Player Matchup

Tiamat
Tiamat
GoogleNoodle
Tiamat
Level 123
God Stats
1W - 3L
1,245 SR
Queue Stats
223W - 179L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
ILuxxx
Gilgamesh
Level 108
God Stats
1W - 0L
1,377 SR
Queue Stats
10W - 7L
1,352 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kίng
Ah Muzen Cab
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 118
1,374 SR
1,467 Elo+

VS

Team Averages
Level 98
1,400 SR
1,403 Elo+
Medusa
Medusa
CarmineRey117
Medusa
Level 16
God Stats
1W - 6L
1,329 SR
Queue Stats
4W - 14L
1,237 Elo+
Solo
Merlin
Merlin
Smashdexer
Merlin
Level 140
God Stats
38W - 54L
1,524 SR
Queue Stats
80W - 130L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
jackIDOX
Gilgamesh
Level 139
God Stats
5W - 8L
1,346 SR
Queue Stats
286W - 291L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 6 / 10
10,283
643
7,205
13,378
7,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ILuxxx
Gilgamesh
16
8 / 2 / 5
13,944
872
9,886
11,053
6,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Kίng
Ah Muzen Cab
16
9 / 1 / 5
12,370
773
17,841
13,210
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 1
10,441
653
8,236
14,249
4,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Smashdexer
Merlin
14
1 / 4 / 7
10,582
661
9,711
9,719
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
jackIDOX
Gilgamesh
15
4 / 6 / 2
11,085
693
8,641
16,418
11,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
9
9
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Tiamat
0
6
10
0.83
W
Gilgamesh
ILuxxx
Gilgamesh
8
2
5
5.25
W
Ah Muzen Cab
Kίng
Ah Muzen Cab
9
1
5
11.5
L
Merlin
Smashdexer
Merlin
1
4
7
1.13
L
Gilgamesh
jackIDOX
Gilgamesh
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
26,588
37,641
Taken
40,386
20,001
Mitigated
19,894
9,238
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,236
4,554
905
1,194
14,249
4,969
0
1,819
12,270
0
40,416
W
Tiamat
7,205
491
0
2,763
13,378
7,715
98
2,465
10,913
29,287
0
W
Gilgamesh
ILuxxx
Gilgamesh
9,886
2,964
0
602
11,053
6,420
761
1,990
9,063
0
58,507
W
Ah Muzen Cab
Kίng
Ah Muzen Cab
17,841
8,519
0
5,873
13,210
5,866
2,822
5,368
7,842
0
74,746
L
Merlin
Smashdexer
Merlin
9,711
157
0
953
9,719
3,043
0
1,733
7,752
57,140
0
L
Gilgamesh
jackIDOX
Gilgamesh
8,641
1,686
0
1,501
16,418
11,882
0
3,003
13,039
0
38,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
32,108
226
Minions Killed
198
0
Camps Cleared
0
947,082
Distance Traveled
896,529
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,441
653
51
3
0
287,842
4
W
Tiamat
10,283
643
37
2
0
298,391
1
W
Gilgamesh
13,944
872
71
4
0
327,919
4
W
Ah Muzen Cab
12,370
773
118
7
0
320,772
1
L
Merlin
10,582
661
103
6
0
295,552
4
L
Gilgamesh
11,085
693
44
3
0
313,135
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role