Player Matchup

Gilgamesh
Gilgamesh
ford_fairlane0
Gilgamesh
Level 82
God Stats
4W - 1L
1,196 SR
Queue Stats
91W - 70L
1,186 Elo+
Party 1
Freya
Freya
nahtE_rotcoD
Freya
Level 105
God Stats
13W - 4L
1,870 SR
Queue Stats
115W - 95L
1,547 Elo+
Party 1
Hades
Hades
sickyouth
Hades
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 133L
1,491 Elo+
Party 1
Team Averages
Level 98
1,522 SR
1,408 Elo+

VS

Team Averages
Level 59
1,567 SR
1,516 Elo+
Gilgamesh
Gilgamesh
Chinese
Gilgamesh
Level 129
God Stats
15W - 18L
1,575 SR
Queue Stats
230W - 273L
1,514 Elo+
Party 2
Aphrodite
Aphrodite
headviper
Aphrodite
Level 18
God Stats
21W - 13L
1,628 SR
Queue Stats
26W - 18L
1,559 Elo+
Party 2
Sobek
Sobek
yarrely
Sobek
Level 29
God Stats
9W - 8L
1,500 SR
Queue Stats
190W - 227L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ford_fairlane0
Gilgamesh
11
3 / 3 / 11
8,144
814
5,305
6,521
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
13 / 4 / 5
10,111
1,011
15,522
9,149
3,620
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
sickyouth
Hades
12
2 / 5 / 11
7,847
785
3,360
10,573
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chinese
Gilgamesh
11
7 / 7 / 4
8,493
849
12,775
12,558
4,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
headviper
Aphrodite
9
1 / 5 / 7
7,456
746
2,449
6,235
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
yarrely
Sobek
10
4 / 6 / 6
8,458
846
4,881
11,648
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
18
Kills
12
12
Deaths
18
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chinese
Gilgamesh
7
7
4
1.29
W
Gilgamesh
ford_fairlane0
Gilgamesh
3
3
11
2.83
L
Aphrodite
headviper
Aphrodite
1
5
7
0.9
W
13
4
5
3.88
W
Hades
sickyouth
Hades
2
5
11
1.5
L
Sobek
yarrely
Sobek
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
20,105
26,243
Taken
30,441
13,152
Mitigated
17,418
7,078
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chinese
Gilgamesh
12,775
4,050
0
1,769
12,558
4,610
0
7,272
5,286
0
32,875
W
Gilgamesh
ford_fairlane0
Gilgamesh
5,305
1,787
0
317
6,521
2,488
413
2,341
4,180
0
25,303
L
Aphrodite
headviper
Aphrodite
2,449
210
1,104
1,197
6,235
2,688
0
4,833
1,402
13,775
0
W
15,522
5,924
0
4,017
9,149
3,620
620
3,061
6,088
31,369
0
W
Hades
sickyouth
Hades
3,360
547
557
2,187
10,573
7,044
310
2,000
8,573
19,709
0
L
Sobek
yarrely
Sobek
4,881
534
0
1,515
11,648
10,120
0
6,864
4,784
11,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,102
Gold Earned
24,407
109
Minions Killed
73
0
Camps Cleared
0
534,492
Distance Traveled
511,677
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,493
849
39
4
0
171,109
0
W
Gilgamesh
8,144
814
28
3
0
189,270
1
L
Aphrodite
7,456
746
28
3
0
158,235
0
W
Freya
10,111
1,011
30
3
0
172,341
2
W
Hades
7,847
785
51
5
0
172,881
2
L
Sobek
8,458
846
6
1
0
182,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role