Player Matchup

Janus
Janus
Gold V
King_Slayer1830
Janus
Gold V
Level 105
God Stats
5W - 8L
1,471 SR
Queue Stats
296W - 304L
1,153 MMR
Party 2
Medusa
Medusa
Gold IV
LucrativeTie99
Medusa
Gold IV
Level 148
God Stats
16W - 21L
1,498 SR
Queue Stats
285W - 287L
1,429 MMR
Solo
Tyr
Tyr
Bronze IV
RedBottomSkyy
Tyr
Bronze IV
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 80L
1,324 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
ThaaHotShot
Ao Kuang
Gold III
Level 65
God Stats
8W - 6L
1,765 SR
Queue Stats
187W - 192L
1,568 MMR
Party 2
Anhur
Anhur
Gold III
vvYoda
Anhur
Gold III
Level 152
God Stats
17W - 15L
1,797 SR
Queue Stats
239W - 227L
1,381 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,606 SR
1,371 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 71
1,704 SR
1,474 MMR
Skadi
Skadi
Gold V
Imperial Pun
Skadi
Gold V
Level 77
God Stats
24W - 18L
1,654 SR
Queue Stats
124W - 115L
1,411 MMR
Solo
Hades
Hades
Gold IV
Smitten4Kittens
Hades
Gold IV
Level 89
God Stats
53W - 45L
1,537 SR
Queue Stats
126W - 120L
1,471 MMR
Solo
Nemesis
Nemesis
Silver II
Stay_IN_School
Nemesis
Silver II
Level 89
God Stats
1W - 1L
1,813 SR
Queue Stats
36W - 26L
1,515 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Steventhevegan
Nu Wa
Gold II
Level 67
God Stats
11W - 14L
1,742 SR
Queue Stats
192W - 184L
1,523 MMR
Solo
Cerberus
Cerberus
Silver III
scorpion333fk
Cerberus
Silver III
Level 34
God Stats
1W - 1L
1,772 SR
Queue Stats
48W - 31L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
8,373
399
8,372
11,591
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 9 / 0
7,743
369
4,403
11,437
2,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 2
9,516
453
6,731
14,872
11,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ao Kuang
ThaaHotShot
Ao Kuang
16
2 / 6 / 0
9,907
472
7,763
19,745
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
vvYoda
Anhur
18
4 / 4 / 1
11,366
541
10,109
14,988
4,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bans
SetArachneChang'eTiamatDanzaburou

VS

Bans
HeimdallrGaneshaCupidKhepriApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 7
12,420
591
12,117
11,960
4,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 0 / 13
12,461
593
11,677
15,426
8,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 1 / 9
12,421
591
13,364
15,490
7,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 2 / 13
11,053
526
9,927
7,008
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
scorpion333fk
Cerberus
17
3 / 3 / 9
11,946
569
5,992
20,481
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
82
8
Kills
31
31
Deaths
8
3
Assists
51
Player
Kills
Deaths
Assists
KDA
W
10
2
7
6.75
L
0
8
0
0
L
1
9
0
0.11
L
1
4
2
0.5
W
6
0
13
12.5
W
10
1
9
14.5
W
2
2
13
4.25
L
Ao Kuang
ThaaHotShot
Ao Kuang
2
6
0
0.33
W
Cerberus
scorpion333fk
Cerberus
3
3
9
2.5
L
Anhur
vvYoda
Anhur
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,378
Damage
53,077
72,633
Taken
70,365
28,020
Mitigated
43,300
15,808
Healing
25,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,117
5,122
0
2,837
11,960
4,811
3,271
2,903
8,890
0
94,070
L
8,372
79
0
250
11,591
3,085
0
5,250
6,254
46,844
0
L
4,403
1,473
0
1,050
11,437
2,678
0
4,497
6,763
0
32,488
L
6,731
1,150
0
5,186
14,872
11,299
548
4,676
10,022
0
49,184
W
11,677
1,227
659
7,479
15,426
8,735
1,464
4,526
10,577
87,371
0
W
13,364
5,589
0
2,805
15,490
7,229
2,414
4,534
10,634
0
96,742
W
9,927
2,017
1,650
1,540
7,008
2,212
2,319
584
6,399
53,833
0
L
Ao Kuang
ThaaHotShot
Ao Kuang
7,763
1,089
0
6,386
19,745
5,982
0
7,368
12,311
58,902
0
W
Cerberus
scorpion333fk
Cerberus
5,992
839
0
8,071
20,481
20,313
762
3,300
16,818
53,293
0
L
Anhur
vvYoda
Anhur
10,109
4,615
0
2,936
14,988
4,976
3,450
4,995
9,687
0
82,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,905
Gold Earned
60,301
483
Minions Killed
639
0
Camps Cleared
0
1,711,249
Distance Traveled
2,071,953
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,420
591
138
7
0
386,335
0
L
Janus
8,373
399
96
5
0
376,568
5
L
Medusa
7,743
369
48
2
0
217,141
3
L
Tyr
9,516
453
96
5
0
370,391
0
W
Hades
12,461
593
144
7
0
434,528
0
W
Nemesis
12,421
591
135
6
0
473,885
3
W
Nu Wa
11,053
526
81
4
0
377,785
3
L
Ao Kuang
9,907
472
92
4
0
396,029
1
W
Cerberus
11,946
569
141
7
0
399,420
3
L
Anhur
11,366
541
151
7
0
351,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role