Player Matchup

Ah Puch
Ah Puch
BigOleJohnson7
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
BuSeSBridGeS
Cthulhu
Level 27
God Stats
12W - 22L
1,409 SR
Queue Stats
34W - 50L
1,371 Elo+
Party 1
Skadi
Skadi
For loud
Skadi
Level 60
God Stats
5W - 3L
1,789 SR
Queue Stats
39W - 47L
1,434 Elo+
Party 2
Thanatos
Thanatos
HiggleForn
Thanatos
Level 34
God Stats
20W - 30L
1,421 SR
Queue Stats
54W - 72L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
Sumchi
Gilgamesh
Level 48
God Stats
2W - 8L
1,585 SR
Queue Stats
35W - 58L
1,369 Elo+
Party 1
Team Averages
Level 37
1,541 SR
1,402 Elo+

VS

Team Averages
Level 41
1,450 SR
1,416 Elo+
Danzaburou
Danzaburou
BlackLightningKG
Danzaburou
Level 37
God Stats
21W - 17L
1,606 SR
Queue Stats
926W - 926L
1,406 Elo+
Party 3
Sobek
Sobek
CheesyCreations
Sobek
Level 56
God Stats
8W - 11L
1,245 SR
Queue Stats
629W - 610L
1,397 Elo+
Party 4
Cu Chulainn
Cu Chulainn
EAC2001
Cu Chulainn
Level 29
God Stats
2W - 2L
1,314 SR
Queue Stats
386W - 408L
1,405 Elo+
Party 4
Zeus
Zeus
SukMikeOck
Zeus
Level 39
God Stats
3W - 4L
1,451 SR
Queue Stats
31W - 37L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
UPOOK
Gilgamesh
Level 46
God Stats
17W - 38L
1,632 SR
Queue Stats
1,113W - 1,128L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 3
8,506
405
4,366
17,050
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
BuSeSBridGeS
Cthulhu
14
5 / 5 / 8
9,618
458
6,253
16,969
18,229
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
For loud
Skadi
15
3 / 8 / 8
9,974
475
10,889
17,012
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
HiggleForn
Thanatos
15
5 / 9 / 7
9,771
465
10,913
19,196
7,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Sumchi
Gilgamesh
18
10 / 7 / 4
12,508
596
12,460
16,478
10,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackLightningKG
Danzaburou
18
9 / 5 / 9
11,658
555
13,792
12,774
4,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 5 / 16
10,671
508
6,482
17,829
17,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
EAC2001
Cu Chulainn
18
4 / 5 / 11
11,076
527
6,873
16,939
12,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
16 / 2 / 4
12,086
576
24,495
9,838
3,418
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
UPOOK
Gilgamesh
18
8 / 6 / 10
11,236
535
14,968
13,618
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
92
23
Kills
42
42
Deaths
23
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
13
3
0.12
W
Danzaburou
BlackLightningKG
Danzaburou
9
5
9
2.7
L
Cthulhu
BuSeSBridGeS
Cthulhu
5
5
8
1.8
W
5
5
16
2.6
W
Cu Chulainn
EAC2001
Cu Chulainn
4
5
11
1.9
L
Skadi
For loud
Skadi
3
8
8
0.88
L
Thanatos
HiggleForn
Thanatos
5
9
7
0.94
W
16
2
4
9
L
Gilgamesh
Sumchi
Gilgamesh
10
7
4
1.71
W
Gilgamesh
UPOOK
Gilgamesh
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,881
Damage
66,610
86,705
Taken
70,998
47,864
Mitigated
44,281
17,619
Healing
21,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,366
216
0
1,651
17,050
5,884
437
8,655
8,395
33,064
0
W
Danzaburou
BlackLightningKG
Danzaburou
13,792
5,812
0
3,002
12,774
4,959
65
2,482
10,292
0
74,181
L
Cthulhu
BuSeSBridGeS
Cthulhu
6,253
760
0
0
16,969
18,229
649
6,876
10,093
21,743
0
W
6,482
1,181
0
6,554
17,829
17,954
543
3,348
14,086
28,162
0
W
Cu Chulainn
EAC2001
Cu Chulainn
6,873
1,157
0
5,822
16,939
12,271
1,195
667
16,272
3,666
59,832
L
Skadi
For loud
Skadi
10,889
4,134
0
4,010
17,012
5,906
1,118
4,914
12,098
0
61,922
L
Thanatos
HiggleForn
Thanatos
10,913
3,524
0
9,822
19,196
7,221
0
7,320
11,876
0
49,395
W
24,495
4,679
438
2,818
9,838
3,418
2,975
2,225
7,613
79,131
0
L
Gilgamesh
Sumchi
Gilgamesh
12,460
4,711
0
2,136
16,478
10,624
0
4,042
12,436
0
62,901
W
Gilgamesh
UPOOK
Gilgamesh
14,968
4,524
0
3,083
13,618
5,679
1,001
1,897
11,583
0
63,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,377
Gold Earned
56,727
384
Minions Killed
513
0
Camps Cleared
0
1,739,722
Distance Traveled
2,025,642
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,506
405
62
3
0
315,469
1
W
Danzaburou
11,658
555
133
6
0
344,357
3
L
Cthulhu
9,618
458
25
1
0
317,349
2
W
Sobek
10,671
508
42
2
0
390,257
2
W
Cu Chulainn
11,076
527
112
5
0
440,210
4
L
Skadi
9,974
475
93
4
0
339,150
1
L
Thanatos
9,771
465
89
4
0
377,309
0
W
Zeus
12,086
576
130
6
0
420,130
4
L
Gilgamesh
12,508
596
115
5
0
390,445
0
W
Gilgamesh
11,236
535
96
5
0
430,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role