Player Matchup

Gilgamesh
Gilgamesh
Apollo_Gaming24
Gilgamesh
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,707 Elo+
Party 2
Ganesha
Ganesha
BlazingSpartan9
Ganesha
Level 25
God Stats
2W - 3L
1,739 SR
Queue Stats
3W - 3L
1,648 Elo+
Solo
Eset
Eset
slag_242
Eset
Level 133
God Stats
0W - 1L
1,526 SR
Queue Stats
54W - 68L
1,515 Elo+
Party 2
Team Averages
Level 60
1,588 SR
1,624 Elo+

VS

Team Averages
Level 82
1,562 SR
1,587 Elo+
Gilgamesh
Gilgamesh
CloneCT7567
Gilgamesh
Level 77
God Stats
3W - 3L
1,536 SR
Queue Stats
203W - 157L
1,624 Elo+
Party 1
Heimdallr
Heimdallr
Deathwatch38
Heimdallr
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ZaWarudo1
Hera
Level 78
God Stats
31W - 22L
1,649 SR
Queue Stats
290W - 269L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apollo_Gaming24
Gilgamesh
15
8 / 5 / 3
12,073
710
12,293
21,537
16,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 11
10,384
611
5,239
14,113
6,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
14
3 / 9 / 6
10,821
637
13,369
15,689
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CloneCT7567
Gilgamesh
16
10 / 6 / 6
13,000
765
16,753
18,014
13,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Deathwatch38
Heimdallr
16
4 / 3 / 9
11,456
674
18,143
14,304
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
15
5 / 4 / 11
12,219
719
10,146
10,625
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
11
Kills
19
19
Deaths
13
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Apollo_Gaming24
Gilgamesh
8
5
3
1.9
L
0
5
11
1.1
W
Gilgamesh
CloneCT7567
Gilgamesh
10
6
6
2.17
W
Heimdallr
Deathwatch38
Heimdallr
4
3
9
2.83
W
Hera
5
4
11
2.63
L
Eset
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,901
Damage
45,042
51,339
Taken
42,943
28,862
Mitigated
22,359
9,280
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Apollo_Gaming24
Gilgamesh
12,293
2,642
0
2,451
21,537
16,569
354
3,592
17,654
0
59,345
L
5,239
264
747
606
14,113
6,505
703
3,442
10,381
23,754
0
W
Gilgamesh
CloneCT7567
Gilgamesh
16,753
4,424
0
1,682
18,014
13,647
952
6,932
10,730
0
57,678
W
Heimdallr
Deathwatch38
Heimdallr
18,143
10,285
0
6,338
14,304
5,452
973
7,152
6,871
0
64,441
W
Hera
10,146
2,692
0
1,966
10,625
3,260
936
4,007
6,438
43,688
0
L
Eset
13,369
576
1,697
3,779
15,689
5,788
368
2,604
12,805
48,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
36,675
192
Minions Killed
207
0
Camps Cleared
0
973,045
Distance Traveled
933,678
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,073
710
93
5
0
387,097
2
L
Ganesha
10,384
611
18
1
0
311,734
0
W
Gilgamesh
13,000
765
49
3
0
325,936
4
W
Heimdallr
11,456
674
95
6
0
308,965
2
W
Hera
12,219
719
63
4
0
298,777
2
L
Eset
10,821
637
81
5
0
274,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role