Player Matchup

Cu Chulainn
Cu Chulainn
HoosierKiller52
Cu Chulainn
Level 89
God Stats
2W - 5L
1,680 SR
Queue Stats
50W - 52L
1,500 Elo+
Party 2
Medusa
Medusa
Mega x Varix
Medusa
Level 27
God Stats
2W - 4L
1,527 SR
Queue Stats
3W - 5L
1,569 Elo+
Party 2
Athena
Athena
StrohMan10
Athena
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 153L
1,447 Elo+
Party 2
Ra
Ra
kingssj420
Ra
Level 48
God Stats
0W - 5L
1,165 SR
Queue Stats
127W - 148L
1,381 Elo+
Solo
Mercury
Mercury
pfehrman40
Mercury
Level 89
God Stats
10W - 9L
1,654 SR
Queue Stats
66W - 76L
1,202 Elo+
Party 2
Team Averages
Level 62
1,505 SR
1,420 Elo+

VS

Team Averages
Level 78
1,453 SR
1,491 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
SMC King 60
Kuzenbo
Level 75
God Stats
10W - 5L
1,480 SR
Queue Stats
52W - 48L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
SMC Nati
Heimdallr
Level 123
God Stats
6W - 3L
1,283 SR
Queue Stats
190W - 173L
1,546 Elo+
Party 1
Scylla
Scylla
SMC Racks
Scylla
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,519 Elo+
Party 1
Sobek
Sobek
Xzombieman1233X
Sobek
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HoosierKiller52
Cu Chulainn
8
0 / 3 / 0
4,635
515
3,172
7,061
2,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
3
1 / 1 / 1
3,952
439
362
957
133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
StrohMan10
Athena
8
1 / 2 / 0
4,836
537
1,178
4,921
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,816
535
2,348
3,868
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
pfehrman40
Mercury
8
0 / 1 / 1
4,711
523
893
3,979
1,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
6 / 0 / 0
6,134
682
3,541
5,856
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
SMC King 60
Kuzenbo
10
2 / 0 / 2
5,446
605
3,617
4,980
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
SMC Nati
Heimdallr
9
1 / 1 / 2
5,345
594
2,102
2,916
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
SMC Racks
Scylla
9
0 / 0 / 4
5,290
588
1,903
3,046
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 1 / 2
5,509
612
1,571
5,168
2,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
0
6
L
Cu Chulainn
HoosierKiller52
Cu Chulainn
0
3
0
0
L
Medusa
1
1
1
1.5
W
Kuzenbo
SMC King 60
Kuzenbo
2
0
2
3
W
Heimdallr
SMC Nati
Heimdallr
1
1
2
2
W
Scylla
SMC Racks
Scylla
0
0
4
2
L
Athena
StrohMan10
Athena
1
2
0
0.5
W
2
1
2
3
L
0
4
0
0
L
Mercury
pfehrman40
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,953
Damage
12,734
20,786
Taken
21,966
6,724
Mitigated
10,964
2,904
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,541
1,194
0
2,863
5,856
2,150
0
402
5,454
0
30,055
L
Cu Chulainn
HoosierKiller52
Cu Chulainn
3,172
614
0
1,493
7,061
2,526
0
2,501
4,310
0
21,351
L
Medusa
362
108
0
0
957
133
0
225
732
0
3,406
W
Kuzenbo
SMC King 60
Kuzenbo
3,617
1,113
0
1,976
4,980
4,232
12
221
4,759
20,837
0
W
Heimdallr
SMC Nati
Heimdallr
2,102
541
0
1,232
2,916
891
299
205
2,711
0
32,530
W
Scylla
SMC Racks
Scylla
1,903
38
0
917
3,046
875
492
1,735
1,181
18,916
0
L
Athena
StrohMan10
Athena
1,178
310
0
995
4,921
1,908
0
820
4,101
14,178
0
W
1,571
411
29
1,911
5,168
2,816
359
779
4,335
8,582
0
L
2,348
488
0
116
3,868
1,087
0
1,873
1,737
20,896
0
L
Mercury
pfehrman40
Mercury
893
489
0
300
3,979
1,070
0
1,114
2,815
0
18,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,950
Gold Earned
27,724
171
Minions Killed
233
0
Camps Cleared
0
839,069
Distance Traveled
870,658
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,134
682
67
7
0
195,222
0
L
Cu Chulainn
4,635
515
46
5
0
172,720
0
L
Medusa
3,952
439
5
1
0
60,342
0
W
Kuzenbo
5,446
605
39
4
0
179,579
1
W
Heimdallr
5,345
594
74
8
0
165,069
4
W
Scylla
5,290
588
43
5
0
159,332
0
L
Athena
4,836
537
36
4
0
202,892
2
W
Sobek
5,509
612
10
1
0
171,456
3
L
Ra
4,816
535
41
5
0
179,643
0
L
Mercury
4,711
523
43
5
0
223,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role