Player Matchup

Osiris
Osiris
Klenzi
Osiris
Level 38
God Stats
1W - 0L
1,324 SR
Queue Stats
11W - 3L
1,663 Elo+
Party 1
Persephone
Persephone
TheDirtySack
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheLastShad0w
Ah Muzen Cab
Level 158
God Stats
5W - 0L
1,810 SR
Queue Stats
17W - 2L
2,010 Elo+
Party 1
Team Averages
Level 108
1,545 SR
1,724 Elo+

VS

Team Averages
Level 146
1,562 SR
1,665 Elo+
Ganesha
Ganesha
BLACK DEMONIUS
Ganesha
Level 153
God Stats
1W - 10L
1,389 SR
Queue Stats
534W - 545L
1,622 Elo+
Solo
Agni
Agni
KILLTHEMALL37
Agni
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 102L
1,573 Elo+
Solo
Chiron
Chiron
Tay600
Chiron
Level 148
God Stats
16W - 11L
1,798 SR
Queue Stats
193W - 147L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Klenzi
Osiris
12
4 / 4 / 7
8,618
783
9,638
10,809
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
TheDirtySack
Persephone
13
2 / 1 / 12
8,746
795
7,673
3,572
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TheLastShad0w
Ah Muzen Cab
13
8 / 1 / 6
9,261
842
11,831
9,567
2,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 6
7,492
681
4,127
12,396
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 5 / 0
7,787
708
5,285
8,713
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Tay600
Chiron
11
3 / 2 / 1
7,745
704
7,180
11,030
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
6
6
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
3
5
0
0.6
W
Osiris
Klenzi
Osiris
4
4
7
1.88
L
Chiron
Tay600
Chiron
3
2
1
1.75
W
Persephone
TheDirtySack
Persephone
2
1
12
8
W
Ah Muzen Cab
TheLastShad0w
Ah Muzen Cab
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
16,592
23,948
Taken
32,139
10,993
Mitigated
18,062
8,898
Healing
5,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,127
186
0
998
12,396
10,290
0
3,286
9,110
17,245
0
L
5,285
168
0
1,821
8,713
2,527
0
2,271
6,442
24,754
0
W
Osiris
Klenzi
Osiris
9,638
2,676
0
2,800
10,809
7,116
640
3,766
6,754
0
27,231
L
Chiron
Tay600
Chiron
7,180
3,597
137
3,015
11,030
5,245
0
2,188
8,842
0
34,185
W
Persephone
TheDirtySack
Persephone
7,673
322
0
1,334
3,572
883
1,012
1,945
1,557
29,265
0
W
Ah Muzen Cab
TheLastShad0w
Ah Muzen Cab
11,831
5,406
0
4,764
9,567
2,994
1,390
3,239
6,169
0
45,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
23,024
139
Minions Killed
147
0
Camps Cleared
0
662,442
Distance Traveled
566,928
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,492
681
2
0
0
182,335
2
L
Agni
7,787
708
55
5
0
185,136
4
W
Osiris
8,618
783
36
3
0
251,066
0
L
Chiron
7,745
704
90
8
0
199,457
0
W
Persephone
8,746
795
37
3
0
171,056
2
W
Ah Muzen Cab
9,261
842
66
6
0
240,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role