
7,445
17,656
5,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
16
0 / 2 / 1
10,190
849
6,421
15,749
12,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SlinkyPenny6674
Gilgamesh
15
0 / 6 / 1
9,449
787
7,603
11,760
4,973
15
0 / 4 / 1
9,561
797
4,828
13,011
6,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
lil Jew Money
Baron Samedi
14
0 / 0 / 0
9,250
771
947
1,596
692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
4
22
Kills
0
1
Deaths
22
72
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Hannafofanna
Sylvanus
4
0
15
11.5
W
2
1
13
8.5
L
Nemesis
IlIlNLMBllIl
Nemesis
0
10
1
0.05
L
Fafnir
0
2
1
0.25
W
Gilgamesh
Psycopathik
Gilgamesh
4
0
17
12.5
W
Ah Muzen Cab
QandAir
Ah Muzen Cab
10
0
11
15.5
L
Gilgamesh
SlinkyPenny6674
Gilgamesh
0
6
1
0.08
L
0
4
1
0.13
W
2
0
16
10
L
Baron Samedi
lil Jew Money
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,867
Damage
27,244
38,663
Taken
59,772
32,661
Mitigated
29,605
14,868
Healing
2,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Hannafofanna
Sylvanus
7,372
664
5,159
3,361
5,409
6,862
0
2,250
3,159
10,574
0
W
4,785
1,589
299
1,915
10,508
9,038
0
1,545
7,503
0
14,411
L
Nemesis
IlIlNLMBllIl
Nemesis
7,445
3,185
0
656
17,656
5,856
0
5,077
12,579
0
19,215
L
Fafnir
6,421
330
0
1,392
15,749
12,012
0
4,355
11,394
21,989
0
W
Gilgamesh
Psycopathik
Gilgamesh
14,547
4,295
0
895
12,720
9,873
0
4,435
7,325
1,473
36,683
W
Ah Muzen Cab
QandAir
Ah Muzen Cab
19,448
10,888
0
1,571
2,917
1,972
0
1,274
1,643
0
71,162
L
Gilgamesh
SlinkyPenny6674
Gilgamesh
7,603
1,083
0
47
11,760
4,973
0
2,124
9,636
0
16,242
L
4,828
107
0
0
13,011
6,072
0
5,105
7,906
17,464
0
W
9,715
452
799
869
7,109
4,916
0
741
5,300
14,147
0
L
Baron Samedi
lil Jew Money
Baron Samedi
947
76
148
406
1,596
692
0
1,070
526
2,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,917
Gold Earned
48,006
221
Minions Killed
147
7
Camps Cleared
6
1,164,466
Distance Traveled
741,585
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,411
1,034
3
0
1
240,604
1
W
Horus
10,580
882
22
2
1
182,425
0
L
Nemesis
9,556
796
22
2
1
192,207
4
L
Fafnir
10,190
849
37
3
3
173,303
0
W
Gilgamesh
11,446
954
49
4
0
245,831
0
W
Ah Muzen Cab
12,456
1,038
140
12
5
249,406
0
L
Gilgamesh
9,449
787
32
3
0
135,412
0
L
Ymir
9,561
797
46
4
1
147,773
0
W
Ares
11,024
919
7
1
0
246,200
1
L
Baron Samedi
9,250
771
10
1
1
92,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role