Player Matchup

Neith
Neith
Jedabob
Neith
Level 16
God Stats
157W - 276L
1,230 SR
Queue Stats
167W - 287L
1,217 Elo+
Party 1
Janus
Janus
LeepyRag
Janus
Level 107
God Stats
34W - 108L
1,213 SR
Queue Stats
349W - 552L
1,244 Elo+
Party 1
Kuzenbo
Kuzenbo
MrPlaty
Kuzenbo
Level 114
God Stats
23W - 44L
1,317 SR
Queue Stats
206W - 358L
1,276 Elo+
Party 1
Team Averages
Level 79
1,253 SR
1,246 Elo+

VS

Team Averages
Level 94
1,402 SR
1,407 Elo+
Gilgamesh
Gilgamesh
CarmineRey117
Gilgamesh
Level 16
God Stats
2W - 3L
1,354 SR
Queue Stats
4W - 14L
1,216 Elo+
Solo
Poseidon
Poseidon
ScrappyOw1
Poseidon
Level 127
God Stats
6W - 2L
1,356 SR
Queue Stats
161W - 197L
1,556 Elo+
Solo
Hou Yi
Hou Yi
jackIDOX
Hou Yi
Level 139
God Stats
8W - 7L
1,495 SR
Queue Stats
286W - 291L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jedabob
Neith
9
0 / 8 / 4
8,217
548
2,942
10,794
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
LeepyRag
Janus
14
5 / 4 / 3
10,717
714
6,149
9,921
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MrPlaty
Kuzenbo
14
3 / 4 / 5
10,936
729
9,244
17,426
22,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CarmineRey117
Gilgamesh
13
2 / 4 / 10
9,912
661
9,606
9,567
4,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
ScrappyOw1
Poseidon
16
8 / 2 / 6
11,456
764
11,765
7,899
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
jackIDOX
Hou Yi
16
6 / 2 / 8
11,184
746
11,878
10,883
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
16
16
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CarmineRey117
Gilgamesh
2
4
10
1.75
L
Neith
Jedabob
Neith
0
8
4
0.25
L
Janus
LeepyRag
Janus
5
4
3
1.63
L
Kuzenbo
MrPlaty
Kuzenbo
3
4
5
1.38
W
Poseidon
ScrappyOw1
Poseidon
8
2
6
5.5
W
Hou Yi
jackIDOX
Hou Yi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,335
Damage
33,249
38,141
Taken
28,349
28,938
Mitigated
10,361
7,514
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CarmineRey117
Gilgamesh
9,606
2,072
712
1,041
9,567
4,175
461
6,112
3,233
0
35,093
L
Neith
Jedabob
Neith
2,942
852
0
1,266
10,794
3,275
0
4,830
5,826
0
18,669
L
Janus
LeepyRag
Janus
6,149
30
0
567
9,921
3,182
0
2,270
7,479
38,655
0
L
Kuzenbo
MrPlaty
Kuzenbo
9,244
3,546
516
5,165
17,426
22,481
0
4,010
13,042
27,718
0
W
Poseidon
ScrappyOw1
Poseidon
11,765
1,242
0
1,273
7,899
2,603
1,235
4,539
3,215
77,488
0
W
Hou Yi
jackIDOX
Hou Yi
11,878
5,350
0
3,843
10,883
3,583
847
4,804
4,917
0
61,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
32,552
150
Minions Killed
259
0
Camps Cleared
0
729,334
Distance Traveled
766,289
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,912
661
29
2
0
266,823
1
L
Neith
8,217
548
38
3
0
171,066
1
L
Janus
10,717
714
91
6
0
277,052
1
L
Kuzenbo
10,936
729
21
1
0
281,216
4
W
Poseidon
11,456
764
136
9
0
255,927
3
W
Hou Yi
11,184
746
94
6
0
243,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role