Player Matchup

Merlin
Merlin
Philli9894
Merlin
Level 61
God Stats
2W - 1L
1,780 SR
Queue Stats
245W - 196L
1,538 Elo+
Party 1
Izanami
Izanami
Sadi am eddie
Izanami
Level 99
God Stats
9W - 4L
1,629 SR
Queue Stats
100W - 78L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
TrickoTect
Gilgamesh
Level 82
God Stats
39W - 14L
1,984 SR
Queue Stats
509W - 386L
1,620 Elo+
Party 1
Team Averages
Level 81
1,798 SR
1,583 Elo+

VS

Team Averages
Level 102
1,515 SR
1,459 Elo+
Zhong Kui
Zhong Kui
InsaneStriker44
Zhong Kui
Level 119
God Stats
105W - 99L
1,562 SR
Queue Stats
330W - 375L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
Lissevgeniy555
Gilgamesh
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
270W - 366L
1,364 Elo+
Solo
Neith
Neith
Rambo_Dz46
Neith
Level 26
God Stats
1W - 2L
1,485 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Philli9894
Merlin
12
1 / 0 / 7
8,553
713
6,676
3,347
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
13
5 / 1 / 4
9,151
763
7,848
7,566
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
TrickoTect
Gilgamesh
12
4 / 1 / 5
8,917
743
5,713
7,795
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
InsaneStriker44
Zhong Kui
7
0 / 5 / 1
6,599
550
2,993
7,734
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Lissevgeniy555
Gilgamesh
10
1 / 3 / 1
7,948
662
4,969
13,935
11,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Neith
11
1 / 2 / 0
7,158
597
3,741
4,501
1,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
InsaneStriker44
Zhong Kui
0
5
1
0.1
L
Gilgamesh
Lissevgeniy555
Gilgamesh
1
3
1
0.5
W
Merlin
Philli9894
Merlin
1
0
7
4.5
L
Neith
1
2
0
0.5
W
Izanami
5
1
4
7
W
Gilgamesh
TrickoTect
Gilgamesh
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,237
Damage
11,703
18,708
Taken
26,170
9,706
Mitigated
16,847
4,881
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
InsaneStriker44
Zhong Kui
2,993
18
0
1,860
7,734
3,667
0
1,390
6,094
13,933
0
L
Gilgamesh
Lissevgeniy555
Gilgamesh
4,969
376
0
2,494
13,935
11,281
0
3,465
10,142
0
20,320
W
Merlin
Philli9894
Merlin
6,676
526
0
1,075
3,347
1,110
833
792
2,445
35,891
0
L
Neith
3,741
1,241
0
438
4,501
1,899
0
1,161
3,232
0
23,027
W
Izanami
7,848
6,089
0
2,423
7,566
3,977
2,063
928
6,566
0
55,030
W
Gilgamesh
TrickoTect
Gilgamesh
5,713
1,937
0
1,383
7,795
4,619
0
1,024
6,627
0
36,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,621
Gold Earned
21,705
190
Minions Killed
85
0
Camps Cleared
0
622,377
Distance Traveled
485,299
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,599
550
23
2
0
95,674
0
L
Gilgamesh
7,948
662
26
2
0
205,619
1
W
Merlin
8,553
713
54
5
0
189,305
0
L
Neith
7,158
597
36
3
0
184,006
0
W
Izanami
9,151
763
89
7
0
196,113
2
W
Gilgamesh
8,917
743
47
4
0
236,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role