Player Matchup

Jormungandr
Jormungandr
Catboog101
Jormungandr
Level 23
God Stats
52W - 40L
1,562 SR
Queue Stats
89W - 69L
1,546 Elo+
Party 1
Medusa
Medusa
LordRekop
Medusa
Level 89
God Stats
1W - 3L
1,352 SR
Queue Stats
346W - 297L
1,599 Elo+
Party 2
Gilgamesh
Gilgamesh
MageGee
Gilgamesh
Level 27
God Stats
5W - 1L
1,759 SR
Queue Stats
158W - 144L
1,559 Elo+
Party 1
Yemoja
Yemoja
asdfghjkl100
Yemoja
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
betotheplayer
Mercury
Level 37
God Stats
27W - 22L
1,596 SR
Queue Stats
220W - 204L
1,564 Elo+
Party 1
Team Averages
Level 37
1,554 SR
1,554 Elo+

VS

Team Averages
Level 22
1,598 SR
1,478 Elo+
Baba Yaga
Baba Yaga
CaptnKrunch0420
Baba Yaga
Level 18
God Stats
0W - 1L
1,257 SR
Queue Stats
12W - 13L
1,522 Elo+
Solo
Artemis
Artemis
Doom95
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,355 Elo+
Party 3
Cthulhu
Cthulhu
UgLy DooM
Cthulhu
Level 21
God Stats
2W - 1L
1,710 SR
Queue Stats
75W - 81L
1,359 Elo+
Party 3
Fenrir
Fenrir
jzbabyfacekilla
Fenrir
Level 22
God Stats
4W - 2L
1,828 SR
Queue Stats
78W - 73L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
nefarious_rasta
Gilgamesh
Level 27
God Stats
5W - 4L
1,695 SR
Queue Stats
56W - 61L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Catboog101
Jormungandr
20
15 / 0 / 9
17,977
642
26,240
22,188
27,915
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
LordRekop
Medusa
20
10 / 4 / 7
15,744
562
24,137
31,906
16,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
MageGee
Gilgamesh
20
5 / 7 / 8
15,361
549
15,157
25,176
15,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
14
1 / 3 / 9
12,052
430
2,245
11,651
13,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
20
14 / 3 / 7
17,280
617
20,766
24,183
13,701
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CaptnKrunch0420
Baba Yaga
16
2 / 13 / 5
11,264
402
10,453
21,865
9,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Doom95
Artemis
16
1 / 10 / 7
10,776
385
9,524
17,404
7,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
UgLy DooM
Cthulhu
12
1 / 4 / 3
9,214
329
7,455
15,976
20,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 10 / 5
12,591
450
8,471
30,966
16,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
nefarious_rasta
Gilgamesh
20
12 / 8 / 3
17,073
610
32,326
31,611
34,357
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
45
Kills
17
17
Deaths
45
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CaptnKrunch0420
Baba Yaga
2
13
5
0.35
W
Jormungandr
Catboog101
Jormungandr
15
0
9
19.5
L
Artemis
Doom95
Artemis
1
10
7
0.45
W
Medusa
LordRekop
Medusa
10
4
7
3.38
W
Gilgamesh
MageGee
Gilgamesh
5
7
8
1.29
L
Cthulhu
UgLy DooM
Cthulhu
1
4
3
0.63
W
Yemoja
1
3
9
1.83
W
Mercury
14
3
7
5.83
L
1
10
5
0.35
L
Gilgamesh
nefarious_rasta
Gilgamesh
12
8
3
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,545
Damage
68,229
115,104
Taken
117,822
86,310
Mitigated
89,128
50,206
Healing
22,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CaptnKrunch0420
Baba Yaga
10,453
577
0
1,222
21,865
9,592
3
8,637
13,228
53,269
0
W
Jormungandr
Catboog101
Jormungandr
26,240
6,823
696
7,934
22,188
27,915
2,865
5,648
16,219
118,048
0
L
Artemis
Doom95
Artemis
9,524
4,796
0
2,934
17,404
7,383
395
7,261
10,143
0
44,106
W
Medusa
LordRekop
Medusa
24,137
12,560
0
16,392
31,906
16,476
9,694
5,132
26,482
0
133,481
W
Gilgamesh
MageGee
Gilgamesh
15,157
5,307
0
7,013
25,176
15,195
500
1,132
24,026
0
88,272
L
Cthulhu
UgLy DooM
Cthulhu
7,455
869
0
0
15,976
20,971
0
4,175
11,801
26,580
0
W
Yemoja
2,245
703
5,710
2,859
11,651
13,023
461
2,474
9,077
9,762
0
W
Mercury
20,766
13,832
306
9,296
24,183
13,701
466
2,722
21,339
0
166,087
L
8,471
2,539
0
8,007
30,966
16,825
915
4,162
26,804
53
87,274
L
Gilgamesh
nefarious_rasta
Gilgamesh
32,326
10,617
0
10,520
31,611
34,357
2,546
4,250
27,361
0
130,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,414
Gold Earned
60,918
697
Minions Killed
509
0
Camps Cleared
0
2,566,065
Distance Traveled
2,190,363
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,264
402
87
3
0
441,482
1
W
Jormungandr
17,977
642
190
7
0
563,356
0
L
Artemis
10,776
385
57
2
0
465,300
3
W
Medusa
15,744
562
168
6
0
502,224
7
W
Gilgamesh
15,361
549
136
5
0
499,467
0
L
Cthulhu
9,214
329
30
1
0
381,592
5
W
Yemoja
12,052
430
18
1
0
365,902
3
W
Mercury
17,280
617
185
7
0
635,116
0
L
Fenrir
12,591
450
147
5
0
458,910
4
L
Gilgamesh
17,073
610
188
7
0
443,079
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role