Player Matchup

Scylla
Scylla
AbbyChann
Scylla
Level 19
God Stats
16W - 14L
1,570 SR
Queue Stats
17W - 22L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
Shadethewaffle
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,578 Elo+
Party 1
Ne Zha
Ne Zha
SlothfulDays
Ne Zha
Level 113
God Stats
2W - 0L
1,285 SR
Queue Stats
3W - 5L
1,206 Elo+
Party 1
Team Averages
Level 74
1,451 SR
1,426 Elo+

VS

Team Averages
Level 71
1,457 SR
1,593 Elo+
Danzaburou
Danzaburou
ACELOCC141
Danzaburou
Level 100
God Stats
9W - 8L
1,593 SR
Queue Stats
138W - 150L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
Charlierange
Gilgamesh
Level 27
God Stats
2W - 4L
1,223 SR
Queue Stats
55W - 58L
1,611 Elo+
Party 2
Kukulkan
Kukulkan
famunot
Kukulkan
Level 85
God Stats
3W - 3L
1,554 SR
Queue Stats
68W - 56L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AbbyChann
Scylla
19
5 / 6 / 18
14,619
665
17,543
14,283
8,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Shadethewaffle
Gilgamesh
18
11 / 3 / 8
15,096
686
17,744
20,597
25,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
20
10 / 4 / 13
15,839
720
14,715
18,700
8,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACELOCC141
Danzaburou
15
2 / 10 / 5
13,546
616
10,879
19,897
8,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Charlierange
Gilgamesh
17
3 / 9 / 7
14,717
669
12,111
26,082
28,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
famunot
Kukulkan
20
8 / 7 / 5
16,063
730
20,379
12,840
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
26
Kills
13
13
Deaths
26
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ACELOCC141
Danzaburou
2
10
5
0.45
W
Scylla
AbbyChann
Scylla
5
6
18
2.33
L
Gilgamesh
Charlierange
Gilgamesh
3
9
7
0.72
W
Gilgamesh
Shadethewaffle
Gilgamesh
11
3
8
5
W
Ne Zha
10
4
13
4.13
L
Kukulkan
famunot
Kukulkan
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,002
Damage
43,369
53,580
Taken
58,819
41,439
Mitigated
43,003
9,737
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ACELOCC141
Danzaburou
10,879
3,674
0
2,200
19,897
8,650
0
5,128
14,769
0
71,658
W
Scylla
AbbyChann
Scylla
17,543
1,822
0
2,421
14,283
8,082
350
5,979
8,100
71,290
0
L
Gilgamesh
Charlierange
Gilgamesh
12,111
1,889
0
2,586
26,082
28,509
126
10,459
15,623
857
40,085
W
Gilgamesh
Shadethewaffle
Gilgamesh
17,744
4,108
0
3,473
20,597
25,287
260
7,440
12,877
702
67,439
W
Ne Zha
14,715
3,514
0
3,843
18,700
8,070
2,267
6,918
11,590
0
70,374
L
Kukulkan
famunot
Kukulkan
20,379
1,563
0
554
12,840
5,844
997
3,060
9,780
84,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,554
Gold Earned
44,326
247
Minions Killed
251
0
Camps Cleared
0
1,228,812
Distance Traveled
1,067,531
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,546
616
77
4
0
309,002
3
W
Scylla
14,619
665
91
4
0
370,790
0
L
Gilgamesh
14,717
669
34
2
0
401,028
6
W
Gilgamesh
15,096
686
71
3
0
424,160
3
W
Ne Zha
15,839
720
85
4
0
433,862
2
L
Kukulkan
16,063
730
140
6
0
357,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role