Player Matchup

Ne Zha
Ne Zha
Brenza
Ne Zha
Level 26
God Stats
11W - 2L
1,789 SR
Queue Stats
194W - 120L
1,755 Elo+
Party 1
Chronos
Chronos
DabsOnly
Chronos
Level 27
God Stats
8W - 6L
1,520 SR
Queue Stats
187W - 125L
1,748 Elo+
Party 1
Artio
Artio
GuyFieri23
Artio
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
130W - 101L
1,688 Elo+
Party 1
Cernunnos
Cernunnos
LittyToastTV
Cernunnos
Level 97
God Stats
3W - 2L
1,488 SR
Queue Stats
389W - 342L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
OonaBlack
Gilgamesh
Level 160
God Stats
3W - 5L
1,472 SR
Queue Stats
461W - 487L
1,581 Elo+
Party 1
Team Averages
Level 77
1,554 SR
1,688 Elo+

VS

Team Averages
Level 100
1,441 SR
1,607 Elo+
Cupid
Cupid
ARAB x SYCHO
Cupid
Level 78
God Stats
0W - 1L
1,261 SR
Queue Stats
75W - 56L
1,720 Elo+
Party 2
Gilgamesh
Gilgamesh
CTRLxULTxDEL
Gilgamesh
Level 150
God Stats
3W - 3L
1,500 SR
Queue Stats
107W - 109L
1,419 Elo+
Party 3
Janus
Janus
Myst Nifty
Janus
Level 146
God Stats
12W - 8L
1,351 SR
Queue Stats
107W - 87L
1,700 Elo+
Party 2
Ares
Ares
Osysom
Ares
Level 43
God Stats
0W - 2L
1,241 SR
Queue Stats
108W - 99L
1,494 Elo+
Party 3
Nemesis
Nemesis
StRaiGHtUpxDoWn
Nemesis
Level 85
God Stats
4W - 2L
1,852 SR
Queue Stats
87W - 68L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Brenza
Ne Zha
11
4 / 0 / 0
6,027
603
2,966
6,127
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
DabsOnly
Chronos
11
3 / 0 / 3
6,529
653
5,432
5,261
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
9
2 / 0 / 2
5,532
553
1,603
5,745
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
LittyToastTV
Cernunnos
9
1 / 0 / 3
5,299
530
4,565
4,341
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
OonaBlack
Gilgamesh
10
4 / 1 / 2
6,080
608
6,496
7,000
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,950
495
3,142
3,294
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
CTRLxULTxDEL
Gilgamesh
9
1 / 4 / 0
5,398
540
2,920
8,646
2,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
10
0 / 3 / 0
5,442
544
1,938
5,993
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
Osysom
Ares
8
0 / 3 / 0
4,861
486
3,142
8,643
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 0
4,530
453
1,126
5,518
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
14
Kills
1
1
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ne Zha
Brenza
Ne Zha
4
0
0
4
L
Gilgamesh
CTRLxULTxDEL
Gilgamesh
1
4
0
0.25
W
Chronos
DabsOnly
Chronos
3
0
3
4.5
W
Artio
2
0
2
3
W
Cernunnos
LittyToastTV
Cernunnos
1
0
3
2.5
L
Janus
0
3
0
0
W
Gilgamesh
OonaBlack
Gilgamesh
4
1
2
5
L
Ares
Osysom
Ares
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,062
Damage
12,268
28,474
Taken
32,094
11,415
Mitigated
10,268
15,044
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,142
2,309
364
1,096
3,294
749
0
447
2,847
0
23,060
W
Ne Zha
Brenza
Ne Zha
2,966
445
0
3,410
6,127
1,773
0
511
5,550
0
35,002
L
Gilgamesh
CTRLxULTxDEL
Gilgamesh
2,920
597
0
1,555
8,646
2,840
0
399
8,203
0
22,434
W
Chronos
DabsOnly
Chronos
5,432
1,759
0
2,598
5,261
1,735
0
1,154
4,045
38,768
0
W
Artio
1,603
0
289
3,219
5,745
2,685
231
1,854
3,891
10,805
0
W
Cernunnos
LittyToastTV
Cernunnos
4,565
2,559
0
2,524
4,341
1,277
0
1,419
2,908
0
34,935
L
Janus
1,938
40
0
1,657
5,993
1,543
0
2,535
3,236
29,740
0
W
Gilgamesh
OonaBlack
Gilgamesh
6,496
2,127
0
3,004
7,000
3,945
0
0
7,000
0
27,267
L
Ares
Osysom
Ares
3,142
230
0
2,180
8,643
3,564
0
1,598
6,999
15,707
0
L
1,126
560
0
579
5,518
1,572
0
1,682
3,774
0
18,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
25,181
302
Minions Killed
238
0
Camps Cleared
0
991,028
Distance Traveled
922,997
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,950
495
65
7
0
170,511
0
W
Ne Zha
6,027
603
76
8
0
222,772
0
L
Gilgamesh
5,398
540
46
5
0
174,481
1
W
Chronos
6,529
653
93
9
0
209,539
4
W
Artio
5,532
553
16
2
0
190,852
0
W
Cernunnos
5,299
530
60
6
0
167,254
0
L
Janus
5,442
544
73
7
0
182,700
2
W
Gilgamesh
6,080
608
57
6
0
200,611
3
L
Ares
4,861
486
10
1
0
207,165
6
L
Nemesis
4,530
453
44
4
0
188,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role