Player Matchup

Heimdallr
Heimdallr
AshNerfed
Heimdallr
Level 26
God Stats
75W - 45L
1,695 SR
Queue Stats
490W - 418L
1,695 Elo+
Party 2
Gilgamesh
Gilgamesh
DisgracedGrunt
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
JRon21
Sobek
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
RonanIRI
Fenrir
Level 84
God Stats
7W - 3L
1,559 SR
Queue Stats
47W - 48L
1,501 Elo+
Party 2
Agni
Agni
SnootyDeath
Agni
Level 120
God Stats
1W - 1L
1,492 SR
Queue Stats
462W - 505L
1,502 Elo+
Solo
Team Averages
Level 84
1,549 SR
1,540 Elo+

VS

Team Averages
Level 76
1,588 SR
1,549 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BULLZ3Y300
Tiamat
Level 29
God Stats
21W - 25L
1,560 SR
Queue Stats
213W - 233L
1,482 Elo+
Party 1
Chang'e
Chang'e
Enjoy Blaze
Chang'e
Level 114
God Stats
2W - 2L
1,574 SR
Queue Stats
170W - 140L
1,575 Elo+
Party 3
Gilgamesh
Gilgamesh
Jahseh09
Gilgamesh
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 96L
1,582 Elo+
Party 3
Xbalanque
Xbalanque
SuperSimp101
Xbalanque
Level 44
God Stats
4W - 2L
1,806 SR
Queue Stats
205W - 183L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AshNerfed
Heimdallr
10
5 / 0 / 1
5,955
596
3,663
5,887
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
DisgracedGrunt
Gilgamesh
11
2 / 1 / 1
6,169
617
3,955
6,498
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
JRon21
Sobek
10
2 / 0 / 2
5,739
574
2,365
6,516
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RonanIRI
Fenrir
7
0 / 0 / 6
5,212
521
1,287
7,234
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 3 / 0
5,512
551
2,403
5,373
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 2 / 0
4,539
454
2,777
3,614
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
BULLZ3Y300
Tiamat
8
0 / 4 / 0
4,433
443
4,723
5,668
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Enjoy Blaze
Chang'e
6
1 / 0 / 0
4,565
457
2,048
3,420
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jahseh09
Gilgamesh
9
0 / 3 / 1
4,957
496
3,586
5,612
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
SuperSimp101
Xbalanque
11
3 / 1 / 1
6,421
642
4,485
4,996
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
4
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Heimdallr
AshNerfed
Heimdallr
5
0
1
5.5
L
Tiamat
BULLZ3Y300
Tiamat
0
4
0
0
W
Gilgamesh
DisgracedGrunt
Gilgamesh
2
1
1
2.5
L
Chang'e
Enjoy Blaze
Chang'e
1
0
0
1
W
Sobek
JRon21
Sobek
2
0
2
3
L
Gilgamesh
Jahseh09
Gilgamesh
0
3
1
0.17
W
Fenrir
RonanIRI
Fenrir
0
0
6
3
W
1
3
0
0.33
L
Xbalanque
SuperSimp101
Xbalanque
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,673
Damage
17,619
31,508
Taken
23,310
13,326
Mitigated
8,049
14,313
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,777
804
0
949
3,614
900
268
600
3,014
0
21,355
W
Heimdallr
AshNerfed
Heimdallr
3,663
1,440
0
3,522
5,887
1,780
0
2,289
3,298
0
34,079
L
Tiamat
BULLZ3Y300
Tiamat
4,723
336
0
2,124
5,668
1,995
0
218
5,446
17,166
0
W
Gilgamesh
DisgracedGrunt
Gilgamesh
3,955
931
0
3,450
6,498
3,300
408
345
6,153
0
31,325
L
Chang'e
Enjoy Blaze
Chang'e
2,048
201
232
1,946
3,420
889
0
948
2,446
16,737
0
W
Sobek
JRon21
Sobek
2,365
232
0
2,620
6,516
3,165
0
1,076
5,428
28,581
0
L
Gilgamesh
Jahseh09
Gilgamesh
3,586
1,290
0
1,113
5,612
2,579
0
109
5,203
0
22,210
W
Fenrir
RonanIRI
Fenrir
1,287
34
0
3,461
7,234
3,665
384
2,207
4,629
0
6,617
W
2,403
133
0
1,260
5,373
1,416
0
144
5,229
21,746
0
L
Xbalanque
SuperSimp101
Xbalanque
4,485
2,417
0
708
4,996
1,686
0
2,615
2,129
0
37,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
24,915
279
Minions Killed
233
0
Camps Cleared
0
901,297
Distance Traveled
920,452
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,539
454
36
4
0
186,678
2
W
Heimdallr
5,955
596
69
7
0
172,141
3
L
Tiamat
4,433
443
36
4
0
229,041
4
W
Gilgamesh
6,169
617
72
7
0
170,402
1
L
Chang'e
4,565
457
35
4
0
162,142
1
W
Sobek
5,739
574
61
6
0
188,234
3
L
Gilgamesh
4,957
496
47
5
0
163,226
2
W
Fenrir
5,212
521
17
2
0
205,871
1
W
Agni
5,512
551
60
6
0
164,649
4
L
Xbalanque
6,421
642
79
8
0
179,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role