Player Matchup

Tsukuyomi
Tsukuyomi
Dont mind my GF
Tsukuyomi
Level 136
God Stats
22W - 14L
1,692 SR
Queue Stats
71W - 60L
1,604 Elo+
Party 1
Neith
Neith
GHT Oakspoon
Neith
Level 25
God Stats
4W - 4L
1,623 SR
Queue Stats
73W - 78L
1,467 Elo+
Party 1
Zeus
Zeus
Sweaty 5o9
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,558 Elo+
Party 1
Team Averages
Level 63
1,605 SR
1,543 Elo+

VS

Team Averages
Level 60
1,478 SR
1,402 Elo+
Kukulkan
Kukulkan
Donte_Vorgal
Kukulkan
Level 28
God Stats
4W - 3L
1,242 SR
Queue Stats
48W - 34L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
Ima_Chicken_MOO
Gilgamesh
Level 90
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 60L
1,419 Elo+
Party 2
Arachne
Arachne
The-Hut_
Arachne
Level 62
God Stats
7W - 4L
1,693 SR
Queue Stats
106W - 71L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dont mind my GF
Tsukuyomi
19
15 / 9 / 8
15,454
813
26,196
18,486
12,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 10 / 15
12,412
653
4,893
16,401
6,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
8 / 8 / 9
13,436
707
16,965
14,992
5,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Donte_Vorgal
Kukulkan
18
2 / 8 / 12
12,987
684
6,027
12,724
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Ima_Chicken_MOO
Gilgamesh
17
10 / 8 / 12
15,031
791
19,924
22,121
12,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
The-Hut_
Arachne
19
15 / 9 / 7
15,944
839
17,263
22,291
13,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
58
25
Kills
27
27
Deaths
25
32
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dont mind my GF
Tsukuyomi
15
9
8
2.11
W
Kukulkan
Donte_Vorgal
Kukulkan
2
8
12
1
L
2
10
15
0.95
W
Gilgamesh
Ima_Chicken_MOO
Gilgamesh
10
8
12
2
L
8
8
9
1.56
W
Arachne
The-Hut_
Arachne
15
9
7
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,054
Damage
43,214
49,879
Taken
57,136
24,849
Mitigated
30,995
2,570
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dont mind my GF
Tsukuyomi
26,196
6,940
0
743
18,486
12,527
1,656
2,632
15,854
0
68,783
W
Kukulkan
Donte_Vorgal
Kukulkan
6,027
665
0
477
12,724
4,473
234
3,074
9,650
60,259
0
L
4,893
2,104
0
1,827
16,401
6,452
782
2,428
13,973
0
23,684
W
Gilgamesh
Ima_Chicken_MOO
Gilgamesh
19,924
4,393
0
1,560
22,121
12,891
616
7,521
14,600
0
60,944
L
16,965
1,846
0
0
14,992
5,870
50
1,051
13,941
65,272
0
W
Arachne
The-Hut_
Arachne
17,263
10,282
0
5,310
22,291
13,631
902
6,560
15,731
0
47,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
43,962
244
Minions Killed
212
0
Camps Cleared
0
864,900
Distance Traveled
939,189
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,454
813
91
5
0
314,311
4
W
Kukulkan
12,987
684
118
6
0
291,119
0
L
Neith
12,412
653
67
4
0
268,312
0
W
Gilgamesh
15,031
791
56
3
0
346,815
0
L
Zeus
13,436
707
86
5
0
282,277
2
W
Arachne
15,944
839
38
2
0
301,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role