Player Matchup

Chang'e
Chang'e
BornComicSans
Chang'e
Level 46
God Stats
3W - 2L
1,640 SR
Queue Stats
44W - 59L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
Eaam4013
Danzaburou
Level 40
God Stats
2W - 13L
1,147 SR
Queue Stats
110W - 115L
1,426 Elo+
Party 1
Serqet
Serqet
ItSakurajima
Serqet
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 50L
1,428 Elo+
Party 1
Achilles
Achilles
Maiq1520
Achilles
Level 44
God Stats
3W - 9L
1,440 SR
Queue Stats
7W - 19L
1,315 Elo+
Party 1
Yemoja
Yemoja
Mantis9757
Yemoja
Level 28
God Stats
0W - 3L
1,303 SR
Queue Stats
21W - 39L
1,280 Elo+
Party 1
Team Averages
Level 37
1,406 SR
1,364 Elo+

VS

Team Averages
Level 55
1,331 SR
1,449 Elo+
Ra
Ra
Kureha UwU
Ra
Level 15
God Stats
1W - 3L
1,233 SR
Queue Stats
27W - 25L
1,527 Elo+
Party 2
Hades
Hades
Teleostcord1
Hades
Level 68
God Stats
87W - 55L
1,630 SR
Queue Stats
207W - 201L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
TheMaddestLad647
Gilgamesh
Level 61
God Stats
10W - 11L
1,170 SR
Queue Stats
213W - 250L
1,307 Elo+
Solo
Loki
Loki
Venom Punk
Loki
Level 62
God Stats
10W - 5L
1,106 SR
Queue Stats
549W - 535L
1,511 Elo+
Party 2
Cupid
Cupid
W Echidna Re
Cupid
Level 69
God Stats
5W - 1L
1,517 SR
Queue Stats
688W - 648L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
3 / 5 / 0
5,820
529
4,355
6,311
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Eaam4013
Danzaburou
9
2 / 6 / 1
6,073
552
2,467
8,550
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
8
0 / 1 / 0
5,139
467
405
5,314
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Maiq1520
Achilles
9
0 / 5 / 0
5,444
495
2,135
7,476
5,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Yemoja
Mantis9757
Yemoja
9
1 / 5 / 2
5,563
506
2,035
8,129
3,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,227
657
5,014
4,659
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 4
7,438
676
5,970
6,598
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
11
4 / 0 / 2
6,569
597
3,916
5,814
2,642
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 2 / 2
6,634
603
3,753
5,674
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 1 / 5
6,565
597
3,581
4,762
1,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
22
22
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
3
5
0
0.6
L
Danzaburou
Eaam4013
Danzaburou
2
6
1
0.42
L
Serqet
0
1
0
0
W
6
1
1
6.5
L
Achilles
Maiq1520
Achilles
0
5
0
0
L
Yemoja
Mantis9757
Yemoja
1
5
2
0.4
W
4
2
4
3
W
Gilgamesh
4
0
2
5
W
3
2
2
2
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,397
Damage
22,234
35,780
Taken
27,507
14,403
Mitigated
10,562
9,038
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
4,355
277
0
816
6,311
1,742
276
2,330
3,739
18,113
0
L
Danzaburou
Eaam4013
Danzaburou
2,467
671
270
1,709
8,550
2,350
0
3,815
4,657
0
23,110
L
Serqet
405
0
0
2,674
5,314
1,443
0
0
5,314
0
22,323
W
5,014
525
180
1,867
4,659
1,574
616
707
3,952
39,913
0
L
Achilles
Maiq1520
Achilles
2,135
666
0
1,302
7,476
5,672
46
0
7,476
0
21,939
L
Yemoja
Mantis9757
Yemoja
2,035
321
478
1,789
8,129
3,196
0
4,473
3,610
13,341
0
W
5,970
272
18
3,467
6,598
2,799
750
3,182
3,206
37,477
0
W
Gilgamesh
3,916
1,314
131
908
5,814
2,642
756
0
5,647
0
25,573
W
3,753
1,187
0
2,280
5,674
1,696
0
1,707
3,851
0
35,962
W
3,581
2,205
421
1,802
4,762
1,851
449
468
4,294
0
26,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
34,433
213
Minions Killed
351
0
Camps Cleared
0
1,014,111
Distance Traveled
1,087,151
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,820
529
35
3
0
206,014
2
L
Danzaburou
6,073
552
32
3
0
190,422
1
L
Serqet
5,139
467
58
5
0
222,797
1
W
Ra
7,227
657
80
7
0
228,007
0
L
Achilles
5,444
495
57
5
0
204,227
0
L
Yemoja
5,563
506
31
3
0
190,651
1
W
Hades
7,438
676
81
7
0
192,872
1
W
Gilgamesh
6,569
597
50
5
0
220,146
4
W
Loki
6,634
603
80
7
0
235,196
2
W
Cupid
6,565
597
60
5
0
210,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role