Player Matchup

Merlin
Merlin
JaiJai5
Merlin
Level 49
God Stats
63W - 45L
1,699 SR
Queue Stats
91W - 65L
1,701 Elo+
Party 1
Gilgamesh
Gilgamesh
Windbear
Gilgamesh
Level 109
God Stats
9W - 0L
1,883 SR
Queue Stats
129W - 41L
1,726 Elo+
Party 1
Cupid
Cupid
xiaoilluminati
Cupid
Level 126
God Stats
24W - 16L
1,806 SR
Queue Stats
787W - 470L
1,672 Elo+
Party 1
Team Averages
Level 95
1,796 SR
1,700 Elo+

VS

Team Averages
Level 95
1,510 SR
1,434 Elo+
Anhur
Anhur
Blackhalo
Anhur
Level 126
God Stats
1W - 1L
1,717 SR
Queue Stats
70W - 66L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
CarmineRey117
Gilgamesh
Level 16
God Stats
2W - 3L
1,470 SR
Queue Stats
4W - 14L
1,264 Elo+
Solo
Tiamat
Tiamat
Zelixka
Tiamat
Level 143
God Stats
5W - 14L
1,344 SR
Queue Stats
280W - 501L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JaiJai5
Merlin
18
8 / 3 / 7
13,649
682
12,312
8,141
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Windbear
Gilgamesh
16
2 / 6 / 10
12,998
650
11,401
16,760
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
6 / 1 / 10
13,998
700
13,434
15,349
7,248
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blackhalo
Anhur
16
6 / 2 / 2
12,812
641
9,166
12,134
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
CarmineRey117
Gilgamesh
15
2 / 10 / 4
12,337
617
9,833
18,832
14,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Zelixka
Tiamat
17
2 / 4 / 7
12,608
630
11,236
12,635
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
16
Kills
10
10
Deaths
16
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
Blackhalo
Anhur
6
2
2
3.5
L
Gilgamesh
CarmineRey117
Gilgamesh
2
10
4
0.4
W
Merlin
JaiJai5
Merlin
8
3
7
3.83
W
Gilgamesh
Windbear
Gilgamesh
2
6
10
1.17
L
Tiamat
Zelixka
Tiamat
2
4
7
1.38
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,147
Damage
30,235
40,250
Taken
43,601
21,995
Mitigated
25,825
17,444
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Blackhalo
Anhur
9,166
3,942
0
3,755
12,134
4,654
0
2,713
9,099
0
50,448
L
Gilgamesh
CarmineRey117
Gilgamesh
9,833
2,416
63
1,455
18,832
14,936
0
4,042
14,213
0
50,057
W
Merlin
JaiJai5
Merlin
12,312
541
0
1,416
8,141
3,045
748
2,263
5,878
62,817
0
W
Gilgamesh
Windbear
Gilgamesh
11,401
3,987
0
2,557
16,760
11,702
188
5,264
11,496
0
51,554
L
Tiamat
Zelixka
Tiamat
11,236
634
146
3,473
12,635
6,235
363
4,929
7,212
70,734
0
W
13,434
8,651
2,160
11,311
15,349
7,248
3,010
3,813
11,536
0
94,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,645
Gold Earned
37,757
297
Minions Killed
257
0
Camps Cleared
0
1,099,441
Distance Traveled
1,054,185
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,812
641
90
5
0
338,531
5
L
Gilgamesh
12,337
617
61
3
0
362,529
1
W
Merlin
13,649
682
98
5
0
333,705
0
W
Gilgamesh
12,998
650
71
4
0
402,919
6
L
Tiamat
12,608
630
106
5
0
353,125
5
W
Cupid
13,998
700
128
6
0
362,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role