Player Matchup

Scylla
Scylla
BloodCl0tt
Scylla
Level 124
God Stats
16W - 16L
1,554 SR
Queue Stats
364W - 323L
1,678 Elo+
Party 1
Izanami
Izanami
CurtisTrash
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 47L
1,723 Elo+
Party 1
Hades
Hades
Oni Feny
Hades
Level 64
God Stats
4W - 2L
1,926 SR
Queue Stats
48W - 49L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
iTz iEpsiLon
Sylvanus
Level 129
God Stats
20W - 15L
1,669 SR
Queue Stats
436W - 347L
1,711 Elo+
Party 1
Medusa
Medusa
iTz iTheta
Medusa
Level 68
God Stats
2W - 1L
1,743 SR
Queue Stats
41W - 43L
1,543 Elo+
Party 1
Team Averages
Level 83
1,678 SR
1,643 Elo+

VS

Team Averages
Level 77
1,509 SR
1,591 Elo+
Anubis
Anubis
DaRealBolBol
Anubis
Level 99
God Stats
7W - 2L
1,557 SR
Queue Stats
137W - 129L
1,558 Elo+
Party 2
Loki
Loki
Just1nCri7
Loki
Level 108
God Stats
4W - 1L
1,349 SR
Queue Stats
133W - 129L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
KingTaco3078
Gilgamesh
Level 48
God Stats
6W - 3L
1,761 SR
Queue Stats
112W - 103L
1,566 Elo+
Party 2
Izanami
Izanami
MrBones02
Izanami
Level 102
God Stats
4W - 2L
1,514 SR
Queue Stats
198W - 138L
1,635 Elo+
Party 3
Ares
Ares
godlychap
Ares
Level 28
God Stats
3W - 3L
1,366 SR
Queue Stats
283W - 194L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BloodCl0tt
Scylla
12
4 / 5 / 0
6,985
499
6,213
11,009
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
CurtisTrash
Izanami
13
1 / 2 / 1
7,679
549
4,864
8,615
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Oni Feny
Hades
11
1 / 7 / 1
6,572
469
3,697
12,296
8,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
iTz iEpsiLon
Sylvanus
12
2 / 2 / 1
6,762
483
4,908
8,939
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
iTz iTheta
Medusa
11
1 / 6 / 3
6,771
484
1,776
8,341
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 2 / 5
8,820
630
6,834
7,115
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 6
9,447
675
11,653
10,445
5,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
KingTaco3078
Gilgamesh
13
7 / 2 / 7
8,249
589
7,734
11,463
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MrBones02
Izanami
12
1 / 2 / 0
6,890
492
4,978
6,094
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
1 / 1 / 3
6,150
439
2,428
7,707
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
22
22
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
BloodCl0tt
Scylla
4
5
0
0.8
L
Izanami
CurtisTrash
Izanami
1
2
1
0.75
W
Anubis
6
2
5
4.25
W
7
2
6
5
W
Gilgamesh
KingTaco3078
Gilgamesh
7
2
7
5.25
W
Izanami
MrBones02
Izanami
1
2
0
0.5
L
Hades
Oni Feny
Hades
1
7
1
0.21
W
Ares
1
1
3
2.5
L
Sylvanus
iTz iEpsiLon
Sylvanus
2
2
1
1.25
L
Medusa
iTz iTheta
Medusa
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,458
Damage
33,627
49,200
Taken
42,824
22,739
Mitigated
21,712
15,973
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BloodCl0tt
Scylla
6,213
345
0
2,877
11,009
3,168
0
3,198
7,502
34,813
0
L
Izanami
CurtisTrash
Izanami
4,864
3,369
0
2,561
8,615
2,505
626
751
7,864
0
58,909
W
Anubis
6,834
189
0
3,802
7,115
3,252
64
2,789
4,146
50,149
0
W
11,653
3,477
0
2,684
10,445
5,216
0
4,280
6,121
0
70,741
W
Gilgamesh
KingTaco3078
Gilgamesh
7,734
2,002
0
5,626
11,463
7,372
250
4,213
7,021
0
36,712
W
Izanami
MrBones02
Izanami
4,978
2,788
0
853
6,094
2,424
0
654
5,440
0
49,570
L
Hades
Oni Feny
Hades
3,697
863
217
4,488
12,296
8,486
0
200
12,089
28,055
0
W
Ares
2,428
273
0
1,081
7,707
3,448
0
2,173
5,534
25,777
0
L
Sylvanus
iTz iEpsiLon
Sylvanus
4,908
1,320
1,621
3,422
8,939
6,052
38
2,649
6,180
24,418
5,577
L
Medusa
iTz iTheta
Medusa
1,776
451
0
787
8,341
2,528
0
1,888
6,303
0
23,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
39,556
359
Minions Killed
472
0
Camps Cleared
0
1,249,387
Distance Traveled
1,338,266
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,985
499
65
5
0
248,754
0
L
Izanami
7,679
549
134
10
0
241,655
6
W
Anubis
8,820
630
120
9
0
246,285
5
W
Loki
9,447
675
129
9
0
259,910
2
W
Gilgamesh
8,249
589
76
5
0
288,539
1
W
Izanami
6,890
492
109
8
0
242,558
2
L
Hades
6,572
469
61
4
0
240,080
1
W
Ares
6,150
439
38
3
0
300,974
5
L
Sylvanus
6,762
483
49
4
0
246,383
4
L
Medusa
6,771
484
50
4
0
272,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role