Player Matchup

Mercury
Mercury
Bronze III
Klenzi
Mercury
Bronze III
Level 38
God Stats
2W - 1L
1,340 SR
Queue Stats
93W - 26L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold II
Lypheus
Danzaburou
Gold II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
821W - 823L
1,633 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
TheIanT
Sun Wukong
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,607 MMR
Solo
Anubis
Anubis
Gold I
TheLastShad0w
Anubis
Gold I
Level 158
God Stats
8W - 2L
1,850 SR
Queue Stats
72W - 31L
1,780 MMR
Party 2
Geb
Geb
Gold IV
lokoclick
Geb
Gold IV
Level 79
God Stats
4W - 2L
1,651 SR
Queue Stats
94W - 90L
1,575 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,568 SR
1,619 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,554 SR
1,573 MMR
Athena
Athena
Silver II
GamerBread
Athena
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,564 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
ReKe36
Ao Kuang
Platinum V
Level 160
God Stats
16W - 11L
1,680 SR
Queue Stats
71W - 67L
1,695 MMR
Party 3
Bellona
Bellona
Gold IV
Reaper7074
Bellona
Gold IV
Level 159
God Stats
112W - 70L
1,777 SR
Queue Stats
455W - 457L
1,478 MMR
Solo
Scylla
Scylla
Platinum IV
Rockerr666
Scylla
Platinum IV
Level 128
God Stats
4W - 4L
1,530 SR
Queue Stats
45W - 47L
1,709 MMR
Party 3
Rama
Rama
Silver III
Spoods
Rama
Silver III
Level 159
God Stats
0W - 1L
1,284 SR
Queue Stats
30W - 30L
1,421 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Klenzi
Mercury
20
18 / 4 / 9
16,331
653
32,706
21,936
10,583
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Lypheus
Danzaburou
20
4 / 3 / 4
14,056
562
12,449
17,185
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TheIanT
Sun Wukong
20
5 / 1 / 11
15,282
611
19,630
24,498
20,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 10
14,492
580
16,270
12,157
6,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 4 / 14
11,550
462
5,437
18,833
15,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetPersephoneTiamatTsukuyomiApollo

VS

Bans
YemojaGuan YuAnhurTyrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GamerBread
Athena
15
2 / 7 / 7
10,839
434
10,846
19,711
18,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
ReKe36
Ao Kuang
20
6 / 6 / 5
12,645
506
12,592
24,653
11,713
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Reaper7074
Bellona
17
2 / 9 / 2
11,609
464
17,329
30,282
26,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Rockerr666
Scylla
20
2 / 3 / 4
12,574
503
9,939
12,106
4,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Spoods
Rama
18
3 / 8 / 2
11,838
474
11,331
22,419
8,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
33
Kills
15
15
Deaths
33
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
GamerBread
Athena
2
7
7
0.79
W
Mercury
Klenzi
Mercury
18
4
9
5.63
W
Danzaburou
Lypheus
Danzaburou
4
3
4
2
L
Ao Kuang
ReKe36
Ao Kuang
6
6
5
1.42
L
Bellona
Reaper7074
Bellona
2
9
2
0.33
L
Scylla
Rockerr666
Scylla
2
3
4
1.33
L
Rama
Spoods
Rama
3
8
2
0.5
W
Sun Wukong
TheIanT
Sun Wukong
5
1
11
10.5
W
6
3
10
3.67
W
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,492
Damage
62,037
94,609
Taken
109,171
60,115
Mitigated
70,150
32,627
Healing
29,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
GamerBread
Athena
10,846
3,604
0
3,432
19,711
18,111
0
4,185
15,526
34,723
0
W
Mercury
Klenzi
Mercury
32,706
23,455
0
3,676
21,936
10,583
1,065
9,024
12,912
0
143,178
W
Danzaburou
Lypheus
Danzaburou
12,449
6,028
0
7,458
17,185
6,802
3,916
4,278
12,907
0
115,307
L
Ao Kuang
ReKe36
Ao Kuang
12,592
2,493
0
8,939
24,653
11,713
0
6,352
18,301
103,194
0
L
Bellona
Reaper7074
Bellona
17,329
12,234
0
9,911
30,282
26,516
842
4,367
25,915
0
85,027
L
Scylla
Rockerr666
Scylla
9,939
1,480
0
852
12,106
4,899
1,164
3,912
8,194
103,680
0
L
Rama
Spoods
Rama
11,331
8,651
0
6,417
22,419
8,911
0
2,891
19,528
0
80,455
W
Sun Wukong
TheIanT
Sun Wukong
19,630
7,460
0
8,620
24,498
20,531
628
5,629
18,869
0
109,205
W
16,270
1,453
0
6,476
12,157
6,626
2,705
6,254
5,903
116,780
0
W
5,437
1,114
0
6,397
18,833
15,573
243
8,526
10,307
25,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,711
Gold Earned
59,505
738
Minions Killed
711
0
Camps Cleared
0
2,515,321
Distance Traveled
2,266,105
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,839
434
40
2
0
528,644
9
W
Mercury
16,331
653
141
6
0
621,067
1
W
Danzaburou
14,056
562
174
7
0
434,215
10
L
Ao Kuang
12,645
506
149
6
0
489,987
8
L
Bellona
11,609
464
170
7
0
389,342
4
L
Scylla
12,574
503
212
8
0
467,846
11
L
Rama
11,838
474
140
6
0
390,286
4
W
Sun Wukong
15,282
611
210
8
0
504,746
4
W
Anubis
14,492
580
189
8
0
472,043
1
W
Geb
11,550
462
24
1
0
483,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role