Player Matchup

Vamana
Vamana
Dopey_Jay
Vamana
Level 18
God Stats
6W - 6L
1,365 SR
Queue Stats
8W - 13L
1,313 Elo+
Party 1
Kuzenbo
Kuzenbo
OBLV-Apaxx
Kuzenbo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 182L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
OBLV-DEZAN
Danzaburou
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 69L
1,424 Elo+
Party 1
Anubis
Anubis
kArmA4d4
Anubis
Level 67
God Stats
29W - 29L
1,502 SR
Queue Stats
127W - 165L
1,380 Elo+
Party 1
Apollo
Apollo
lilshoeless31
Apollo
Level 81
God Stats
4W - 5L
1,440 SR
Queue Stats
140W - 173L
1,403 Elo+
Party 1
Team Averages
Level 59
1,462 SR
1,374 Elo+

VS

Team Averages
Level 53
1,222 SR
1,306 Elo+
Gilgamesh
Gilgamesh
BeebzHasDadJokes
Gilgamesh
Level 136
God Stats
15W - 25L
1,123 SR
Queue Stats
160W - 216L
1,280 Elo+
Party 2
Khepri
Khepri
GameOverBrody
Khepri
Level 13
God Stats
8W - 12L
1,008 SR
Queue Stats
13W - 19L
1,277 Elo+
Party 2
Pele
Pele
GruTheSlumpGod
Pele
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 183L
1,365 Elo+
Party 2
Tiamat
Tiamat
MantiCoPro
Tiamat
Level 60
God Stats
0W - 8L
978 SR
Queue Stats
116W - 155L
1,184 Elo+
Party 2
Apollo
Apollo
XxStoic
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dopey_Jay
Vamana
11
0 / 4 / 2
6,633
442
2,818
7,256
4,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
OBLV-Apaxx
Kuzenbo
10
2 / 3 / 9
7,343
490
5,029
10,249
9,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
OBLV-DEZAN
Danzaburou
13
9 / 0 / 6
9,011
601
11,737
8,282
2,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
kArmA4d4
Anubis
14
5 / 0 / 4
8,444
563
9,433
9,381
5,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 2
8,726
582
8,360
7,224
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
3 / 3 / 0
7,281
485
5,904
13,468
5,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 6 / 2
5,971
398
2,616
9,708
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
5,811
387
3,236
10,982
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
MantiCoPro
Tiamat
10
0 / 6 / 0
6,090
406
4,268
10,141
3,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
XxStoic
Apollo
9
3 / 5 / 0
6,104
407
4,186
8,321
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
23
Kills
6
7
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
3
3
0
1
W
Vamana
Dopey_Jay
Vamana
0
4
2
0.25
L
0
6
2
0.17
L
0
3
1
0.17
L
Tiamat
MantiCoPro
Tiamat
0
6
0
0
W
Kuzenbo
OBLV-Apaxx
Kuzenbo
2
3
9
2.17
W
Danzaburou
OBLV-DEZAN
Danzaburou
9
0
6
12
L
Apollo
XxStoic
Apollo
3
5
0
0.6
W
Anubis
kArmA4d4
Anubis
5
0
4
7
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,377
Damage
20,210
42,392
Taken
52,620
25,281
Mitigated
17,638
12,033
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
5,904
988
0
3,065
13,468
5,352
1,373
1,764
11,355
0
38,241
W
Vamana
Dopey_Jay
Vamana
2,818
966
0
1,182
7,256
4,688
1,240
0
7,256
0
22,169
L
2,616
331
0
408
9,708
3,890
0
2,452
7,256
19,076
0
L
3,236
748
0
2,020
10,982
2,817
0
3,647
7,335
0
25,652
L
Tiamat
MantiCoPro
Tiamat
4,268
138
52
2,228
10,141
3,344
29
4,299
5,842
26,945
0
W
Kuzenbo
OBLV-Apaxx
Kuzenbo
5,029
2,076
0
576
10,249
9,438
491
1,737
8,433
12,485
0
W
Danzaburou
OBLV-DEZAN
Danzaburou
11,737
5,522
0
2,994
8,282
2,916
1,431
1,511
6,707
0
50,360
L
Apollo
XxStoic
Apollo
4,186
1,888
0
1,365
8,321
2,235
0
2,300
6,021
0
22,299
W
Anubis
kArmA4d4
Anubis
9,433
456
0
5,201
9,381
5,042
1,646
2,553
6,470
49,932
0
W
8,360
4,565
0
2,080
7,224
3,197
142
494
6,642
0
57,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,157
Gold Earned
31,257
346
Minions Killed
249
0
Camps Cleared
0
1,241,490
Distance Traveled
1,290,737
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,281
485
71
5
0
282,861
1
W
Vamana
6,633
442
45
3
0
160,924
0
L
Khepri
5,971
398
29
2
0
264,813
1
L
Pele
5,811
387
50
3
0
269,371
0
L
Tiamat
6,090
406
64
4
0
227,759
0
W
Kuzenbo
7,343
490
20
1
0
286,152
0
W
Danzaburou
9,011
601
77
5
0
254,662
0
L
Apollo
6,104
407
35
2
0
245,933
0
W
Anubis
8,444
563
102
7
0
253,273
0
W
Apollo
8,726
582
102
7
0
286,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role