Player Matchup

Tsukuyomi
Tsukuyomi
Lost In Null
Tsukuyomi
Level 66
God Stats
18W - 13L
1,558 SR
Queue Stats
518W - 493L
1,550 Elo+
Party 2
Hel
Hel
M O LILSLIMCAT
Hel
Level 29
God Stats
33W - 37L
1,414 SR
Queue Stats
87W - 102L
1,373 Elo+
Party 2
Tiamat
Tiamat
No Hunchy
Tiamat
Level 63
God Stats
7W - 12L
1,302 SR
Queue Stats
168W - 175L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
SyntheticRose
Gilgamesh
Level 49
God Stats
41W - 37L
1,673 SR
Queue Stats
264W - 242L
1,523 Elo+
Party 2
Cupid
Cupid
Yes Hunchy
Cupid
Level 47
God Stats
3W - 2L
1,699 SR
Queue Stats
137W - 154L
1,442 Elo+
Party 2
Team Averages
Level 51
1,529 SR
1,463 Elo+

VS

Team Averages
Level 95
1,671 SR
1,548 Elo+
Cthulhu
Cthulhu
Amiel0803
Cthulhu
Level 67
God Stats
24W - 17L
1,739 SR
Queue Stats
164W - 153L
1,525 Elo+
Party 1
Mercury
Mercury
ColdFanatic
Mercury
Level 102
God Stats
3W - 7L
1,452 SR
Queue Stats
395W - 349L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
IG_NewMosco457
Gilgamesh
Level 105
God Stats
7W - 4L
1,718 SR
Queue Stats
27W - 23L
1,514 Elo+
Party 3
Artemis
Artemis
OmegaDyspo
Artemis
Level 79
God Stats
13W - 6L
1,630 SR
Queue Stats
232W - 185L
1,580 Elo+
Party 1
Hades
Hades
Sonchies
Hades
Level 121
God Stats
2W - 0L
1,816 SR
Queue Stats
18W - 11L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lost In Null
Tsukuyomi
19
7 / 9 / 2
12,776
491
18,510
25,453
11,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 7 / 1
10,562
406
8,962
19,920
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
No Hunchy
Tiamat
16
1 / 9 / 3
9,960
383
9,345
20,474
12,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SyntheticRose
Gilgamesh
20
5 / 8 / 4
13,071
503
20,329
28,588
26,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
18
2 / 6 / 0
10,998
423
11,901
24,392
9,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amiel0803
Cthulhu
20
4 / 0 / 16
12,996
500
11,028
20,846
23,613
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
ColdFanatic
Mercury
20
9 / 6 / 17
15,346
590
23,620
23,025
9,860
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
IG_NewMosco457
Gilgamesh
20
7 / 7 / 11
15,693
604
19,380
28,669
29,906
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
OmegaDyspo
Artemis
20
4 / 2 / 5
13,952
537
13,439
13,362
5,814
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Sonchies
Hades
20
15 / 2 / 11
15,982
615
22,797
22,288
11,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
16
Kills
39
39
Deaths
17
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Amiel0803
Cthulhu
4
0
16
12
W
Mercury
ColdFanatic
Mercury
9
6
17
2.92
W
Gilgamesh
IG_NewMosco457
Gilgamesh
7
7
11
1.79
L
Tsukuyomi
Lost In Null
Tsukuyomi
7
9
2
0.89
L
1
7
1
0.21
L
Tiamat
No Hunchy
Tiamat
1
9
3
0.28
W
Artemis
OmegaDyspo
Artemis
4
2
5
3.25
W
Hades
Sonchies
Hades
15
2
11
10.25
L
Gilgamesh
SyntheticRose
Gilgamesh
5
8
4
0.88
L
Cupid
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,047
Damage
90,264
118,827
Taken
108,190
70,944
Mitigated
81,122
36,223
Healing
40,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Amiel0803
Cthulhu
11,028
329
275
6,566
20,846
23,613
627
4,816
15,954
42,387
0
W
Mercury
ColdFanatic
Mercury
23,620
11,295
0
6,731
23,025
9,860
3,352
3,201
19,664
0
120,914
W
Gilgamesh
IG_NewMosco457
Gilgamesh
19,380
4,198
0
6,012
28,669
29,906
4,203
4,423
24,132
0
98,893
L
Tsukuyomi
Lost In Null
Tsukuyomi
18,510
4,361
0
5,823
25,453
11,831
34
6,320
19,108
0
93,849
L
8,962
250
5,458
8,221
19,920
9,574
515
8,732
10,888
53,048
0
L
Tiamat
No Hunchy
Tiamat
9,345
662
0
3,224
20,474
12,801
120
5,227
15,128
45,707
0
W
Artemis
OmegaDyspo
Artemis
13,439
7,011
0
8,342
13,362
5,814
5,757
4,969
8,311
0
94,054
W
Hades
Sonchies
Hades
22,797
1,418
1,435
10,732
22,288
11,929
3,748
5,179
16,599
100,685
0
L
Gilgamesh
SyntheticRose
Gilgamesh
20,329
5,555
0
7,120
28,588
26,785
224
6,660
21,723
0
83,681
L
Cupid
11,901
5,178
527
5,850
24,392
9,953
127
6,097
17,995
0
66,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,367
Gold Earned
73,969
552
Minions Killed
701
0
Camps Cleared
0
2,242,395
Distance Traveled
2,447,019
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,996
500
65
3
0
511,305
0
W
Mercury
15,346
590
153
6
0
572,596
0
W
Gilgamesh
15,693
604
163
6
0
451,937
4
L
Tsukuyomi
12,776
491
145
6
0
480,831
1
L
Hel
10,562
406
89
3
0
449,384
1
L
Tiamat
9,960
383
63
2
0
421,809
4
W
Artemis
13,952
537
150
6
0
449,882
2
W
Hades
15,982
615
170
7
0
461,299
3
L
Gilgamesh
13,071
503
147
6
0
488,679
1
L
Cupid
10,998
423
108
4
0
401,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role