Player Matchup

Neith
Neith
Good1day1to1diet
Neith
Level 8
God Stats
26W - 20L
1,704 SR
Queue Stats
184W - 171L
1,686 Elo+
Solo
Sobek
Sobek
Haearn
Sobek
Level 104
God Stats
8W - 3L
1,565 SR
Queue Stats
29W - 15L
1,527 Elo+
Party 1
Ullr
Ullr
MortisProbati
Ullr
Level 11
God Stats
12W - 6L
1,750 SR
Queue Stats
29W - 17L
1,527 Elo+
Party 1
Scylla
Scylla
brownspell98
Scylla
Level 29
God Stats
10W - 13L
1,331 SR
Queue Stats
272W - 276L
1,577 Elo+
Solo
Kukulkan
Kukulkan
橤燊啊杰
Kukulkan
Level 25
God Stats
5W - 6L
1,678 SR
Queue Stats
38W - 41L
1,494 Elo+
Solo
Team Averages
Level 35
1,606 SR
1,562 Elo+

VS

Team Averages
Level 21
1,669 SR
1,563 Elo+
Artemis
Artemis
HahaaYouLosee
Artemis
Level 30
God Stats
8W - 4L
1,648 SR
Queue Stats
25W - 42L
1,480 Elo+
Solo
Hera
Hera
Kane709
Hera
Level 18
God Stats
13W - 5L
1,756 SR
Queue Stats
68W - 44L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
Scallivant
Gilgamesh
Level 13
God Stats
7W - 5L
1,500 SR
Queue Stats
54W - 46L
1,472 Elo+
Party 2
Jormungandr
Jormungandr
blackcat1414
Jormungandr
Level 17
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 2L
1,751 Elo+
Solo
Anubis
Anubis
sargent91
Anubis
Level 29
God Stats
8W - 6L
1,696 SR
Queue Stats
81W - 53L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 14
10,815
983
10,850
8,499
3,919
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Haearn
Sobek
19
6 / 2 / 21
11,887
1,081
10,019
18,581
27,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 1 / 15
11,248
1,023
11,965
9,141
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
19
8 / 5 / 16
12,411
1,128
15,929
11,488
4,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
橤燊啊杰
Kukulkan
18
5 / 2 / 13
10,909
992
16,121
9,892
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

208

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
2 / 4 / 8
10,626
966
7,910
10,342
4,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hera
Kane709
Hera
16
2 / 7 / 7
10,081
916
12,130
10,942
4,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Scallivant
Gilgamesh
15
0 / 9 / 6
9,347
850
9,524
19,499
10,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
blackcat1414
Jormungandr
17
0 / 5 / 12
10,255
932
9,543
17,418
18,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
sargent91
Anubis
17
8 / 4 / 2
12,334
1,121
15,355
11,275
5,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
29
Kills
12
12
Deaths
29
79
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
Sobek
Haearn
Sobek
6
2
21
8.25
L
Artemis
2
4
8
1.5
L
Hera
Kane709
Hera
2
7
7
0.79
W
6
1
15
13.5
L
Gilgamesh
Scallivant
Gilgamesh
0
9
6
0.33
L
Jormungandr
blackcat1414
Jormungandr
0
5
12
1.2
W
Scylla
8
5
16
3.2
L
Anubis
sargent91
Anubis
8
4
2
2.25
W
Kukulkan
橤燊啊杰
Kukulkan
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,884
Damage
54,462
57,601
Taken
69,476
45,138
Mitigated
43,681
5,800
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,850
5,498
0
984
8,499
3,919
0
5,830
2,669
0
21,295
W
Sobek
Haearn
Sobek
10,019
781
0
2,938
18,581
27,729
0
9,809
8,772
26,981
0
L
Artemis
7,910
3,223
0
1,860
10,342
4,006
0
7,710
2,632
0
30,269
L
Hera
Kane709
Hera
12,130
2,064
0
320
10,942
4,872
0
6,124
4,818
23,388
0
W
11,965
6,334
0
234
9,141
4,330
0
5,818
3,323
0
31,243
L
Gilgamesh
Scallivant
Gilgamesh
9,524
2,530
0
475
19,499
10,367
0
12,908
6,591
0
15,731
L
Jormungandr
blackcat1414
Jormungandr
9,543
1,803
0
19
17,418
18,504
0
9,354
8,064
31,722
0
W
Scylla
15,929
1,135
0
0
11,488
4,592
0
8,600
2,888
42,232
0
L
Anubis
sargent91
Anubis
15,355
61
0
3,046
11,275
5,932
0
5,973
5,302
45,704
0
W
Kukulkan
橤燊啊杰
Kukulkan
16,121
483
0
1,644
9,892
4,568
0
6,971
2,921
39,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,270
Gold Earned
52,643
209
Minions Killed
206
7
Camps Cleared
3
989,517
Distance Traveled
978,802
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,815
983
28
3
1
149,724
0
W
Sobek
11,887
1,081
21
2
1
246,459
2
L
Artemis
10,626
966
59
5
3
195,820
0
L
Hera
10,081
916
24
2
0
195,499
0
W
Ullr
11,248
1,023
38
3
3
197,105
0
L
Gilgamesh
9,347
850
12
1
0
194,016
0
L
Jormungandr
10,255
932
50
5
0
198,135
0
W
Scylla
12,411
1,128
66
6
1
186,078
0
L
Anubis
12,334
1,121
61
6
0
195,332
3
W
Kukulkan
10,909
992
56
5
1
210,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role