Player Matchup

Anubis
Anubis
Moirais Himeros
Anubis
Level 45
God Stats
21W - 6L
1,635 SR
Queue Stats
91W - 63L
1,404 Elo+
Party 1
Fenrir
Fenrir
SpookiestDookie
Fenrir
Level 21
God Stats
36W - 25L
1,684 SR
Queue Stats
161W - 123L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
coezy
Gilgamesh
Level 68
God Stats
28W - 8L
1,768 SR
Queue Stats
188W - 144L
1,392 Elo+
Party 1
Team Averages
Level 45
1,696 SR
1,385 Elo+

VS

Team Averages
Level 24
1,354 SR
1,193 Elo+
Tiamat
Tiamat
C0ND3NS4T1ON
Tiamat
Level 27
God Stats
0W - 1L
1,223 SR
Queue Stats
72W - 80L
1,211 Elo+
Party 2
Sun Wukong
Sun Wukong
ChikoSonic
Sun Wukong
Level 23
God Stats
9W - 11L
1,379 SR
Queue Stats
55W - 64L
1,206 Elo+
Party 2
Cthulhu
Cthulhu
eiranova
Cthulhu
Level 22
God Stats
16W - 16L
1,459 SR
Queue Stats
22W - 36L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 8
8,313
831
8,493
6,699
3,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 7
7,303
730
4,666
6,222
2,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
coezy
Gilgamesh
12
9 / 2 / 6
9,715
972
10,967
7,836
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 6 / 3
7,118
712
4,905
8,130
3,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ChikoSonic
Sun Wukong
9
1 / 7 / 3
6,886
689
3,915
11,093
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
eiranova
Cthulhu
10
2 / 5 / 1
6,694
669
4,613
9,384
5,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
5
5
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
6
3
0.58
L
Sun Wukong
ChikoSonic
Sun Wukong
1
7
3
0.36
W
6
1
8
10
W
3
2
7
3.25
W
Gilgamesh
coezy
Gilgamesh
9
2
6
6
L
Cthulhu
eiranova
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
13,433
20,757
Taken
28,607
9,775
Mitigated
14,210
6,150
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,905
1,231
0
1,484
8,130
3,675
0
1,089
7,041
20,819
0
L
Sun Wukong
ChikoSonic
Sun Wukong
3,915
778
0
517
11,093
5,430
0
3,435
7,658
0
14,590
W
8,493
402
306
3,880
6,699
3,210
78
3,305
3,194
34,086
0
W
4,666
1,210
175
840
6,222
2,284
0
2,614
3,508
0
14,650
W
Gilgamesh
coezy
Gilgamesh
10,967
4,136
0
949
7,836
4,281
0
3,281
4,505
0
31,317
L
Cthulhu
eiranova
Cthulhu
4,613
311
0
1,777
9,384
5,105
0
4,017
5,367
14,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,331
Gold Earned
20,698
113
Minions Killed
81
0
Camps Cleared
0
530,873
Distance Traveled
507,180
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,118
712
34
3
0
164,219
0
L
Sun Wukong
6,886
689
21
2
0
170,593
1
W
Anubis
8,313
831
61
6
0
163,100
0
W
Fenrir
7,303
730
16
2
0
186,015
0
W
Gilgamesh
9,715
972
36
4
0
181,758
2
L
Cthulhu
6,694
669
26
3
0
172,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role