Player Matchup

Hachiman
Hachiman
PhiIlyPhiIIy
Hachiman
Level 28
God Stats
36W - 29L
1,452 SR
Queue Stats
191W - 221L
1,394 Elo+
Party 1
Da Ji
Da Ji
bigmdlu
Da Ji
Level 28
God Stats
25W - 17L
1,454 SR
Queue Stats
183W - 196L
1,336 Elo+
Party 1
Nemesis
Nemesis
cruzie1738
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,465 Elo+
Party 1
Scylla
Scylla
cruzinu
Scylla
Level 24
God Stats
18W - 11L
1,582 SR
Queue Stats
49W - 44L
1,459 Elo+
Party 1
Yemoja
Yemoja
fruwalker
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,498 SR
1,431 Elo+

VS

Team Averages
Level 13
1,432 SR
1,257 Elo+
Mulan
Mulan
Dapipipi
Mulan
Level 16
God Stats
1W - 1L
1,186 SR
Queue Stats
17W - 15L
1,283 Elo+
Solo
Ares
Ares
FIREMAN77
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Hurricane620
Poseidon
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 47L
931 Elo+
Solo
Cupid
Cupid
TheGnome2014
Cupid
Level 17
God Stats
33W - 38L
1,476 SR
Queue Stats
65W - 74L
1,371 Elo+
Solo
Neith
Neith
aizuddinshah
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PhiIlyPhiIIy
Hachiman
18
8 / 1 / 12
12,085
1,209
16,516
8,093
3,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
bigmdlu
Da Ji
16
3 / 2 / 9
9,398
940
6,388
9,679
4,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
cruzie1738
Nemesis
16
6 / 9 / 5
10,295
1,030
13,572
12,274
5,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
cruzinu
Scylla
16
6 / 1 / 8
10,144
1,014
11,614
6,190
2,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
fruwalker
Yemoja
17
1 / 1 / 12
10,883
1,088
4,155
4,269
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

251

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dapipipi
Mulan
16
8 / 5 / 3
11,213
1,121
14,868
14,494
15,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
14
2 / 1 / 4
8,739
874
2,707
3,801
2,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Hurricane620
Poseidon
15
0 / 9 / 6
9,177
918
2,668
14,312
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 5 / 6
9,701
970
8,461
14,028
5,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 7
9,751
975
6,063
9,884
3,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
24
Kills
14
14
Deaths
24
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
Dapipipi
Mulan
8
5
3
1.9
L
Ares
2
1
4
4
L
Poseidon
Hurricane620
Poseidon
0
9
6
0.33
W
Hachiman
PhiIlyPhiIIy
Hachiman
8
1
12
14
L
2
5
6
1
L
2
4
7
1.38
W
Da Ji
bigmdlu
Da Ji
3
2
9
3.75
W
Nemesis
cruzie1738
Nemesis
6
9
5
0.94
W
Scylla
cruzinu
Scylla
6
1
8
10
W
Yemoja
fruwalker
Yemoja
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,245
Damage
34,767
40,505
Taken
56,519
20,402
Mitigated
31,152
5,561
Healing
3,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Dapipipi
Mulan
14,868
2,671
0
1,077
14,494
15,427
0
5,155
9,339
943
25,149
L
Ares
2,707
269
0
60
3,801
2,992
0
541
3,260
6,160
0
L
Poseidon
Hurricane620
Poseidon
2,668
1,030
0
989
14,312
4,570
0
2,996
11,316
26,997
0
W
Hachiman
PhiIlyPhiIIy
Hachiman
16,516
11,170
0
1,818
8,093
3,573
0
1,797
6,194
0
58,790
L
8,461
4,026
74
314
14,028
5,000
0
3,720
10,308
0
20,618
L
6,063
1,900
0
981
9,884
3,163
0
3,357
6,527
0
20,216
W
Da Ji
bigmdlu
Da Ji
6,388
1,595
0
10
9,679
4,580
0
1,043
8,574
0
12,319
W
Nemesis
cruzie1738
Nemesis
13,572
7,565
0
322
12,274
5,805
0
1,042
11,162
0
20,610
W
Scylla
cruzinu
Scylla
11,614
558
0
0
6,190
2,188
0
323
5,867
17,794
0
W
Yemoja
fruwalker
Yemoja
4,155
846
2,235
1,176
4,269
4,256
0
1,425
2,676
15,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,805
Gold Earned
48,581
155
Minions Killed
149
4
Camps Cleared
6
923,741
Distance Traveled
766,806
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,213
1,121
34
3
0
187,704
0
L
Ares
8,739
874
4
0
0
98,680
0
L
Poseidon
9,177
918
59
6
0
155,341
1
W
Hachiman
12,085
1,209
85
9
3
188,670
0
L
Cupid
9,701
970
23
2
0
151,585
0
L
Neith
9,751
975
29
3
6
173,496
0
W
Da Ji
9,398
940
11
1
0
211,521
0
W
Nemesis
10,295
1,030
14
1
1
179,472
1
W
Scylla
10,144
1,014
17
2
0
197,469
0
W
Yemoja
10,883
1,088
28
3
0
146,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role