Player Matchup

Thanatos
Thanatos
Gold V
DerekGamerPro
Thanatos
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
UDF I Lipe
Baron Samedi
Silver I
Level 106
God Stats
10W - 2L
1,546 SR
Queue Stats
52W - 55L
1,418 MMR
Solo
Achilles
Achilles
Silver IV
german-1970
Achilles
Silver IV
Level 87
God Stats
6W - 10L
1,544 SR
Queue Stats
7W - 13L
1,423 MMR
Party 2
Ymir
Ymir
Silver III
merouero082
Ymir
Silver III
Level 64
God Stats
4W - 3L
1,762 SR
Queue Stats
4W - 8L
1,467 MMR
Party 2
Sol
Sol
Gold III
peytinja
Sol
Gold III
Level 123
God Stats
15W - 18L
1,533 SR
Queue Stats
486W - 475L
1,390 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,577 SR
1,440 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,592 SR
1,481 MMR
Loki
Loki
Silver II
AntiSooocial
Loki
Silver II
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 96L
1,558 MMR
Solo
King Arthur
King Arthur
Gold II
CR7Galactix
King Arthur
Gold II
Level 106
God Stats
11W - 11L
1,663 SR
Queue Stats
176W - 164L
1,516 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Dio_Brando_WRYY1
Nu Wa
Gold II
Level 157
God Stats
8W - 7L
1,575 SR
Queue Stats
90W - 87L
1,425 MMR
Solo
Athena
Athena
Gold IV
Thepersonthat
Athena
Gold IV
Level 156
God Stats
19W - 15L
1,621 SR
Queue Stats
431W - 428L
1,387 MMR
Solo
Hou Yi
Hou Yi
Gold II
goofydoofyderp1
Hou Yi
Gold II
Level 106
God Stats
10W - 4L
1,603 SR
Queue Stats
176W - 164L
1,516 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DerekGamerPro
Thanatos
15
2 / 12 / 1
10,335
398
9,345
23,843
10,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
UDF I Lipe
Baron Samedi
15
2 / 3 / 0
10,240
394
4,832
12,802
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
german-1970
Achilles
17
2 / 10 / 1
11,084
426
13,515
28,090
22,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 6 / 5
10,993
423
6,595
24,057
20,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 2 / 4
11,936
459
18,633
20,114
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Cu ChulainnNemesisScyllaTiamatBakasura

VS

Bans
SetCupidApolloDanzaburouArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 9
13,534
521
6,931
13,172
5,977
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
CR7Galactix
King Arthur
20
15 / 2 / 7
15,408
593
32,250
24,267
25,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 1 / 11
14,132
544
24,730
11,536
5,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 3 / 16
12,593
484
12,801
21,376
24,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 2 / 3
13,973
537
6,057
19,439
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
8
Kills
33
33
Deaths
9
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
King Arthur
CR7Galactix
King Arthur
15
2
7
9.25
L
Thanatos
DerekGamerPro
Thanatos
2
12
1
0.21
W
8
1
11
13.5
W
2
3
16
3.33
L
Baron Samedi
UDF I Lipe
Baron Samedi
2
3
0
0.67
L
Achilles
german-1970
Achilles
2
10
1
0.25
W
4
2
3
2.75
L
1
6
5
0.58
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,920
Damage
82,769
108,906
Taken
89,790
65,186
Mitigated
69,538
30,296
Healing
30,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,931
3,318
0
6,337
13,172
5,977
3,560
1,902
11,227
0
84,149
W
King Arthur
CR7Galactix
King Arthur
32,250
6,958
0
6,130
24,267
25,070
687
5,751
18,457
794
107,523
L
Thanatos
DerekGamerPro
Thanatos
9,345
2,564
0
9,362
23,843
10,639
0
7,013
16,525
0
69,857
W
24,730
7,033
231
3,393
11,536
5,287
5,455
4,783
6,545
96,188
0
W
12,801
2,305
0
2,530
21,376
24,977
989
9,995
11,280
38,578
0
L
Baron Samedi
UDF I Lipe
Baron Samedi
4,832
263
167
3,416
12,802
5,041
294
5,612
6,981
67,817
0
L
Achilles
german-1970
Achilles
13,515
4,712
0
4,089
28,090
22,428
0
7,140
20,554
577
59,025
W
6,057
2,993
0
11,812
19,439
8,227
4,566
7,592
11,811
0
114,100
L
6,595
557
0
1,174
24,057
20,341
0
10,821
12,947
35,376
0
L
18,633
3,949
0
12,088
20,114
6,737
484
6,007
13,834
125,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,588
Gold Earned
69,640
584
Minions Killed
686
0
Camps Cleared
0
2,059,006
Distance Traveled
2,508,664
45
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,534
521
134
5
0
538,844
0
W
King Arthur
15,408
593
183
7
0
526,934
12
L
Thanatos
10,335
398
111
4
0
423,758
0
W
Nu Wa
14,132
544
152
6
0
476,186
12
W
Athena
12,593
484
45
2
0
515,263
7
L
Baron Samedi
10,240
394
123
5
0
305,001
8
L
Achilles
11,084
426
99
4
0
391,157
12
W
Hou Yi
13,973
537
172
7
0
451,437
9
L
Ymir
10,993
423
62
2
0
485,894
13
L
Sol
11,936
459
189
7
0
453,196
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role