Player Matchup

Mercury
Mercury
C0ND3NS4T1ON
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 80L
1,204 Elo+
Party 1
Sun Wukong
Sun Wukong
ChikoSonic
Sun Wukong
Level 23
God Stats
9W - 11L
1,368 SR
Queue Stats
55W - 64L
1,197 Elo+
Party 1
Osiris
Osiris
eiranova
Osiris
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,152 Elo+
Party 1
Team Averages
Level 24
1,456 SR
1,184 Elo+

VS

Team Averages
Level 33
1,361 SR
1,268 Elo+
Arachne
Arachne
ASwitch456
Arachne
Level 18
God Stats
0W - 2L
1,335 SR
Queue Stats
75W - 87L
1,195 Elo+
Solo
Zeus
Zeus
Leongy
Zeus
Level 53
God Stats
31W - 55L
1,432 SR
Queue Stats
241W - 383L
1,342 Elo+
Solo
Hel
Hel
xsnagyourbrick
Hel
Level 29
God Stats
1W - 3L
1,314 SR
Queue Stats
90W - 99L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C0ND3NS4T1ON
Mercury
15
4 / 1 / 6
11,204
659
7,344
11,770
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
ChikoSonic
Sun Wukong
15
5 / 3 / 2
11,118
654
10,063
15,774
9,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
eiranova
Osiris
13
1 / 3 / 7
10,129
596
7,165
12,047
6,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASwitch456
Arachne
13
4 / 5 / 2
10,735
631
7,342
14,394
4,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Leongy
Zeus
15
3 / 3 / 3
10,358
609
13,312
9,248
2,912
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 2 / 6
9,854
580
10,384
8,501
7,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
7
7
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
ASwitch456
Arachne
4
5
2
1
W
Mercury
C0ND3NS4T1ON
Mercury
4
1
6
7
W
Sun Wukong
ChikoSonic
Sun Wukong
5
3
2
2
L
Zeus
Leongy
Zeus
3
3
3
1.5
W
Osiris
eiranova
Osiris
1
3
7
1.5
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,572
Damage
31,038
39,591
Taken
32,143
20,247
Mitigated
15,129
3,154
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ASwitch456
Arachne
7,342
4,624
0
2,033
14,394
4,948
508
52
14,342
0
37,051
W
Mercury
C0ND3NS4T1ON
Mercury
7,344
3,217
0
1,350
11,770
4,632
1,418
6,638
5,132
0
47,751
W
Sun Wukong
ChikoSonic
Sun Wukong
10,063
2,314
0
1,304
15,774
9,039
0
9,223
6,551
0
52,656
L
Zeus
Leongy
Zeus
13,312
2,060
826
1,392
9,248
2,912
120
52
9,196
44,960
0
W
Osiris
eiranova
Osiris
7,165
781
0
500
12,047
6,576
69
7,927
4,120
0
21,479
L
10,384
862
2,912
4,510
8,501
7,269
504
0
8,501
44,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
30,947
183
Minions Killed
170
0
Camps Cleared
0
998,232
Distance Traveled
845,199
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,735
631
59
3
0
334,333
3
W
Mercury
11,204
659
71
4
0
368,170
1
W
Sun Wukong
11,118
654
78
5
0
313,048
3
L
Zeus
10,358
609
71
4
0
214,079
3
W
Osiris
10,129
596
34
2
0
317,014
0
L
Hel
9,854
580
40
2
0
296,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role