Player Matchup

Fafnir
Fafnir
JuiceC Sage
Fafnir
Level 49
God Stats
32W - 39L
1,366 SR
Queue Stats
217W - 287L
1,293 Elo+
Party 1
Merlin
Merlin
Project Boat
Merlin
Level 39
God Stats
50W - 61L
1,447 SR
Queue Stats
113W - 166L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
SzecU199
Gilgamesh
Level 42
God Stats
6W - 2L
1,540 SR
Queue Stats
17W - 26L
1,388 Elo+
Solo
Anhur
Anhur
TheGloctopus
Anhur
Level 29
God Stats
15W - 26L
1,178 SR
Queue Stats
86W - 129L
1,257 Elo+
Party 1
Arachne
Arachne
cowsandfire
Arachne
Level 29
God Stats
14W - 16L
1,405 SR
Queue Stats
94W - 128L
1,354 Elo+
Party 1
Team Averages
Level 38
1,387 SR
1,322 Elo+

VS

Team Averages
Level 37
1,368 SR
1,335 Elo+
Nu Wa
Nu Wa
EchoTheGecko355
Nu Wa
Level 17
God Stats
7W - 12L
1,505 SR
Queue Stats
25W - 49L
1,313 Elo+
Party 2
Awilix
Awilix
EmsSanity
Awilix
Level 57
God Stats
0W - 4L
1,119 SR
Queue Stats
47W - 73L
1,324 Elo+
Party 2
Hera
Hera
LuckyYayaaa
Hera
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,424 Elo+
Party 2
Bacchus
Bacchus
kooch203
Bacchus
Level 24
God Stats
1W - 7L
1,302 SR
Queue Stats
17W - 41L
1,252 Elo+
Party 2
Gilgamesh
Gilgamesh
maglalaso
Gilgamesh
Level 46
God Stats
1W - 4L
1,414 SR
Queue Stats
198W - 292L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
3 / 0 / 23
13,782
551
11,260
19,109
19,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
20
6 / 3 / 10
13,139
526
12,314
13,318
5,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
SzecU199
Gilgamesh
17
4 / 8 / 7
11,536
461
17,036
20,554
16,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 1 / 13
12,357
494
11,952
13,457
5,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
cowsandfire
Arachne
20
28 / 3 / 11
16,418
657
30,569
27,851
17,705
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
9,666
387
8,203
15,369
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
EmsSanity
Awilix
17
7 / 12 / 2
11,539
462
15,481
24,545
8,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 10 / 5
8,790
352
9,274
15,559
4,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
kooch203
Bacchus
14
1 / 9 / 2
9,078
363
4,723
17,434
13,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
maglalaso
Gilgamesh
18
6 / 9 / 5
14,256
570
11,465
27,464
20,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
30
49
Kills
14
15
Deaths
49
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Awilix
EmsSanity
Awilix
7
12
2
0.67
W
Fafnir
3
0
23
14.5
L
0
10
5
0.25
W
Merlin
6
3
10
3.67
W
Gilgamesh
SzecU199
Gilgamesh
4
8
7
0.94
W
8
1
13
14.5
W
Arachne
cowsandfire
Arachne
28
3
11
11.17
L
Bacchus
kooch203
Bacchus
1
9
2
0.22
L
Gilgamesh
maglalaso
Gilgamesh
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,131
Damage
49,146
94,289
Taken
100,371
64,685
Mitigated
54,135
30,768
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,203
2,341
0
1,420
15,369
7,364
42
5,069
10,300
48,065
0
L
Awilix
EmsSanity
Awilix
15,481
6,569
510
5,514
24,545
8,742
0
4,444
19,959
0
52,949
W
Fafnir
11,260
2,774
0
7,082
19,109
19,723
430
5,212
13,757
64,115
0
L
9,274
2,979
0
2,019
15,559
4,174
304
5,561
9,998
39,470
0
W
Merlin
12,314
128
657
1,635
13,318
5,436
1,987
4,168
8,865
109,729
0
W
Gilgamesh
SzecU199
Gilgamesh
17,036
5,323
0
694
20,554
16,408
1,142
3,180
17,222
0
68,171
W
11,952
4,647
477
5,926
13,457
5,413
1,601
5,429
7,882
0
69,917
W
Arachne
cowsandfire
Arachne
30,569
21,062
486
13,811
27,851
17,705
3,732
3,284
24,363
0
132,472
L
Bacchus
kooch203
Bacchus
4,723
174
0
158
17,434
13,408
0
3,444
13,990
24,838
0
L
Gilgamesh
maglalaso
Gilgamesh
11,465
2,110
0
550
27,464
20,447
48
4,914
22,550
0
61,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,232
Gold Earned
53,329
596
Minions Killed
351
0
Camps Cleared
0
2,283,661
Distance Traveled
1,977,700
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,666
387
86
3
0
342,154
3
L
Awilix
11,539
462
78
3
0
440,391
2
W
Fafnir
13,782
551
69
3
0
457,389
6
L
Hera
8,790
352
47
2
0
373,634
3
W
Merlin
13,139
526
177
7
0
406,655
2
W
Gilgamesh
11,536
461
87
3
0
458,244
4
W
Anhur
12,357
494
99
4
0
459,004
1
W
Arachne
16,418
657
164
7
0
502,369
2
L
Bacchus
9,078
363
43
2
0
414,431
3
L
Gilgamesh
14,256
570
97
4
0
407,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role